Player Matchup

Chaac
Chaac
AHHHWAAAAN
Chaac
Level 4
God Stats
7W - 6L
1,390 SR
Queue Stats
7W - 6L
1,412 Elo+
Party 1
Scylla
Scylla
Ponderossa
Scylla
Level 119
God Stats
1W - 0L
1,729 SR
Queue Stats
63W - 48L
1,418 Elo+
Party 1
Neith
Neith
Saucey7865
Neith
Level 21
God Stats
32W - 20L
1,615 SR
Queue Stats
64W - 52L
1,408 Elo+
Party 1
Team Averages
Level 48
1,578 SR
1,413 Elo+

VS

Team Averages
Level 29
1,478 SR
1,273 Elo+
Scylla
Scylla
JaredCxrrea
Scylla
Level 17
God Stats
13W - 12L
1,308 SR
Queue Stats
36W - 26L
1,150 Elo+
Party 2
Cthulhu
Cthulhu
Oliverm7451
Cthulhu
Level 42
God Stats
8W - 6L
1,499 SR
Queue Stats
152W - 116L
1,349 Elo+
Party 2
Tsukuyomi
Tsukuyomi
deathbear4747
Tsukuyomi
Level 27
God Stats
21W - 15L
1,627 SR
Queue Stats
143W - 117L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
1 / 6 / 8
13,701
571
4,102
19,743
16,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Ponderossa
Scylla
20
7 / 4 / 6
15,646
652
20,115
17,172
5,639
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
20
5 / 5 / 5
15,238
635
19,653
18,886
6,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 2 / 6
14,161
590
11,378
13,902
3,647
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Oliverm7451
Cthulhu
18
5 / 5 / 7
14,760
615
20,396
28,014
29,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
deathbear4747
Tsukuyomi
18
7 / 6 / 4
16,099
671
14,150
20,924
6,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
13
Kills
15
15
Deaths
13
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
6
8
0.83
L
Scylla
3
2
6
3
L
Cthulhu
Oliverm7451
Cthulhu
5
5
7
1.7
W
Scylla
Ponderossa
Scylla
7
4
6
2.5
W
Neith
5
5
5
1.5
L
Tsukuyomi
deathbear4747
Tsukuyomi
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,870
Damage
45,924
55,801
Taken
62,840
28,634
Mitigated
39,914
12,866
Healing
15,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
4,102
285
0
5,916
19,743
16,609
219
13,433
6,213
16
25,056
L
Scylla
11,378
1,025
0
4,278
13,902
3,647
1,176
4,903
8,999
51,432
0
L
Cthulhu
Oliverm7451
Cthulhu
20,396
434
664
4,544
28,014
29,523
203
7,274
20,740
62,024
0
W
Scylla
Ponderossa
Scylla
20,115
1,072
0
3,781
17,172
5,639
888
8,034
8,941
79,052
0
W
Neith
19,653
7,962
0
3,169
18,886
6,386
2,356
10,439
8,447
0
104,570
L
Tsukuyomi
deathbear4747
Tsukuyomi
14,150
2,992
0
6,269
20,924
6,744
1,002
8,024
12,900
0
102,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,585
Gold Earned
45,020
238
Minions Killed
238
0
Camps Cleared
0
1,153,521
Distance Traveled
1,235,814
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,701
571
22
1
0
386,210
0
L
Scylla
14,161
590
77
3
0
373,621
1
L
Cthulhu
14,760
615
71
3
0
420,476
4
W
Scylla
15,646
652
87
4
0
398,227
3
W
Neith
15,238
635
129
5
0
369,084
0
L
Tsukuyomi
16,099
671
90
4
0
441,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role