Player Matchup

Medusa
Medusa
BabySenku
Medusa
Level 3
God Stats
4W - 1L
1,803 SR
Queue Stats
7W - 3L
1,720 Elo+
Party 1
Hel
Hel
Cebros0410
Hel
Level 25
God Stats
8W - 4L
1,641 SR
Queue Stats
116W - 110L
1,460 Elo+
Party 1
Mercury
Mercury
Magus1001
Mercury
Level 40
God Stats
7W - 4L
1,625 SR
Queue Stats
45W - 43L
1,625 Elo+
Party 2
Jormungandr
Jormungandr
Santiago988484
Jormungandr
Level 18
God Stats
5W - 2L
1,601 SR
Queue Stats
33W - 35L
1,550 Elo+
Party 2
Discordia
Discordia
wolfdragons13x
Discordia
Level 22
God Stats
17W - 15L
1,882 SR
Queue Stats
186W - 134L
1,695 Elo+
Solo
Team Averages
Level 22
1,710 SR
1,610 Elo+

VS

Team Averages
Level 24
1,565 SR
1,556 Elo+
Baron Samedi
Baron Samedi
DanTheCrook
Baron Samedi
Level 24
God Stats
1W - 3L
1,692 SR
Queue Stats
32W - 25L
1,684 Elo+
Solo
Ganesha
Ganesha
Guntane
Ganesha
Level 29
God Stats
6W - 4L
1,411 SR
Queue Stats
318W - 238L
1,636 Elo+
Solo
Artemis
Artemis
TabooTheSwitch
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,480 Elo+
Solo
King Arthur
King Arthur
Tokinbudda420
King Arthur
Level 24
God Stats
3W - 3L
1,600 SR
Queue Stats
16W - 14L
1,492 Elo+
Solo
Scylla
Scylla
zeppelim
Scylla
Level 29
God Stats
17W - 16L
1,622 SR
Queue Stats
314W - 283L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BabySenku
Medusa
20
3 / 6 / 19
14,531
908
20,514
21,988
6,379
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 4 / 18
14,355
897
14,051
18,299
7,784
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
Magus1001
Mercury
20
21 / 3 / 11
19,364
1,210
34,525
25,133
8,389
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Santiago988484
Jormungandr
20
1 / 4 / 23
14,427
902
9,049
25,342
26,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
wolfdragons13x
Discordia
20
12 / 3 / 18
16,925
1,058
45,119
10,751
3,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DanTheCrook
Baron Samedi
20
6 / 5 / 9
14,489
906
18,336
18,618
20,094
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Guntane
Ganesha
20
0 / 2 / 19
15,547
972
20,668
27,030
48,040
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 10 / 9
15,086
943
18,267
24,223
12,858
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Tokinbudda420
King Arthur
20
5 / 14 / 11
14,856
929
19,438
36,731
29,477
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
zeppelim
Scylla
20
3 / 9 / 9
14,543
909
18,816
21,412
9,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
77
40
Kills
20
20
Deaths
40
89
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Medusa
BabySenku
Medusa
3
6
19
2.08
W
3
4
18
3
L
Baron Samedi
DanTheCrook
Baron Samedi
6
5
9
2.1
L
Ganesha
Guntane
Ganesha
0
2
19
4.75
W
Mercury
Magus1001
Mercury
21
3
11
8.83
W
Jormungandr
Santiago988484
Jormungandr
1
4
23
3.13
L
6
10
9
1.05
L
King Arthur
Tokinbudda420
King Arthur
5
14
11
0.75
W
Discordia
wolfdragons13x
Discordia
12
3
18
7
L
Scylla
zeppelim
Scylla
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,258
Damage
95,525
101,513
Taken
128,014
52,523
Mitigated
119,660
24,869
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BabySenku
Medusa
20,514
12,398
0
0
21,988
6,379
0
12,317
9,621
0
42,783
W
14,051
1,177
14,094
8,232
18,299
7,784
0
9,609
8,465
20,700
0
L
Baron Samedi
DanTheCrook
Baron Samedi
18,336
641
5,170
2,628
18,618
20,094
0
9,269
9,349
50,235
0
L
Ganesha
Guntane
Ganesha
20,668
1,892
1,185
743
27,030
48,040
0
12,415
14,615
39,437
0
W
Mercury
Magus1001
Mercury
34,525
17,511
0
2,543
25,133
8,389
0
15,490
9,493
0
67,563
W
Jormungandr
Santiago988484
Jormungandr
9,049
2,228
0
0
25,342
26,478
0
14,896
10,211
32,925
0
L
18,267
7,645
0
2,154
24,223
12,858
0
16,935
7,288
0
31,716
L
King Arthur
Tokinbudda420
King Arthur
19,438
2,622
0
1,567
36,731
29,477
0
18,600
18,131
0
41,180
W
Discordia
wolfdragons13x
Discordia
45,119
914
0
0
10,751
3,493
0
5,508
5,193
79,626
0
L
Scylla
zeppelim
Scylla
18,816
1,124
0
250
21,412
9,191
0
11,000
10,412
72,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,602
Gold Earned
74,521
283
Minions Killed
315
9
Camps Cleared
7
1,539,734
Distance Traveled
1,469,285
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,531
908
57
4
2
292,783
0
W
Hel
14,355
897
11
1
1
300,092
0
L
Baron Samedi
14,489
906
76
5
1
293,008
0
L
Ganesha
15,547
972
0
0
0
299,678
2
W
Mercury
19,364
1,210
84
5
5
379,597
0
W
Jormungandr
14,427
902
49
3
1
272,117
0
L
Artemis
15,086
943
16
1
1
281,767
0
L
King Arthur
14,856
929
65
4
4
301,428
0
W
Discordia
16,925
1,058
82
5
0
295,145
0
L
Scylla
14,543
909
158
10
1
293,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role