Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Fireshield
Hercules
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
320W - 306L
1,260 Elo+
Solo
Nu Wa
Nu Wa
Mortal_Leonel
Nu Wa
Level 29
God Stats
45W - 40L
1,515 SR
Queue Stats
190W - 204L
1,395 Elo+
Solo
Anubis
Anubis
STOPandgetout
Anubis
Level 9
God Stats
0W - 2L
1,714 SR
Queue Stats
4W - 14L
1,302 Elo+
Solo
Thor
Thor
Snippr
Thor
Level 29
God Stats
5W - 4L
1,510 SR
Queue Stats
126W - 71L
1,555 Elo+
Solo
Team Averages
Level 22
1,548 SR
1,402 Elo+

VS

Team Averages
Level 20
1,521 SR
1,318 Elo+
Tsukuyomi
Tsukuyomi
Azrrax
Tsukuyomi
Level 29
God Stats
11W - 7L
1,474 SR
Queue Stats
112W - 101L
1,343 Elo+
Solo
Janus
Janus
CancerousThumb
Janus
Level 25
God Stats
74W - 67L
1,441 SR
Queue Stats
298W - 302L
1,294 Elo+
Solo
Sun Wukong
Sun Wukong
EncorePH-
Sun Wukong
Level 15
God Stats
5W - 3L
1,718 SR
Queue Stats
86W - 83L
1,331 Elo+
Party 1
Jormungandr
Jormungandr
LPV_SUS
Jormungandr
Level 16
God Stats
51W - 34L
1,543 SR
Queue Stats
157W - 134L
1,299 Elo+
Party 1
Skadi
Skadi
greenminer10
Skadi
Level 14
God Stats
24W - 52L
1,432 SR
Queue Stats
46W - 88L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
0 / 7 / 2
8,969
427
5,740
14,307
5,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Fireshield
Hercules
14
1 / 5 / 2
9,317
444
7,703
16,278
12,634
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 4 / 2
9,723
463
15,353
13,057
3,804
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 9 / 1
8,983
428
3,098
11,395
7,435
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
Snippr
Thor
12
1 / 8 / 0
8,404
400
4,315
17,385
5,308
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Azrrax
Tsukuyomi
20
19 / 0 / 1
14,114
672
21,367
13,241
4,862
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 0 / 4
9,980
475
5,431
7,054
1,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
EncorePH-
Sun Wukong
19
9 / 1 / 1
12,754
607
13,841
14,228
7,027
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
LPV_SUS
Jormungandr
17
2 / 5 / 12
10,679
509
11,226
13,540
9,044
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 3
7,644
364
119
3,624
782
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
8
Kills
32
33
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
7
2
0.14
W
Tsukuyomi
Azrrax
Tsukuyomi
19
0
1
19.5
W
2
0
4
4
W
Sun Wukong
EncorePH-
Sun Wukong
9
1
1
9.5
L
Hercules
Fireshield
Hercules
1
5
2
0.4
W
Jormungandr
LPV_SUS
Jormungandr
2
5
12
1.6
L
4
4
2
1.25
L
2
9
1
0.28
L
Thor
Snippr
Thor
1
8
0
0.13
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,209
Damage
51,984
72,422
Taken
51,687
34,371
Mitigated
23,581
10,685
Healing
12,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,740
2,630
0
1,718
14,307
5,190
599
704
13,603
0
40,854
W
Tsukuyomi
Azrrax
Tsukuyomi
21,367
7,113
0
4,873
13,241
4,862
2,971
5,168
7,998
0
115,568
W
5,431
190
0
1,226
7,054
1,866
1,701
3,306
3,723
47,224
0
W
Sun Wukong
EncorePH-
Sun Wukong
13,841
6,320
0
4,208
14,228
7,027
3,029
2,867
11,361
0
83,610
L
Hercules
Fireshield
Hercules
7,703
3,756
0
3,720
16,278
12,634
432
7,727
8,423
0
42,407
W
Jormungandr
LPV_SUS
Jormungandr
11,226
3,199
195
1,906
13,540
9,044
55
4,433
8,728
49,340
0
L
15,353
2,625
141
1,563
13,057
3,804
0
3,888
9,041
73,270
0
L
3,098
363
0
0
11,395
7,435
708
1,466
9,862
32,139
0
L
Thor
Snippr
Thor
4,315
700
0
3,543
17,385
5,308
0
2,872
14,349
0
41,163
W
119
119
0
0
3,624
782
0
2,677
947
0
3,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,396
Gold Earned
55,171
422
Minions Killed
471
0
Camps Cleared
0
1,678,972
Distance Traveled
1,665,429
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,969
427
83
4
0
403,835
5
W
Tsukuyomi
14,114
672
162
8
0
437,719
4
W
Janus
9,980
475
84
4
0
351,541
5
W
Sun Wukong
12,754
607
149
7
0
384,582
1
L
Hercules
9,317
444
89
4
0
363,133
1
W
Jormungandr
10,679
509
71
3
0
374,632
2
L
Nu Wa
9,723
463
108
5
0
325,432
3
L
Anubis
8,983
428
59
3
0
228,428
1
L
Thor
8,404
400
83
4
0
358,144
0
W
Skadi
7,644
364
5
0
0
116,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role