Player Matchup

Fenrir
Fenrir
Azura098
Fenrir
Level 29
God Stats
13W - 18L
1,340 SR
Queue Stats
95W - 95L
1,175 Elo+
Solo
Neith
Neith
Casper1MACent23
Neith
Level 48
God Stats
7W - 7L
1,429 SR
Queue Stats
42W - 66L
1,194 Elo+
Party 1
Scylla
Scylla
Chrisophoro
Scylla
Level 28
God Stats
13W - 12L
1,461 SR
Queue Stats
128W - 165L
1,289 Elo+
Party 2
King Arthur
King Arthur
gr3n_sword
King Arthur
Level 4
God Stats
2W - 2L
1,597 SR
Queue Stats
2W - 2L
1,198 Elo+
Party 1
Skadi
Skadi
manemarin
Skadi
Level 23
God Stats
32W - 27L
1,421 SR
Queue Stats
49W - 50L
1,227 Elo+
Party 2
Team Averages
Level 26
1,450 SR
1,217 Elo+

VS

Team Averages
Level 15
1,390 SR
1,110 Elo+
Set
Set
CanaPaint
Set
Level 5
God Stats
1W - 3L
1,203 SR
Queue Stats
146W - 141L
871 Elo+
Party 3
Neith
Neith
betsyy1957
Neith
Level 27
God Stats
24W - 40L
1,372 SR
Queue Stats
46W - 69L
1,114 Elo+
Solo
Horus
Horus
vXCrimsonFuryXv
Horus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 139L
1,151 Elo+
Party 3
Medusa
Medusa
wave_Crazy5
Medusa
Level 12
God Stats
7W - 10L
1,440 SR
Queue Stats
11W - 15L
1,165 Elo+
Solo
Rama
Rama
xXOnceCrimsonXx
Rama
Level 24
God Stats
12W - 12L
1,433 SR
Queue Stats
237W - 272L
1,250 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Azura098
Fenrir
18
12 / 4 / 10
12,713
553
15,662
15,867
9,289
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 4 / 6
11,558
503
12,885
17,259
6,707
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
17
2 / 0 / 7
11,184
486
13,433
10,668
3,444
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
gr3n_sword
King Arthur
17
2 / 6 / 9
10,612
461
3,184
13,628
9,647
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
manemarin
Skadi
19
9 / 2 / 7
12,805
557
19,608
9,124
3,742
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 1
9,403
409
5,902
15,874
6,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
14
2 / 5 / 4
8,854
385
8,490
14,468
4,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
2 / 5 / 4
9,412
409
5,389
16,114
13,004
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
15
4 / 7 / 2
9,989
434
6,874
16,884
6,504
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
1 / 9 / 1
9,476
412
7,126
18,339
7,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
32
Kills
13
16
Deaths
34
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Azura098
Fenrir
12
4
10
4.25
L
4
8
1
0.56
W
7
4
6
2.5
W
Scylla
2
0
7
5.5
L
Neith
2
5
4
0.8
W
King Arthur
gr3n_sword
King Arthur
2
6
9
1.08
W
Skadi
manemarin
Skadi
9
2
7
6.25
L
2
5
4
0.8
L
Medusa
4
7
2
0.71
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,772
Damage
33,781
66,546
Taken
81,679
32,829
Mitigated
38,770
23,490
Healing
12,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Azura098
Fenrir
15,662
4,752
0
6,320
15,867
9,289
943
0
15,867
0
62,558
L
5,902
3,265
0
3,889
15,874
6,801
0
1,734
14,115
0
42,276
W
12,885
8,804
738
9,418
17,259
6,707
2,884
2,668
14,591
0
84,783
W
Scylla
13,433
1,031
0
968
10,668
3,444
309
0
10,668
59,314
0
L
Neith
8,490
3,837
0
4,325
14,468
4,924
306
1,621
12,772
0
40,897
W
King Arthur
gr3n_sword
King Arthur
3,184
653
575
2,441
13,628
9,647
469
1,553
12,075
0
31,732
W
Skadi
manemarin
Skadi
19,608
8,051
0
3,030
9,124
3,742
2,218
0
9,124
0
82,594
L
5,389
2,548
568
1,468
16,114
13,004
0
1,984
13,930
0
25,616
L
Medusa
6,874
2,849
0
1,362
16,884
6,504
717
1,153
15,731
0
45,197
L
7,126
4,423
0
708
18,339
7,537
843
6,941
11,398
0
52,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,872
Gold Earned
47,134
483
Minions Killed
356
0
Camps Cleared
0
2,072,618
Distance Traveled
1,820,911
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,713
553
84
4
0
472,236
5
L
Set
9,403
409
49
2
0
371,252
0
W
Neith
11,558
503
114
5
0
391,385
4
W
Scylla
11,184
486
93
4
0
384,368
0
L
Neith
8,854
385
58
3
0
355,916
0
W
King Arthur
10,612
461
59
3
0
411,726
1
W
Skadi
12,805
557
133
6
0
412,903
3
L
Horus
9,412
409
62
3
0
354,338
1
L
Medusa
9,989
434
92
4
0
379,234
0
L
Rama
9,476
412
95
4
0
360,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role