Player Matchup

Bastet
Bastet
ItMeBlueberry
Bastet
Level 14
God Stats
3W - 1L
1,695 SR
Queue Stats
114W - 119L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LoneGhoul_
Cthulhu
Level 6
God Stats
7W - 6L
1,500 SR
Queue Stats
118W - 107L
1,500 Elo+
Party 1
Izanami
Izanami
SakaiGaz
Izanami
Level 56
God Stats
8W - 6L
1,798 SR
Queue Stats
128W - 140L
1,500 Elo+
Party 1
Sol
Sol
SlyLiepard
Sol
Level 31
God Stats
2W - 1L
1,722 SR
Queue Stats
48W - 45L
1,333 Elo+
Solo
Fenrir
Fenrir
Timeflyer159
Fenrir
Level 25
God Stats
3W - 1L
1,485 SR
Queue Stats
73W - 79L
1,207 Elo+
Solo
Team Averages
Level 26
1,640 SR
1,408 Elo+

VS

Team Averages
Level 23
1,499 SR
1,252 Elo+
Skadi
Skadi
DB BlackDawn
Skadi
Level 25
God Stats
49W - 55L
1,380 SR
Queue Stats
124W - 169L
1,195 Elo+
Party 2
Cerberus
Cerberus
DF ArmaLite
Cerberus
Level 29
God Stats
21W - 29L
1,703 SR
Queue Stats
159W - 202L
1,336 Elo+
Party 2
Ratatoskr
Ratatoskr
Gone_BALL1ST1C
Ratatoskr
Level 25
God Stats
20W - 11L
1,582 SR
Queue Stats
84W - 68L
1,255 Elo+
Solo
Olorun
Olorun
Grcool7593
Olorun
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 95L
1,171 Elo+
Solo
Sun Wukong
Sun Wukong
HobRouse22
Sun Wukong
Level 28
God Stats
3W - 5L
1,328 SR
Queue Stats
33W - 39L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 6
20,288
520
31,671
31,865
12,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
LoneGhoul_
Cthulhu
20
2 / 9 / 7
16,997
436
23,718
35,450
25,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
SakaiGaz
Izanami
20
6 / 10 / 5
21,651
555
25,216
29,783
12,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 7 / 5
20,141
516
27,500
36,916
14,203
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
20
3 / 9 / 9
18,208
467
14,062
31,145
25,454
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 13 / 7
15,784
405
26,509
32,933
12,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
DF ArmaLite
Cerberus
20
7 / 5 / 15
17,928
460
33,788
41,461
31,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Gone_BALL1ST1C
Ratatoskr
6
0 / 0 / 1
10,293
264
382
1,351
221
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Olorun
Grcool7593
Olorun
20
23 / 4 / 1
21,995
564
40,792
37,326
17,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
HobRouse22
Sun Wukong
20
5 / 3 / 11
16,757
430
17,045
32,065
42,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
75
25
Kills
40
42
Deaths
25
32
Assists
35
Player
Kills
Deaths
Assists
KDA
L
5
13
7
0.65
L
Cerberus
DF ArmaLite
Cerberus
7
5
15
2.9
L
Ratatoskr
Gone_BALL1ST1C
Ratatoskr
0
0
1
0.5
L
Olorun
Grcool7593
Olorun
23
4
1
5.88
L
Sun Wukong
HobRouse22
Sun Wukong
5
3
11
3.5
W
10
7
6
1.86
W
Cthulhu
LoneGhoul_
Cthulhu
2
9
7
0.61
W
Izanami
SakaiGaz
Izanami
6
10
5
0.85
W
4
7
5
0.93
W
Fenrir
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,167
Damage
118,516
165,159
Taken
145,136
90,154
Mitigated
103,942
48,952
Healing
46,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,509
13,426
1,730
2,319
32,933
12,167
1,733
11,159
21,774
0
93,566
L
Cerberus
DF ArmaLite
Cerberus
33,788
529
1,387
12,690
41,461
31,110
597
19,469
21,992
139,837
0
L
Ratatoskr
Gone_BALL1ST1C
Ratatoskr
382
313
0
405
1,351
221
0
0
1,351
0
5,002
L
Olorun
Grcool7593
Olorun
40,792
20,616
1,343
21,863
37,326
17,540
4,780
10,166
27,160
188,286
0
L
Sun Wukong
HobRouse22
Sun Wukong
17,045
3,270
0
4,316
32,065
42,904
2,961
10,424
21,641
0
90,690
W
31,671
10,284
0
7,054
31,865
12,353
1,159
19,539
12,326
0
117,546
W
Cthulhu
LoneGhoul_
Cthulhu
23,718
590
3,081
5,424
35,450
25,971
745
20,103
15,347
80,300
0
W
Izanami
SakaiGaz
Izanami
25,216
18,736
1,197
4,197
29,783
12,173
7,317
8,429
21,354
0
270,753
W
27,500
9,042
0
19,535
36,916
14,203
3,788
15,546
21,370
150,146
0
W
Fenrir
14,062
2,864
0
8,464
31,145
25,454
0
17,154
13,991
0
78,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,285
Gold Earned
82,757
851
Minions Killed
883
0
Camps Cleared
0
3,557,879
Distance Traveled
2,654,007
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
15,784
405
159
4
0
529,349
0
L
Cerberus
17,928
460
290
7
0
751,863
2
L
Ratatoskr
10,293
264
13
0
0
77,344
1
L
Olorun
21,995
564
284
7
0
613,555
1
L
Sun Wukong
16,757
430
137
4
0
681,896
2
W
Bastet
20,288
520
153
4
0
825,080
0
W
Cthulhu
16,997
436
104
3
0
758,220
0
W
Izanami
21,651
555
320
8
0
677,694
0
W
Sol
20,141
516
196
5
0
615,708
12
W
Fenrir
18,208
467
78
2
0
681,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role