Player Matchup

Izanami
Izanami
ElementOrigin
Izanami
Level 28
God Stats
29W - 15L
1,673 SR
Queue Stats
54W - 56L
1,307 Elo+
Party 1
Achilles
Achilles
WhiteWolf2364
Achilles
Level 26
God Stats
3W - 3L
1,581 SR
Queue Stats
66W - 60L
1,334 Elo+
Party 1
Olorun
Olorun
mrawsomewoody
Olorun
Level 59
God Stats
1W - 0L
1,385 SR
Queue Stats
125W - 124L
1,337 Elo+
Party 1
Team Averages
Level 38
1,546 SR
1,326 Elo+

VS

Team Averages
Level 21
1,297 SR
1,260 Elo+
Ullr
Ullr
ItsIce Snipez
Ullr
Level 18
God Stats
3W - 10L
1,402 SR
Queue Stats
20W - 19L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
SemllierStom78
Nu Wa
Level 36
God Stats
11W - 12L
1,495 SR
Queue Stats
62W - 62L
1,364 Elo+
Party 2
King Arthur
King Arthur
TorqueySpace389
King Arthur
Level 8
God Stats
1W - 10L
992 SR
Queue Stats
10W - 39L
984 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
10 / 1 / 8
11,263
866
13,308
7,826
3,041
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
WhiteWolf2364
Achilles
12
4 / 3 / 9
9,519
732
4,636
12,322
9,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 2 / 11
10,171
782
8,828
12,097
4,964
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 3
9,781
752
8,967
13,549
4,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 3 / 2
9,296
715
9,776
9,643
3,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
TorqueySpace389
King Arthur
8
0 / 9 / 3
7,614
586
3,097
10,684
5,778
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
20
Kills
6
6
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
10
1
8
14
L
3
8
3
0.56
L
3
3
2
1.33
L
King Arthur
TorqueySpace389
King Arthur
0
9
3
0.17
W
Achilles
WhiteWolf2364
Achilles
4
3
9
2.83
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,772
Damage
21,840
32,245
Taken
33,876
17,188
Mitigated
13,729
10,017
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
13,308
9,046
0
0
7,826
3,041
1,258
2,219
5,582
0
64,740
L
8,967
6,102
222
807
13,549
4,688
0
3,555
9,994
0
33,308
L
9,776
2,040
0
4,574
9,643
3,263
38
3,130
6,513
44,560
0
L
King Arthur
TorqueySpace389
King Arthur
3,097
160
0
785
10,684
5,778
34
2,155
8,529
0
9,705
W
Achilles
WhiteWolf2364
Achilles
4,636
1,735
747
1,015
12,322
9,183
307
5,304
6,818
0
15,199
W
8,828
4,035
1,474
6,781
12,097
4,964
2,025
2,383
9,689
38,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,953
Gold Earned
26,691
193
Minions Killed
128
0
Camps Cleared
0
601,943
Distance Traveled
564,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,263
866
121
9
0
191,657
0
L
Ullr
9,781
752
41
3
0
198,153
0
L
Nu Wa
9,296
715
74
6
0
221,427
0
L
King Arthur
7,614
586
13
1
0
144,498
0
W
Achilles
9,519
732
24
2
0
215,140
0
W
Olorun
10,171
782
48
4
0
195,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role