Player Matchup

Skadi
Skadi
DandiestDrip8
Skadi
Level 15
God Stats
0W - 3L
1,223 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo
Ravana
Ravana
GoldSpartan071
Ravana
Level 7
God Stats
1W - 1L
1,697 SR
Queue Stats
2W - 5L
1,334 Elo+
Solo
Sobek
Sobek
Haven_46
Sobek
Level 29
God Stats
1W - 2L
1,476 SR
Queue Stats
36W - 55L
1,367 Elo+
Solo
The Morrigan
The Morrigan
Kevlarhand
The Morrigan
Level 17
God Stats
5W - 5L
1,439 SR
Queue Stats
7W - 6L
1,371 Elo+
Solo
Vamana
Vamana
Nocturnalik
Vamana
Level 11
God Stats
7W - 13L
1,500 SR
Queue Stats
562W - 612L
1,342 Elo+
Solo
Team Averages
Level 16
1,467 SR
1,383 Elo+

VS

Team Averages
Level 25
1,538 SR
1,369 Elo+
Apollo
Apollo
Engel Lion 08
Apollo
Level 29
God Stats
2W - 0L
1,808 SR
Queue Stats
10W - 5L
1,338 Elo+
Solo
Olorun
Olorun
ItsTTG DELTA
Olorun
Level 29
God Stats
10W - 5L
1,492 SR
Queue Stats
98W - 87L
1,332 Elo+
Solo
Geb
Geb
MayorGroovy
Geb
Level 14
God Stats
8W - 9L
1,459 SR
Queue Stats
46W - 40L
1,395 Elo+
Solo
Thoth
Thoth
Ramiro4588
Thoth
Level 27
God Stats
5W - 8L
1,444 SR
Queue Stats
233W - 250L
1,405 Elo+
Solo
Ne Zha
Ne Zha
Zacblaster
Ne Zha
Level 28
God Stats
7W - 3L
1,488 SR
Queue Stats
112W - 106L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
7,797
410
1,963
11,666
3,370
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
4 / 6 / 3
9,288
489
8,409
12,254
7,920
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Haven_46
Sobek
13
2 / 7 / 5
8,611
453
7,508
19,958
15,892
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
Kevlarhand
The Morrigan
14
5 / 8 / 1
9,183
483
11,908
11,112
4,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
10
1 / 5 / 1
7,539
397
3,158
12,653
4,705
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 8
10,040
528
10,669
9,515
3,225
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
16
5 / 1 / 3
10,711
564
8,052
7,843
3,310
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 4 / 10
9,671
509
3,376
15,670
9,829
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Thoth
16
11 / 1 / 6
11,124
585
16,051
6,186
2,166
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Zacblaster
Ne Zha
14
6 / 4 / 10
10,103
532
7,775
11,012
3,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
12
Kills
29
30
Deaths
14
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
7
4
8
2.75
L
4
6
3
0.92
L
Sobek
Haven_46
Sobek
2
7
5
0.64
W
Olorun
5
1
3
6.5
L
The Morrigan
Kevlarhand
The Morrigan
5
8
1
0.69
W
0
4
10
1.25
L
Vamana
1
5
1
0.3
W
Thoth
11
1
6
14
W
Ne Zha
Zacblaster
Ne Zha
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,946
Damage
45,923
67,643
Taken
50,226
35,957
Mitigated
22,234
14,721
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,963
805
0
3,158
11,666
3,370
611
4,410
7,256
0
36,698
W
10,669
6,779
0
208
9,515
3,225
3,623
4,730
4,632
0
46,099
L
8,409
3,049
0
2,684
12,254
7,920
2,655
5,193
7,061
0
46,790
L
Sobek
Haven_46
Sobek
7,508
643
171
3,979
19,958
15,892
132
9,677
10,281
33,473
0
W
Olorun
8,052
4,996
1,234
5,375
7,843
3,310
5,321
2,959
4,859
61,602
0
L
The Morrigan
Kevlarhand
The Morrigan
11,908
1,155
0
440
11,112
4,070
0
4,711
6,386
48,247
487
W
3,376
386
0
4,065
15,670
9,829
927
6,734
8,861
26,346
0
L
Vamana
3,158
1,275
0
4,289
12,653
4,705
0
3,473
9,180
0
32,128
W
Thoth
16,051
562
0
1,118
6,186
2,166
564
2,369
3,767
69,165
0
W
Ne Zha
Zacblaster
Ne Zha
7,775
2,502
0
1,506
11,012
3,704
1,715
2,394
8,493
0
37,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,418
Gold Earned
51,649
286
Minions Killed
405
0
Camps Cleared
0
1,529,931
Distance Traveled
1,770,578
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,797
410
51
3
0
275,847
0
W
Apollo
10,040
528
74
4
0
363,538
6
L
Ravana
9,288
489
61
3
0
304,620
0
L
Sobek
8,611
453
44
2
0
295,808
1
W
Olorun
10,711
564
112
6
0
325,645
1
L
The Morrigan
9,183
483
84
4
0
298,822
1
W
Geb
9,671
509
40
2
0
362,113
0
L
Vamana
7,539
397
46
2
0
354,834
3
W
Thoth
11,124
585
117
6
0
364,015
2
W
Ne Zha
10,103
532
62
3
0
355,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role