Player Matchup

Bacchus
Bacchus
DaneTheInsane
Bacchus
Level 80
God Stats
8W - 4L
1,504 SR
Queue Stats
14W - 7L
1,645 Elo+
Party 1
Merlin
Merlin
Stan McGraw
Merlin
Level 83
God Stats
5W - 8L
1,413 SR
Queue Stats
13W - 16L
1,522 Elo+
Party 1
Skadi
Skadi
illbeyourbuddy
Skadi
Level 29
God Stats
9W - 6L
1,532 SR
Queue Stats
11W - 18L
1,582 Elo+
Party 1
Team Averages
Level 64
1,483 SR
1,583 Elo+

VS

Team Averages
Level 13
1,454 SR
1,416 Elo+
Ymir
Ymir
SenpaiAdriel
Ymir
Level 7
God Stats
2W - 3L
1,495 SR
Queue Stats
2W - 4L
1,394 Elo+
Party 2
Neith
Neith
SideShowDougler
Neith
Level 8
God Stats
1W - 2L
1,684 SR
Queue Stats
15W - 23L
1,459 Elo+
Solo
Ra
Ra
XxDark-Moon12xX
Ra
Level 25
God Stats
0W - 1L
1,184 SR
Queue Stats
2W - 4L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
6 / 1 / 10
9,955
711
8,004
9,788
11,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
14
7 / 1 / 9
10,247
732
15,868
6,442
2,552
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 0 / 11
9,342
667
7,548
6,691
2,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
7,494
535
1,210
15,103
14,189
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 6 / 2
7,965
569
4,066
11,014
3,408
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 1
8,489
606
4,543
10,612
4,190
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
16
Kills
1
2
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
6
1
10
11
L
0
7
0
0
L
0
6
2
0.17
W
Merlin
7
1
9
11.5
L
1
3
1
0.5
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,420
Damage
9,819
22,921
Taken
36,729
17,019
Mitigated
21,787
5,264
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
8,004
230
991
947
9,788
11,552
131
2,291
7,382
24,185
0
L
1,210
129
238
559
15,103
14,189
0
8,521
6,582
9,549
0
L
4,066
969
0
1,617
11,014
3,408
222
8,006
3,008
0
17,241
W
Merlin
15,868
982
707
1,074
6,442
2,552
1,109
1,505
4,887
54,376
0
L
4,543
299
2,807
4,287
10,612
4,190
0
7,427
3,185
42,600
0
W
7,548
3,056
0
1,545
6,691
2,915
1,758
1,788
4,853
0
40,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,544
Gold Earned
23,948
152
Minions Killed
119
0
Camps Cleared
0
797,842
Distance Traveled
674,769
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,955
711
22
2
0
277,292
0
L
Ymir
7,494
535
27
2
0
189,616
0
L
Neith
7,965
569
41
3
0
218,153
0
W
Merlin
10,247
732
63
5
0
262,527
1
L
Ra
8,489
606
51
4
0
267,000
6
W
Skadi
9,342
667
67
5
0
258,023
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role