Player Matchup

Vamana
Vamana
DankeyMankey
Vamana
Level 86
God Stats
4W - 1L
1,700 SR
Queue Stats
218W - 198L
1,481 Elo+
Solo
Fenrir
Fenrir
Dilpickelll
Fenrir
Level 59
God Stats
5W - 4L
1,500 SR
Queue Stats
143W - 121L
1,525 Elo+
Solo
Anubis
Anubis
JrPichakuiya
Anubis
Level 81
God Stats
2W - 0L
1,484 SR
Queue Stats
70W - 69L
1,473 Elo+
Solo
Freya
Freya
OP_Canelo
Freya
Level 88
God Stats
6W - 7L
1,447 SR
Queue Stats
343W - 301L
1,432 Elo+
Party 1
Anhur
Anhur
drewbles04
Anhur
Level 134
God Stats
17W - 16L
1,444 SR
Queue Stats
426W - 433L
1,551 Elo+
Party 1
Team Averages
Level 90
1,515 SR
1,492 Elo+

VS

Team Averages
Level 99
1,530 SR
1,453 Elo+
Anhur
Anhur
ElNenucazoKillr
Anhur
Level 62
God Stats
5W - 3L
1,625 SR
Queue Stats
62W - 76L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
JoseGamer1923
Cthulhu
Level 40
God Stats
5W - 7L
1,474 SR
Queue Stats
18W - 18L
1,382 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Leviathenz
Tsukuyomi
Level 128
God Stats
11W - 9L
1,537 SR
Queue Stats
85W - 72L
1,475 Elo+
Solo
Da Ji
Da Ji
StreamFallen
Da Ji
Level 159
God Stats
8W - 6L
1,456 SR
Queue Stats
271W - 255L
1,522 Elo+
Solo
Olorun
Olorun
miguelito0711
Olorun
Level 108
God Stats
1W - 2L
1,561 SR
Queue Stats
92W - 92L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
8
0 / 1 / 0
4,839
691
1,720
3,150
1,564
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
7
3 / 0 / 1
5,059
723
2,839
3,862
1,205
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
8
1 / 1 / 2
4,777
682
2,319
4,091
1,330
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Freya
OP_Canelo
Freya
7
0 / 1 / 5
4,276
611
2,453
3,217
525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
10
4 / 1 / 1
5,676
811
2,857
3,568
964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,745
535
1,450
3,075
567
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
3
0 / 1 / 0
3,247
464
790
2,433
625
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Leviathenz
Tsukuyomi
6
1 / 0 / 0
3,821
546
1,510
3,207
950
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
3 / 1 / 0
4,774
682
3,880
4,862
1,159
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 1
4,405
629
1,612
4,714
987
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
4
4
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
0
1
0
0
W
Fenrir
3
0
1
3.5
L
0
2
1
0.25
L
Cthulhu
0
1
0
0
W
Anubis
1
1
2
2
L
Tsukuyomi
Leviathenz
Tsukuyomi
1
0
0
1
W
Freya
OP_Canelo
Freya
0
1
5
2.5
L
3
1
0
3
W
Anhur
4
1
1
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,188
Damage
9,242
17,888
Taken
18,291
5,588
Mitigated
4,288
8,445
Healing
5,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
1,720
592
0
1,114
3,150
1,564
826
0
2,903
0
22,014
W
Fenrir
2,839
605
0
1,091
3,862
1,205
0
708
3,154
0
7,966
L
1,450
843
0
888
3,075
567
0
1,527
1,548
0
9,067
L
Cthulhu
790
180
198
799
2,433
625
0
1,095
1,338
3,875
0
W
Anubis
2,319
160
0
2,772
4,091
1,330
0
473
3,618
23,502
0
L
Tsukuyomi
Leviathenz
Tsukuyomi
1,510
361
0
1,259
3,207
950
0
0
2,982
0
9,752
W
Freya
OP_Canelo
Freya
2,453
1,155
0
1,768
3,217
525
0
236
2,981
13,643
0
L
3,880
931
0
1,307
4,862
1,159
0
1,594
3,268
0
17,842
W
Anhur
2,857
1,083
0
1,700
3,568
964
237
985
2,583
0
28,511
L
1,612
840
0
1,041
4,714
987
0
556
4,158
22,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,627
Gold Earned
19,992
202
Minions Killed
119
0
Camps Cleared
0
683,388
Distance Traveled
592,959
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
4,839
691
49
7
0
134,506
0
W
Fenrir
5,059
723
9
1
0
144,637
1
L
Anhur
3,745
535
21
3
0
125,406
5
L
Cthulhu
3,247
464
2
0
0
77,198
2
W
Anubis
4,777
682
52
7
0
138,123
1
L
Tsukuyomi
3,821
546
10
1
0
136,217
0
W
Freya
4,276
611
32
5
0
132,333
2
L
Da Ji
4,774
682
39
6
0
130,447
0
W
Anhur
5,676
811
60
9
0
133,789
2
L
Olorun
4,405
629
47
7
0
123,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role