Player Matchup

Aphrodite
Aphrodite
MusicalCAT6322
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
xXLoneClanXx
Cthulhu
Level 68
God Stats
11W - 8L
1,512 SR
Queue Stats
71W - 65L
1,454 Elo+
Party 2
Neith
Neith
xXcheezboiXx
Neith
Level 25
God Stats
1W - 2L
1,493 SR
Queue Stats
28W - 33L
1,319 Elo+
Party 2
Team Averages
Level 37
1,502 SR
1,410 Elo+

VS

Team Averages
Level 20
1,608 SR
1,309 Elo+
Discordia
Discordia
CountKatula
Discordia
Level 8
God Stats
9W - 10L
1,630 SR
Queue Stats
27W - 30L
1,379 Elo+
Party 1
Merlin
Merlin
Reaper7645678
Merlin
Level 22
God Stats
19W - 27L
1,357 SR
Queue Stats
103W - 130L
1,200 Elo+
Solo
Sun Wukong
Sun Wukong
lnfinitylV
Sun Wukong
Level 29
God Stats
2W - 1L
1,837 SR
Queue Stats
28W - 31L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MusicalCAT6322
Aphrodite
18
0 / 3 / 6
14,681
524
3,121
26,248
28,373
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
xXLoneClanXx
Cthulhu
20
8 / 3 / 3
16,942
605
29,040
27,915
28,584
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
3 / 3 / 4
15,882
567
17,849
23,061
8,582
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CountKatula
Discordia
18
2 / 2 / 5
15,218
544
21,641
14,207
5,182
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
5 / 8 / 4
16,109
575
28,358
25,219
17,171
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
lnfinitylV
Sun Wukong
18
2 / 1 / 6
14,807
529
17,917
25,078
27,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
11
Kills
9
9
Deaths
11
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
CountKatula
Discordia
2
2
5
2.25
W
Aphrodite
MusicalCAT6322
Aphrodite
0
3
6
1
L
5
8
4
0.88
L
Sun Wukong
lnfinitylV
Sun Wukong
2
1
6
5
W
Cthulhu
xXLoneClanXx
Cthulhu
8
3
3
3.17
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,010
Damage
67,916
77,224
Taken
64,504
65,539
Mitigated
49,524
41,569
Healing
15,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CountKatula
Discordia
21,641
965
0
0
14,207
5,182
235
9,495
4,712
64,357
0
W
Aphrodite
MusicalCAT6322
Aphrodite
3,121
1,284
12,383
16,621
26,248
28,373
32
17,993
8,255
28,837
0
L
28,358
2,145
1,549
10,230
25,219
17,171
1,620
13,857
11,362
93,873
0
L
Sun Wukong
lnfinitylV
Sun Wukong
17,917
2,708
852
2,502
25,078
27,171
0
9,580
15,498
0
64,960
W
Cthulhu
xXLoneClanXx
Cthulhu
29,040
636
2,818
6,489
27,915
28,584
246
18,970
8,945
109,546
0
W
17,849
8,713
0
3,258
23,061
8,582
2,202
13,287
9,774
0
78,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,505
Gold Earned
46,134
264
Minions Killed
202
0
Camps Cleared
0
1,574,385
Distance Traveled
1,487,024
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,218
544
69
2
0
493,720
0
W
Aphrodite
14,681
524
36
1
0
461,752
4
L
Merlin
16,109
575
90
3
0
410,511
2
L
Sun Wukong
14,807
529
43
2
0
582,793
3
W
Cthulhu
16,942
605
112
4
0
585,706
3
W
Neith
15,882
567
116
4
0
526,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role