Player Matchup

Ah Puch
Ah Puch
Any Mini Boss
Ah Puch
Level 62
God Stats
38W - 48L
1,407 SR
Queue Stats
244W - 307L
1,352 Elo+
Party 2
Sylvanus
Sylvanus
Exile Kaos
Sylvanus
Level 149
God Stats
5W - 7L
1,482 SR
Queue Stats
109W - 153L
1,366 Elo+
Party 2
Neith
Neith
Kjlaf10211
Neith
Level 35
God Stats
50W - 58L
1,417 SR
Queue Stats
130W - 186L
1,272 Elo+
Party 2
Odin
Odin
ZombieZeuz
Odin
Level 160
God Stats
2W - 1L
1,499 SR
Queue Stats
46W - 75L
1,405 Elo+
Party 2
Thor
Thor
sh4m3l3sst00ls
Thor
Level 41
God Stats
8W - 9L
1,430 SR
Queue Stats
204W - 292L
1,245 Elo+
Party 2
Team Averages
Level 89
1,447 SR
1,328 Elo+

VS

Team Averages
Level 71
1,570 SR
1,509 Elo+
Neith
Neith
Inglorious Tuna
Neith
Level 4
God Stats
6W - 9L
1,679 SR
Queue Stats
6W - 10L
1,401 Elo+
Party 1
Sun Wukong
Sun Wukong
Jarl Juice
Sun Wukong
Level 104
God Stats
7W - 2L
1,727 SR
Queue Stats
50W - 38L
1,558 Elo+
Party 1
Baba Yaga
Baba Yaga
Salem Voodoo
Baba Yaga
Level 129
God Stats
0W - 7L
1,271 SR
Queue Stats
355W - 338L
1,521 Elo+
Party 1
Terra
Terra
Swirl Knight
Terra
Level 79
God Stats
5W - 2L
1,675 SR
Queue Stats
52W - 41L
1,580 Elo+
Party 1
Pele
Pele
TacoBell Nachos
Pele
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
219W - 219L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
10 / 1 / 14
16,708
983
38,460
14,597
7,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Exile Kaos
Sylvanus
20
4 / 0 / 22
15,991
941
19,728
26,560
41,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
20
6 / 4 / 18
15,994
941
26,038
15,486
8,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 2 / 19
16,712
983
31,213
24,017
33,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
1 / 8 / 24
15,861
933
15,416
29,088
36,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 5
14,336
843
10,798
10,217
5,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Jarl Juice
Sun Wukong
20
0 / 2 / 8
14,532
855
12,116
25,801
21,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Salem Voodoo
Baba Yaga
20
6 / 4 / 5
14,766
869
29,151
20,936
11,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
1 / 5 / 5
14,518
854
13,440
40,438
45,246
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 16 / 9
15,959
939
36,784
39,081
18,427
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
47
29
Kills
15
15
Deaths
29
97
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
10
1
14
17
W
Sylvanus
Exile Kaos
Sylvanus
4
0
22
15
L
2
2
5
2.25
L
Sun Wukong
Jarl Juice
Sun Wukong
0
2
8
2
W
Neith
6
4
18
3.75
L
Baba Yaga
Salem Voodoo
Baba Yaga
6
4
5
2.13
L
1
5
5
0.7
L
6
16
9
0.66
W
8
2
19
8.75
W
1
8
24
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,855
Damage
102,289
109,748
Taken
136,473
126,669
Mitigated
101,901
28,276
Healing
27,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
38,460
1,932
0
1,232
14,597
7,557
0
6,149
8,448
61,732
0
W
Sylvanus
Exile Kaos
Sylvanus
19,728
4,151
12,940
9,893
26,560
41,176
0
8,601
17,959
38,418
0
L
10,798
5,366
0
1,220
10,217
5,247
0
3,099
7,118
0
31,324
L
Sun Wukong
Jarl Juice
Sun Wukong
12,116
2,981
824
3,568
25,801
21,304
0
12,195
13,606
0
58,536
W
Neith
26,038
13,262
693
3,518
15,486
8,137
0
7,498
7,988
0
66,427
L
Baba Yaga
Salem Voodoo
Baba Yaga
29,151
2,338
998
4,290
20,936
11,677
0
9,471
11,465
45,552
0
L
13,440
1,937
5,269
6,952
40,438
45,246
0
20,823
19,615
30,237
0
L
36,784
14,912
0
4,515
39,081
18,427
0
12,600
26,481
0
61,441
W
31,213
8,597
0
0
24,017
33,632
0
9,686
14,331
0
63,963
W
15,416
5,188
0
0
29,088
36,167
0
10,657
16,933
0
30,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,266
Gold Earned
74,111
304
Minions Killed
357
7
Camps Cleared
4
1,514,303
Distance Traveled
1,590,133
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
16,708
983
74
4
1
329,030
0
W
Sylvanus
15,991
941
42
2
0
284,487
0
L
Neith
14,336
843
63
4
0
266,067
0
L
Sun Wukong
14,532
855
150
9
1
317,492
0
W
Neith
15,994
941
102
6
0
283,138
0
L
Baba Yaga
14,766
869
40
2
2
321,285
0
L
Terra
14,518
854
46
3
0
352,069
0
L
Pele
15,959
939
58
3
1
333,220
0
W
Odin
16,712
983
54
3
4
351,727
0
W
Thor
15,861
933
32
2
2
265,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role