Player Matchup

Hun Batz
Hun Batz
AZTEC87
Hun Batz
Level 126
God Stats
5W - 15L
1,184 SR
Queue Stats
326W - 352L
1,384 Elo+
Solo
Chaac
Chaac
Cojack74
Chaac
Level 102
God Stats
2W - 1L
1,587 SR
Queue Stats
123W - 108L
1,381 Elo+
Party 2
Hachiman
Hachiman
DeathAwaits31
Hachiman
Level 26
God Stats
2W - 4L
1,219 SR
Queue Stats
155W - 187L
1,356 Elo+
Solo
Cthulhu
Cthulhu
Link2HighRule
Cthulhu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 120L
1,381 Elo+
Party 2
Osiris
Osiris
crazymategaming_
Osiris
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,362 Elo+
Solo
Team Averages
Level 82
1,398 SR
1,373 Elo+

VS

Team Averages
Level 93
1,606 SR
1,394 Elo+
Fenrir
Fenrir
CacoNirvana
Fenrir
Level 159
God Stats
2W - 0L
1,704 SR
Queue Stats
98W - 97L
1,408 Elo+
Solo
Anhur
Anhur
Chrismew
Anhur
Level 69
God Stats
3W - 1L
1,604 SR
Queue Stats
98W - 94L
1,383 Elo+
Party 1
Osiris
Osiris
N9ne Platinum
Osiris
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
166W - 134L
1,418 Elo+
Solo
Pele
Pele
NakedSnake 74
Pele
Level 49
God Stats
3W - 0L
1,820 SR
Queue Stats
56W - 61L
1,347 Elo+
Party 1
Chiron
Chiron
ThickishYeti32
Chiron
Level 126
God Stats
4W - 4L
1,402 SR
Queue Stats
363W - 353L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AZTEC87
Hun Batz
20
17 / 5 / 19
15,743
875
28,283
16,959
8,312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Cojack74
Chaac
18
1 / 9 / 23
11,987
666
21,319
30,860
14,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
DeathAwaits31
Hachiman
20
9 / 6 / 21
14,137
785
17,269
14,294
5,154
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
20
8 / 11 / 18
13,734
763
22,019
24,968
28,565
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 9 / 25
13,772
765
17,643
24,372
41,706
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
8 / 9 / 10
13,400
744
13,171
30,312
14,004
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
Chrismew
Anhur
20
7 / 7 / 22
14,651
814
16,147
21,120
8,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 11 / 19
13,495
750
10,945
25,394
32,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 8 / 15
15,612
867
27,465
24,590
10,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 9 / 17
13,993
777
21,308
22,195
9,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
121
44
Kills
38
40
Deaths
44
106
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AZTEC87
Hun Batz
17
5
19
5.3
W
Fenrir
8
9
10
1.44
W
Anhur
Chrismew
Anhur
7
7
22
2.57
L
Chaac
Cojack74
Chaac
1
9
23
1.39
L
Hachiman
DeathAwaits31
Hachiman
9
6
21
3.25
L
Cthulhu
8
11
18
1.55
W
5
11
19
1.32
W
12
8
15
2.44
W
6
9
17
1.61
L
9
9
25
2.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,533
Damage
89,036
111,453
Taken
123,611
98,449
Mitigated
76,134
30,254
Healing
40,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AZTEC87
Hun Batz
28,283
6,609
747
3,886
16,959
8,312
2,632
0
16,959
0
51,836
W
Fenrir
13,171
2,653
2,352
8,811
30,312
14,004
254
5,774
24,363
0
18,987
W
Anhur
Chrismew
Anhur
16,147
8,068
995
4,867
21,120
8,633
2,397
4,238
16,782
0
31,883
L
Chaac
Cojack74
Chaac
21,319
4,244
1,477
13,968
30,860
14,712
855
0
30,860
0
32,485
L
Hachiman
DeathAwaits31
Hachiman
17,269
9,799
0
1,157
14,294
5,154
2,153
0
14,294
0
32,002
L
Cthulhu
22,019
961
159
685
24,968
28,565
294
0
24,968
37,034
0
W
10,945
3,724
3,088
2,320
25,394
32,859
548
5,466
19,840
0
23,213
W
27,465
4,872
1,676
8,085
24,590
10,996
1,001
4,439
19,976
0
48,784
W
21,308
7,671
2,660
5,502
22,195
9,642
1,153
3,404
18,715
0
61,675
L
17,643
6,029
3,367
4,808
24,372
41,706
546
0
24,372
1,391
26,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,373
Gold Earned
71,151
157
Minions Killed
170
0
Camps Cleared
0
1,536,416
Distance Traveled
1,356,497
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
15,743
875
52
3
0
317,799
0
W
Fenrir
13,400
744
15
1
0
263,575
1
W
Anhur
14,651
814
29
2
0
281,111
0
L
Chaac
11,987
666
22
1
0
325,581
0
L
Hachiman
14,137
785
43
2
0
291,161
0
L
Cthulhu
13,734
763
29
2
0
301,674
0
W
Osiris
13,495
750
14
1
0
272,994
0
W
Pele
15,612
867
35
2
0
267,793
0
W
Chiron
13,993
777
77
4
0
271,024
0
L
Osiris
13,772
765
11
1
0
300,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role