Player Matchup

Hel
Hel
Cumyrags
Hel
Level 85
God Stats
12W - 10L
1,668 SR
Queue Stats
352W - 408L
1,404 Elo+
Solo
Fenrir
Fenrir
Julesmccools
Fenrir
Level 109
God Stats
16W - 15L
1,467 SR
Queue Stats
368W - 392L
1,415 Elo+
Solo
Cthulhu
Cthulhu
MrGrumpy8796
Cthulhu
Level 60
God Stats
30W - 16L
1,548 SR
Queue Stats
235W - 217L
1,501 Elo+
Solo
Team Averages
Level 85
1,561 SR
1,440 Elo+

VS

Team Averages
Level 62
1,534 SR
1,460 Elo+
Eset
Eset
IwOrK420liFe
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 81L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
OVO_BOII_BRYAN
Sun Wukong
Level 92
God Stats
18W - 12L
1,546 SR
Queue Stats
205W - 181L
1,502 Elo+
Party 1
Medusa
Medusa
RudyVilla366
Medusa
Level 67
God Stats
11W - 9L
1,558 SR
Queue Stats
356W - 365L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,808
651
7,056
10,178
3,299
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
10
3 / 7 / 2
8,098
675
4,503
11,200
3,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
MrGrumpy8796
Cthulhu
10
1 / 4 / 5
7,554
630
9,812
12,915
11,618
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 8
8,639
720
9,699
9,582
2,710
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
OVO_BOII_BRYAN
Sun Wukong
13
7 / 1 / 7
9,035
753
7,633
10,933
10,363
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
12
5 / 1 / 7
8,996
750
9,989
8,710
2,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
15
15
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
3
4
8
1.75
L
Fenrir
3
7
2
0.57
L
Cthulhu
MrGrumpy8796
Cthulhu
1
4
5
0.88
W
Sun Wukong
OVO_BOII_BRYAN
Sun Wukong
7
1
7
10.5
W
Medusa
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,371
Damage
27,321
34,293
Taken
29,225
18,847
Mitigated
15,894
11,339
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,056
468
3,020
4,084
10,178
3,299
102
2,595
7,483
33,641
0
W
9,699
798
166
3,693
9,582
2,710
344
4,122
5,390
36,261
0
L
Fenrir
4,503
1,064
0
857
11,200
3,930
0
3,428
7,523
0
14,772
L
Cthulhu
MrGrumpy8796
Cthulhu
9,812
393
780
2,598
12,915
11,618
0
3,874
8,876
28,274
0
W
Sun Wukong
OVO_BOII_BRYAN
Sun Wukong
7,633
1,390
294
3,653
10,933
10,363
297
7,141
3,363
154
20,607
W
Medusa
9,989
5,027
0
1,485
8,710
2,821
182
5,050
3,524
0
30,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,460
Gold Earned
26,670
123
Minions Killed
119
0
Camps Cleared
0
614,478
Distance Traveled
614,228
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,808
651
69
6
0
183,175
1
W
Eset
8,639
720
58
5
0
184,439
4
L
Fenrir
8,098
675
25
2
0
198,109
4
L
Cthulhu
7,554
630
29
2
0
233,194
3
W
Sun Wukong
9,035
753
21
2
0
201,322
2
W
Medusa
8,996
750
40
3
0
228,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role