Player Matchup

Arachne
Arachne
Imperial Bntley
Arachne
Level 21
God Stats
39W - 40L
1,525 SR
Queue Stats
49W - 46L
1,534 Elo+
Party 1
Ymir
Ymir
Jeffgfry
Ymir
Level 25
God Stats
3W - 3L
1,614 SR
Queue Stats
45W - 42L
1,539 Elo+
Party 1
Zhong Kui
Zhong Kui
XI PinoL x 4
Zhong Kui
Level 83
God Stats
22W - 18L
1,529 SR
Queue Stats
822W - 774L
1,412 Elo+
Party 2
Cthulhu
Cthulhu
bruin15
Cthulhu
Level 59
God Stats
37W - 27L
1,534 SR
Queue Stats
319W - 287L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
l kayoshi l
Kukulkan
Level 21
God Stats
13W - 9L
1,691 SR
Queue Stats
129W - 138L
1,469 Elo+
Party 2
Team Averages
Level 42
1,578 SR
1,500 Elo+

VS

Team Averages
Level 63
1,490 SR
1,553 Elo+
Chang'e
Chang'e
Ace-Hunter00
Chang'e
Level 47
God Stats
38W - 30L
1,599 SR
Queue Stats
85W - 97L
1,603 Elo+
Party 4
Merlin
Merlin
DarkEaterMidir64
Merlin
Level 106
God Stats
18W - 12L
1,635 SR
Queue Stats
84W - 80L
1,592 Elo+
Party 4
Izanami
Izanami
GaiusVolusenus
Izanami
Level 28
God Stats
6W - 6L
1,462 SR
Queue Stats
84W - 86L
1,517 Elo+
Party 3
Bacchus
Bacchus
GroundedHog
Bacchus
Level 41
God Stats
4W - 4L
1,437 SR
Queue Stats
125W - 136L
1,407 Elo+
Party 3
Medusa
Medusa
Vertigo_Sparda
Medusa
Level 91
God Stats
1W - 0L
1,316 SR
Queue Stats
85W - 74L
1,649 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 5
13,627
908
13,788
22,306
8,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
20
1 / 9 / 11
13,309
887
10,679
37,981
22,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
XI PinoL x 4
Zhong Kui
19
2 / 10 / 8
13,101
873
8,933
28,253
18,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
bruin15
Cthulhu
20
3 / 4 / 8
13,806
920
15,236
20,978
19,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
l kayoshi l
Kukulkan
20
5 / 4 / 8
14,195
946
17,232
15,511
9,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ace-Hunter00
Chang'e
20
7 / 1 / 17
14,654
977
15,910
9,829
3,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
11 / 0 / 21
16,628
1,109
38,297
7,437
3,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 7 / 17
15,506
1,034
26,313
18,741
8,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
GroundedHog
Bacchus
20
2 / 2 / 23
14,316
954
7,150
18,362
31,566
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 5 / 23
15,489
1,033
29,605
13,651
6,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
136
15
Kills
35
35
Deaths
15
40
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ace-Hunter00
Chang'e
7
1
17
15.5
W
11
0
21
21.5
W
8
7
17
2.36
W
Bacchus
GroundedHog
Bacchus
2
2
23
6.75
L
4
8
5
0.81
L
Ymir
1
9
11
0.72
W
7
5
23
3.7
L
Zhong Kui
XI PinoL x 4
Zhong Kui
2
10
8
0.6
L
Cthulhu
bruin15
Cthulhu
3
4
8
1.75
L
Kukulkan
l kayoshi l
Kukulkan
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,868
Damage
117,275
125,029
Taken
68,020
78,125
Mitigated
53,264
8,418
Healing
13,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ace-Hunter00
Chang'e
15,910
371
7,023
3,501
9,829
3,948
0
8,086
1,743
30,756
0
W
38,297
398
0
420
7,437
3,352
0
4,226
3,211
85,344
0
W
26,313
16,690
0
2,181
18,741
8,266
0
15,975
2,766
0
67,586
W
Bacchus
GroundedHog
Bacchus
7,150
276
231
486
18,362
31,566
0
15,513
2,849
8,664
0
L
13,788
8,755
0
2,088
22,306
8,662
0
11,868
10,438
0
26,480
L
Ymir
10,679
1,651
1,505
980
37,981
22,004
0
19,910
18,071
34,932
0
W
29,605
15,143
0
26
13,651
6,132
0
8,280
5,371
0
70,788
L
Zhong Kui
XI PinoL x 4
Zhong Kui
8,933
743
0
1,480
28,253
18,490
0
12,631
15,622
25,824
0
L
Cthulhu
bruin15
Cthulhu
15,236
1,346
743
0
20,978
19,029
0
9,554
11,424
56,849
0
L
Kukulkan
l kayoshi l
Kukulkan
17,232
843
886
736
15,511
9,940
0
7,394
8,117
56,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,038
Gold Earned
76,593
306
Minions Killed
344
3
Camps Cleared
13
1,475,145
Distance Traveled
1,379,001
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,654
977
40
3
0
312,182
0
W
Merlin
16,628
1,109
118
8
1
289,930
0
W
Izanami
15,506
1,034
87
6
5
223,257
0
W
Bacchus
14,316
954
2
0
0
267,610
0
L
Arachne
13,627
908
25
2
2
311,829
0
L
Ymir
13,309
887
60
4
0
281,141
0
W
Medusa
15,489
1,033
97
6
7
286,022
0
L
Zhong Kui
13,101
873
59
4
0
265,067
0
L
Cthulhu
13,806
920
89
6
1
325,792
1
L
Kukulkan
14,195
946
73
5
0
291,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role