Player Matchup

Vulcan
Vulcan
Diamond III
Nomak_aKu
Vulcan
Diamond III
Level 145
God Stats
2W - 1L
1,801 SR
Queue Stats
125W - 100L
2,201 MMR
Party 1
Horus
Horus
Diamond IV
TheFlassh25
Horus
Diamond IV
Level 153
God Stats
7W - 4L
1,655 SR
Queue Stats
416W - 385L
2,061 MMR
Solo
Aphrodite
Aphrodite
Diamond V
ZeTaMax12
Aphrodite
Diamond V
Level 148
God Stats
3W - 2L
1,567 SR
Queue Stats
192W - 199L
2,084 MMR
Solo
Bakasura
Bakasura
Diamond V
god-nero
Bakasura
Diamond V
Level 146
God Stats
11W - 2L
1,822 SR
Queue Stats
264W - 237L
1,996 MMR
Party 1
Chronos
Chronos
Diamond V
l Pasti
Chronos
Diamond V
Level 129
God Stats
3W - 1L
1,851 SR
Queue Stats
286W - 250L
2,057 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,739 SR
2,080 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 98
1,749 SR
2,080 MMR
Odin
Odin
Diamond IV
BearableRock535
Odin
Diamond IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 121L
2,061 MMR
Solo
Ra
Ra
Diamond IV
Its_Ending
Ra
Diamond IV
Level 86
God Stats
37W - 26L
1,736 SR
Queue Stats
606W - 580L
2,096 MMR
Solo
Janus
Janus
Diamond V
ToRe Taiiz
Janus
Diamond V
Level 155
God Stats
5W - 3L
1,811 SR
Queue Stats
208W - 210L
2,095 MMR
Solo
Hades
Hades
Platinum I
august_nebular
Hades
Platinum I
Level 41
God Stats
0W - 1L
1,939 SR
Queue Stats
112W - 101L
2,049 MMR
Solo
Arachne
Arachne
Diamond IV
temoc03
Arachne
Diamond IV
Level 121
God Stats
45W - 24L
1,760 SR
Queue Stats
252W - 238L
2,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Nomak_aKu
Vulcan
20
4 / 3 / 8
15,164
542
28,348
12,283
5,989
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 5 / 13
14,508
518
9,502
32,478
36,780
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
ZeTaMax12
Aphrodite
20
3 / 3 / 2
17,771
635
23,072
24,588
20,636
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
god-nero
Bakasura
20
10 / 7 / 7
18,341
655
33,774
37,382
22,729
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
l Pasti
Chronos
20
2 / 2 / 7
16,045
573
17,288
25,309
10,383
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
CthulhuFreyaNemesisPersephoneOlorun

VS

Bans
HeraPoseidonGaneshaSun WukongYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 11
13,460
481
8,853
27,829
21,778
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 1 / 7
15,307
547
28,608
30,879
29,756
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
20
5 / 7 / 3
15,682
560
16,762
19,906
7,479
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 3 / 7
14,145
505
18,840
32,861
25,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
temoc03
Arachne
19
7 / 6 / 3
14,218
508
20,165
34,138
14,095

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
51
20
Kills
20
20
Deaths
21
37
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
11
1.63
L
5
1
7
8.5
W
Vulcan
Nomak_aKu
Vulcan
4
3
8
2.67
W
1
5
13
1.5
L
Janus
5
7
3
0.93
W
Aphrodite
ZeTaMax12
Aphrodite
3
3
2
1.33
L
2
3
7
1.83
W
Bakasura
god-nero
Bakasura
10
7
7
1.93
W
Chronos
l Pasti
Chronos
2
2
7
2.75
L
Arachne
temoc03
Arachne
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,984
Damage
93,228
132,040
Taken
145,613
96,517
Mitigated
98,137
58,818
Healing
56,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,853
1,392
0
1,198
27,829
21,778
368
15,024
11,491
0
56,253
L
28,608
2,339
2,715
14,174
30,879
29,756
84
15,422
14,127
122,345
0
W
Vulcan
Nomak_aKu
Vulcan
28,348
11,998
0
32
12,283
5,989
789
7,105
5,128
134,718
0
W
9,502
3,907
1,717
5,563
32,478
36,780
144
13,571
18,732
0
25,582
L
Janus
16,762
806
286
5,885
19,906
7,479
301
7,223
11,532
129,953
0
W
Aphrodite
ZeTaMax12
Aphrodite
23,072
2,367
10,520
16,070
24,588
20,636
1,342
14,419
9,444
146,144
0
L
18,840
1,550
1,206
13,422
32,861
25,029
0
17,200
14,421
123,553
0
W
Bakasura
god-nero
Bakasura
33,774
20,307
0
12,271
37,382
22,729
1,698
16,421
20,761
0
144,001
W
Chronos
l Pasti
Chronos
17,288
8,511
0
12,645
25,309
10,383
7,727
11,969
13,315
144,890
0
L
Arachne
temoc03
Arachne
20,165
13,188
0
17,828
34,138
14,095
0
13,839
19,501
0
136,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,829
Gold Earned
72,812
910
Minions Killed
915
0
Camps Cleared
0
2,843,879
Distance Traveled
2,622,583
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,460
481
89
3
0
431,142
1
L
Ra
15,307
547
216
8
0
569,038
4
W
Vulcan
15,164
542
188
7
0
582,576
2
W
Horus
14,508
518
34
1
0
553,012
8
L
Janus
15,682
560
234
8
0
515,301
3
W
Aphrodite
17,771
635
277
10
0
495,441
4
L
Hades
14,145
505
216
8
0
489,551
0
W
Bakasura
18,341
655
187
7
0
657,077
9
W
Chronos
16,045
573
224
8
0
555,773
7
L
Arachne
14,218
508
160
6
0
617,551
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role