Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
Jemcla
Chronos
Level 96
God Stats
13W - 8L
1,795 SR
Queue Stats
463W - 449L
1,371 Elo+
Party 3
Skadi
Skadi
KingIronBat
Skadi
Level 27
God Stats
10W - 8L
1,860 SR
Queue Stats
107W - 109L
1,464 Elo+
Party 2
Loki
Loki
Poxicilin
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Seniorneens
Ares
Level 82
God Stats
27W - 17L
1,586 SR
Queue Stats
241W - 227L
1,480 Elo+
Party 2
Team Averages
Level 76
1,648 SR
1,463 Elo+

VS

Team Averages
Level 46
1,482 SR
1,486 Elo+
Kuzenbo
Kuzenbo
Berserker-Comp
Kuzenbo
Level 81
God Stats
1W - 1L
1,727 SR
Queue Stats
51W - 63L
1,458 Elo+
Party 1
Merlin
Merlin
Niquids
Merlin
Level 47
God Stats
6W - 2L
1,652 SR
Queue Stats
85W - 78L
1,587 Elo+
Party 4
Sun Wukong
Sun Wukong
Zodarkgod
Sun Wukong
Level 59
God Stats
19W - 27L
1,287 SR
Queue Stats
50W - 98L
1,305 Elo+
Party 1
Ra
Ra
espacefox
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,580 Elo+
Party 1
Set
Set
oNZEX
Set
Level 24
God Stats
0W - 2L
1,243 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
0 / 0 / 0
10,104
777
1,066
2,052
714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Jemcla
Chronos
17
0 / 0 / 5
11,201
862
8,330
7,591
2,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
1 / 2 / 6
11,334
872
13,142
11,813
4,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
20
10 / 0 / 1
15,184
1,168
15,293
7,992
3,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 1 / 9
12,319
948
12,377
13,252
15,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

217

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 3
11,310
870
12,454
18,054
22,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Niquids
Merlin
17
3 / 3 / 0
11,670
898
13,662
8,749
4,093
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Zodarkgod
Sun Wukong
16
0 / 5 / 0
10,622
817
3,648
14,039
8,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
0 / 3 / 2
10,979
845
7,096
8,102
4,083
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
oNZEX
Set
15
0 / 2 / 0
10,099
777
3,708
7,807
5,611
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
3
3
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
0
0
L
0
1
3
1.5
W
Chronos
Jemcla
Chronos
0
0
5
2.5
W
1
2
6
2
L
Merlin
Niquids
Merlin
3
3
0
1
W
Loki
10
0
1
10.5
W
3
1
9
7.5
L
Sun Wukong
Zodarkgod
Sun Wukong
0
5
0
0
L
0
3
2
0.33
L
Set
oNZEX
Set
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,208
Damage
40,568
42,700
Taken
56,751
26,393
Mitigated
44,359
1,988
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
1,066
0
0
102
2,052
714
0
1,906
146
7,872
0
L
12,454
4,262
0
3,266
18,054
22,222
0
8,552
9,502
41,956
0
W
Chronos
Jemcla
Chronos
8,330
1,886
0
533
7,591
2,667
0
7,043
523
33,133
0
W
13,142
4,369
0
867
11,813
4,921
0
9,610
2,103
0
29,113
L
Merlin
Niquids
Merlin
13,662
481
0
330
8,749
4,093
0
2,442
6,307
41,337
0
W
Loki
15,293
6,763
0
0
7,992
3,000
0
5,847
2,095
0
77,792
W
12,377
623
243
243
13,252
15,091
0
8,806
4,321
18,756
0
L
Sun Wukong
Zodarkgod
Sun Wukong
3,648
186
356
1,144
14,039
8,350
0
6,008
8,031
0
18,942
L
7,096
446
2,452
1,304
8,102
4,083
0
2,370
5,732
30,694
0
L
Set
oNZEX
Set
3,708
1,921
0
176
7,807
5,611
0
2,401
5,406
0
7,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,142
Gold Earned
54,680
282
Minions Killed
263
10
Camps Cleared
5
1,317,739
Distance Traveled
1,173,290
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,104
777
15
1
0
231,437
0
L
Kuzenbo
11,310
870
63
5
1
264,479
4
W
Chronos
11,201
862
55
4
1
252,771
0
W
Skadi
11,334
872
30
2
4
257,395
0
L
Merlin
11,670
898
70
5
1
221,317
0
W
Loki
15,184
1,168
169
13
4
299,217
0
W
Ares
12,319
948
13
1
1
276,919
1
L
Sun Wukong
10,622
817
40
3
3
274,340
0
L
Ra
10,979
845
75
6
0
215,445
0
L
Set
10,099
777
15
1
0
197,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role