Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ANYothergamePLZ
Ah Muzen Cab
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 24L
1,740 Elo+
Party 2
Neith
Neith
AngerSharks
Neith
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,819 Elo+
Party 2
Chaac
Chaac
ItsMisfit_-
Chaac
Level 121
God Stats
1W - 0L
1,581 SR
Queue Stats
25W - 28L
1,513 Elo+
Party 3
Da Ji
Da Ji
SwoleSalami
Da Ji
Level 28
God Stats
3W - 0L
2,033 SR
Queue Stats
55W - 17L
1,790 Elo+
Party 2
Jormungandr
Jormungandr
TheEm1_-
Jormungandr
Level 99
God Stats
1W - 0L
1,198 SR
Queue Stats
10W - 10L
1,521 Elo+
Party 3
Team Averages
Level 76
1,562 SR
1,677 Elo+

VS

Team Averages
Level 27
1,553 SR
1,584 Elo+
Nemesis
Nemesis
Albero
Nemesis
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
LightingLord251
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 73L
1,606 Elo+
Solo
Kuzenbo
Kuzenbo
Nisyros11
Kuzenbo
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 42L
1,576 Elo+
Party 1
Poseidon
Poseidon
Sholf4
Poseidon
Level 17
God Stats
2W - 2L
1,763 SR
Queue Stats
80W - 50L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
deadalal
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 126L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ANYothergamePLZ
Ah Muzen Cab
20
6 / 4 / 23
14,666
698
26,945
17,495
8,898
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
6 / 3 / 19
13,634
649
16,911
14,975
7,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
9 / 5 / 21
14,835
706
19,327
29,699
42,183
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 6 / 20
14,515
691
19,918
14,508
7,889
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
TheEm1_-
Jormungandr
20
8 / 4 / 21
14,455
688
17,898
20,970
22,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Albero
Nemesis
20
2 / 7 / 11
11,845
564
7,965
19,506
17,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
13
2 / 11 / 6
10,130
482
11,866
23,700
15,789
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Nisyros11
Kuzenbo
20
3 / 7 / 13
11,613
553
15,328
30,272
68,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Sholf4
Poseidon
20
4 / 9 / 11
14,095
671
19,725
18,807
7,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
deadalal
Baron Samedi
20
10 / 4 / 7
15,047
717
20,505
18,681
11,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
69
38
Kills
21
22
Deaths
38
104
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ANYothergamePLZ
Ah Muzen Cab
6
4
23
4.38
L
Nemesis
Albero
Nemesis
2
7
11
1.07
W
6
3
19
5.17
W
9
5
21
3.9
L
Achilles
2
11
6
0.45
L
Kuzenbo
Nisyros11
Kuzenbo
3
7
13
1.36
L
Poseidon
Sholf4
Poseidon
4
9
11
1.06
W
9
6
20
3.17
W
Jormungandr
TheEm1_-
Jormungandr
8
4
21
4.63
L
Baron Samedi
deadalal
Baron Samedi
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,999
Damage
75,389
97,647
Taken
110,966
89,731
Mitigated
121,284
42,480
Healing
32,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ANYothergamePLZ
Ah Muzen Cab
26,945
14,285
1,003
5,076
17,495
8,898
1,088
11,821
5,674
0
72,106
L
Nemesis
Albero
Nemesis
7,965
1,040
2,028
2,812
19,506
17,803
437
2,911
16,595
0
12,798
W
16,911
6,748
596
5,339
14,975
7,999
2,792
8,705
6,270
0
45,100
W
19,327
4,529
5,082
14,862
29,699
42,183
487
17,784
11,915
0
43,459
L
Achilles
11,866
4,031
1,290
1,269
23,700
15,789
21
4,096
19,604
0
17,887
L
Kuzenbo
Nisyros11
Kuzenbo
15,328
3,674
2,622
4,008
30,272
68,667
121
4,429
25,843
26,424
0
L
Poseidon
Sholf4
Poseidon
19,725
3,555
1,013
2,600
18,807
7,994
810
3,706
15,101
64,298
0
W
19,918
3,879
817
737
14,508
7,889
1,519
9,277
5,231
0
24,592
W
Jormungandr
TheEm1_-
Jormungandr
17,898
2,573
4,249
4,719
20,970
22,762
901
7,971
12,999
43,730
0
L
Baron Samedi
deadalal
Baron Samedi
20,505
978
6,578
8,387
18,681
11,031
543
2,756
15,925
53,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,105
Gold Earned
62,730
248
Minions Killed
204
0
Camps Cleared
0
1,839,981
Distance Traveled
1,575,084
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,666
698
82
4
0
382,056
0
L
Nemesis
11,845
564
17
1
0
349,016
0
W
Neith
13,634
649
70
3
0
322,785
2
W
Chaac
14,835
706
37
2
0
398,530
2
L
Achilles
10,130
482
9
0
0
238,410
1
L
Kuzenbo
11,613
553
10
0
0
360,967
0
L
Poseidon
14,095
671
83
4
0
325,581
0
W
Da Ji
14,515
691
7
0
0
381,405
0
W
Jormungandr
14,455
688
52
2
0
355,205
0
L
Baron Samedi
15,047
717
85
4
0
301,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role