Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BUBULUBU
Ah Muzen Cab
Level 86
God Stats
25W - 6L
1,658 SR
Queue Stats
237W - 104L
1,628 Elo+
Party 2
Cthulhu
Cthulhu
BehindYA
Cthulhu
Level 87
God Stats
2W - 2L
1,520 SR
Queue Stats
231W - 101L
1,616 Elo+
Party 2
Vulcan
Vulcan
ikterus
Vulcan
Level 83
God Stats
14W - 6L
1,629 SR
Queue Stats
59W - 41L
1,570 Elo+
Party 2
Team Averages
Level 85
1,602 SR
1,605 Elo+

VS

Team Averages
Level 72
1,388 SR
1,400 Elo+
Fenrir
Fenrir
TurtleMunch88
Fenrir
Level 42
God Stats
3W - 3L
1,468 SR
Queue Stats
43W - 51L
1,290 Elo+
Party 1
Cthulhu
Cthulhu
WIMPEND
Cthulhu
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,617 Elo+
Solo
Mercury
Mercury
supersaints16
Mercury
Level 20
God Stats
2W - 5L
1,197 SR
Queue Stats
8W - 12L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BUBULUBU
Ah Muzen Cab
7
1 / 0 / 3
4,479
896
1,306
3,116
849
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
BehindYA
Cthulhu
7
3 / 1 / 1
4,875
975
883
3,398
2,600
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Vulcan
ikterus
Vulcan
6
0 / 1 / 4
4,256
851
4,222
1,575
428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,491
698
350
2,908
880
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
WIMPEND
Cthulhu
4
0 / 1 / 1
3,544
709
1,010
2,775
1,063
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
6
1 / 1 / 1
4,048
810
129
2,558
791
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
4
Kills
1
2
Deaths
4
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BUBULUBU
Ah Muzen Cab
1
0
3
2.5
W
Cthulhu
BehindYA
Cthulhu
3
1
1
3.5
L
0
2
1
0.25
L
Cthulhu
WIMPEND
Cthulhu
0
1
1
0.5
W
Vulcan
ikterus
Vulcan
0
1
4
2
L
Mercury
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,411
Damage
1,489
8,089
Taken
8,241
3,877
Mitigated
2,734
3,134
Healing
1,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BUBULUBU
Ah Muzen Cab
1,306
867
123
2,015
3,116
849
1,575
592
2,524
0
14,750
W
Cthulhu
BehindYA
Cthulhu
883
0
0
750
3,398
2,600
277
418
2,956
10,407
0
L
350
0
0
130
2,908
880
0
1,770
1,138
0
2,413
L
Cthulhu
WIMPEND
Cthulhu
1,010
267
0
643
2,775
1,063
0
1,560
1,215
3,680
0
W
Vulcan
ikterus
Vulcan
4,222
1,578
246
0
1,575
428
490
48
1,527
14,872
0
L
Mercury
129
0
184
861
2,558
791
0
1,799
759
0
1,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,610
Gold Earned
11,083
62
Minions Killed
11
0
Camps Cleared
0
268,847
Distance Traveled
145,399
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,479
896
21
4
0
83,483
0
W
Cthulhu
4,875
975
23
5
0
102,789
2
L
Fenrir
3,491
698
5
1
0
54,686
0
L
Cthulhu
3,544
709
3
1
0
35,623
0
W
Vulcan
4,256
851
18
4
0
82,575
0
L
Mercury
4,048
810
3
1
0
55,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role