Player Matchup

Zhong Kui
Zhong Kui
AkaOokami20
Zhong Kui
Level 29
God Stats
1W - 3L
1,509 SR
Queue Stats
119W - 116L
1,540 Elo+
Solo
Cupid
Cupid
Bastion main800
Cupid
Level 27
God Stats
11W - 17L
1,637 SR
Queue Stats
125W - 156L
1,577 Elo+
Solo
Ra
Ra
Francknbeans
Ra
Level 21
God Stats
4W - 5L
1,301 SR
Queue Stats
105W - 89L
1,664 Elo+
Solo
Thor
Thor
SmurfRental
Thor
Level 28
God Stats
14W - 5L
1,848 SR
Queue Stats
139W - 84L
1,704 Elo+
Solo
Kumbhakarna
Kumbhakarna
Susano-Op3
Kumbhakarna
Level 12
God Stats
1W - 1L
1,810 SR
Queue Stats
23W - 25L
1,638 Elo+
Solo
Team Averages
Level 23
1,621 SR
1,625 Elo+

VS

Team Averages
Level 16
1,591 SR
1,792 Elo+
Anhur
Anhur
Cokkie98
Anhur
Level 17
God Stats
3W - 2L
1,733 SR
Queue Stats
6W - 4L
1,785 Elo+
Party 2
Ymir
Ymir
IDemonzZ1995
Ymir
Level 22
God Stats
2W - 1L
1,721 SR
Queue Stats
77W - 61L
1,548 Elo+
Party 2
Sun Wukong
Sun Wukong
Myne_RSH
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,611 Elo+
Solo
Hel
Hel
Serving Lucifer
Hel
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,957 Elo+
Party 1
Bakasura
Bakasura
boi my blistex
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 18L
2,061 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AkaOokami20
Zhong Kui
12
2 / 7 / 0
7,676
452
6,453
12,274
5,160
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 10 / 1
7,892
464
1,680
14,243
4,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 4 / 0
8,977
528
7,580
8,912
3,017
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 3 / 1
6,755
397
1,823
8,795
2,534
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
Susano-Op3
Kumbhakarna
11
0 / 5 / 2
7,725
454
3,023
17,867
10,235
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cokkie98
Anhur
15
3 / 0 / 2
9,849
579
6,621
7,407
2,640
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
8 / 2 / 4
11,842
697
11,829
15,497
8,128
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Myne_RSH
Sun Wukong
14
3 / 0 / 5
9,192
541
5,124
11,195
6,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 0 / 6
11,268
663
12,831
6,482
2,286
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
18
9 / 2 / 3
12,192
717
13,706
15,097
8,744
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
29
29
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AkaOokami20
Zhong Kui
2
7
0
0.29
L
0
10
1
0.05
W
Anhur
Cokkie98
Anhur
3
0
2
4
L
2
4
0
0.5
W
8
2
4
5
W
Sun Wukong
Myne_RSH
Sun Wukong
3
0
5
5.5
W
6
0
6
9
L
0
3
1
0.17
L
Kumbhakarna
Susano-Op3
Kumbhakarna
0
5
2
0.2
W
Bakasura
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,559
Damage
50,111
62,091
Taken
55,678
25,152
Mitigated
27,853
11,035
Healing
29,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AkaOokami20
Zhong Kui
6,453
592
0
1,869
12,274
5,160
0
3,205
7,163
40,128
0
L
1,680
1,363
0
1,481
14,243
4,206
94
9,338
4,640
0
45,451
W
Anhur
Cokkie98
Anhur
6,621
5,421
0
4,326
7,407
2,640
2,783
4,813
2,594
0
51,685
L
7,580
416
446
2,855
8,912
3,017
82
2,073
6,769
57,184
0
W
11,829
2,418
0
7,715
15,497
8,128
0
3,897
11,600
82,184
0
W
Sun Wukong
Myne_RSH
Sun Wukong
5,124
673
871
1,062
11,195
6,055
715
1,742
9,453
0
38,668
W
12,831
916
6,122
3,713
6,482
2,286
1,393
1,026
5,456
77,851
0
L
1,823
470
0
1,737
8,795
2,534
0
1,812
6,082
0
29,136
L
Kumbhakarna
Susano-Op3
Kumbhakarna
3,023
441
108
2,539
17,867
10,235
0
8,232
9,335
12,460
0
W
Bakasura
13,706
8,917
0
5,963
15,097
8,744
820
5,928
9,169
0
65,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,025
Gold Earned
54,343
352
Minions Killed
547
0
Camps Cleared
0
1,274,912
Distance Traveled
1,525,813
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,676
452
72
4
0
235,644
2
L
Cupid
7,892
464
103
6
0
249,628
3
W
Anhur
9,849
579
110
6
0
217,248
4
L
Ra
8,977
528
109
6
0
304,709
4
W
Ymir
11,842
697
118
7
0
306,600
5
W
Sun Wukong
9,192
541
39
2
0
308,094
5
W
Hel
11,268
663
118
7
0
333,656
1
L
Thor
6,755
397
53
3
0
219,053
2
L
Kumbhakarna
7,725
454
15
1
0
265,878
4
W
Bakasura
12,192
717
162
10
0
360,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role