Player Matchup

Ratatoskr
Ratatoskr
ChristianRG
Ratatoskr
Level 17
God Stats
18W - 15L
1,461 SR
Queue Stats
417W - 434L
1,140 Elo+
Solo
Ganesha
Ganesha
IsellZ4Free
Ganesha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,160 Elo+
Solo
Anubis
Anubis
Packk Sac
Anubis
Level 27
God Stats
2W - 5L
1,578 SR
Queue Stats
2W - 6L
1,100 Elo+
Party 2
Odin
Odin
SMOOTH2346
Odin
Level 27
God Stats
10W - 10L
1,398 SR
Queue Stats
342W - 320L
1,159 Elo+
Solo
Hachiman
Hachiman
xxcarlos69
Hachiman
Level 28
God Stats
3W - 1L
1,537 SR
Queue Stats
5W - 6L
1,155 Elo+
Party 2
Team Averages
Level 21
1,495 SR
1,143 Elo+

VS

Team Averages
Level 11
1,452 SR
1,226 Elo+
Ra
Ra
KingCubbie
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 158L
1,143 Elo+
Party 1
King Arthur
King Arthur
OleShlippity
King Arthur
Level 8
God Stats
39W - 24L
1,500 SR
Queue Stats
267W - 244L
1,161 Elo+
Party 1
Thanatos
Thanatos
Ratatouille2316
Thanatos
Level 28
God Stats
14W - 28L
1,474 SR
Queue Stats
87W - 92L
1,288 Elo+
Solo
Olorun
Olorun
Toaster Dude508
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,036 Elo+
Solo
Tsukuyomi
Tsukuyomi
choochoo2cool
Tsukuyomi
Level 6
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ChristianRG
Ratatoskr
20
15 / 3 / 44
15,424
532
23,647
27,940
50,320
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
IsellZ4Free
Ganesha
6
0 / 3 / 1
8,690
300
884
3,847
1,309
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
Packk Sac
Anubis
20
46 / 4 / 21
17,120
590
55,412
23,583
14,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
1 / 1 / 0
8,635
298
1,317
2,720
780
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
xxcarlos69
Hachiman
20
30 / 3 / 18
17,254
595
48,373
23,717
11,999
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 19 / 2
10,710
369
5,301
29,019
8,352
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
OleShlippity
King Arthur
16
2 / 17 / 1
11,812
407
10,898
31,423
22,869
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
17
5 / 15 / 3
13,041
450
10,236
25,573
9,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
4 / 18 / 5
14,611
504
8,823
35,542
22,320
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
choochoo2cool
Tsukuyomi
12
0 / 23 / 3
9,620
332
10,714
30,203
15,341
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
25
92
Kills
11
14
Deaths
92
84
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
ChristianRG
Ratatoskr
15
3
44
12.33
W
Ganesha
IsellZ4Free
Ganesha
0
3
1
0.17
L
0
19
2
0.05
L
King Arthur
OleShlippity
King Arthur
2
17
1
0.15
W
Anubis
Packk Sac
Anubis
46
4
21
14.13
L
Thanatos
5
15
3
0.43
W
1
1
0
1
L
4
18
5
0.36
L
Tsukuyomi
choochoo2cool
Tsukuyomi
0
23
3
0.07
W
Hachiman
xxcarlos69
Hachiman
30
3
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,633
Damage
45,972
81,807
Taken
151,760
78,971
Mitigated
78,561
31,417
Healing
17,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
ChristianRG
Ratatoskr
23,647
4,899
0
4,788
27,940
50,320
1,272
3,442
24,057
0
68,218
W
Ganesha
IsellZ4Free
Ganesha
884
436
0
500
3,847
1,309
23
0
3,847
5,414
0
L
5,301
993
661
1,876
29,019
8,352
88
13,510
15,509
51,730
0
L
King Arthur
OleShlippity
King Arthur
10,898
1,497
0
1,680
31,423
22,869
1,008
7,583
23,621
0
50,348
W
Anubis
Packk Sac
Anubis
55,412
2,859
0
9,639
23,583
14,563
2,820
5,884
17,486
124,048
0
L
Thanatos
10,236
3,988
0
6,913
25,573
9,679
1,563
6,783
18,790
0
45,957
W
1,317
137
0
1,660
2,720
780
0
0
2,470
0
5,025
L
8,823
5,531
690
5,860
35,542
22,320
3,176
18,280
17,262
62,971
0
L
Tsukuyomi
choochoo2cool
Tsukuyomi
10,714
2,603
0
114
30,203
15,341
27
10,140
20,063
0
27,139
W
Hachiman
xxcarlos69
Hachiman
48,373
38,949
0
14,830
23,717
11,999
4,162
4,798
18,801
0
136,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,123
Gold Earned
59,794
378
Minions Killed
354
0
Camps Cleared
0
1,734,933
Distance Traveled
1,908,715
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
15,424
532
60
2
0
607,253
1
W
Ganesha
8,690
300
3
0
0
79,553
0
L
Ra
10,710
369
82
3
0
316,918
0
L
King Arthur
11,812
407
82
3
0
427,927
0
W
Anubis
17,120
590
140
5
0
465,937
0
L
Thanatos
13,041
450
64
2
0
401,122
0
W
Odin
8,635
298
7
0
0
75,935
0
L
Olorun
14,611
504
107
4
0
421,366
0
L
Tsukuyomi
9,620
332
19
1
0
341,382
3
W
Hachiman
17,254
595
168
6
0
506,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role