Player Matchup

Set
Set
 
Set
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BodaciousBERRY
Zeus
Level 29
God Stats
2W - 0L
1,515 SR
Queue Stats
15W - 8L
1,433 Elo+
Party 1
Neith
Neith
Brodell7gun
Neith
Level 9
God Stats
2W - 0L
1,660 SR
Queue Stats
10W - 9L
1,375 Elo+
Solo
Fenrir
Fenrir
GMonkeyJP11
Fenrir
Level 29
God Stats
8W - 13L
1,255 SR
Queue Stats
160W - 171L
1,286 Elo+
Solo
Odin
Odin
SoUncivlized
Odin
Level 3
God Stats
1W - 0L
1,719 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Team Averages
Level 17
1,530 SR
1,419 Elo+

VS

Team Averages
Level 31
1,367 SR
1,320 Elo+
Horus
Horus
DragonLord492
Horus
Level 24
God Stats
14W - 14L
1,399 SR
Queue Stats
51W - 64L
1,202 Elo+
Party 2
Terra
Terra
Hoovytweet
Terra
Level 8
God Stats
0W - 1L
1,236 SR
Queue Stats
0W - 2L
1,186 Elo+
Party 2
Ares
Ares
LoadOfBarnicals
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Pele
Pele
WookieWarlord93
Pele
Level 29
God Stats
0W - 3L
1,201 SR
Queue Stats
13W - 20L
1,273 Elo+
Solo
Medusa
Medusa
drake_fan69
Medusa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 100L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
3 / 0 / 4
13,377
535
4,809
12,532
15,205
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
18 / 6 / 13
14,580
583
32,692
15,995
5,282
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 5 / 1
11,767
471
7,595
12,621
4,791
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
20
11 / 2 / 7
14,758
590
21,894
15,992
8,138
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
12 / 2 / 18
14,072
563
19,091
15,190
9,319
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 13 / 1
9,825
393
10,056
27,464
23,256
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
14
0 / 14 / 4
8,794
352
4,322
24,418
18,796
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 9 / 3
11,953
478
6,081
15,461
17,128
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 8 / 0
11,389
456
12,377
20,284
8,966
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
18
4 / 4 / 5
12,355
494
14,950
16,459
7,823
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
28
47
Kills
15
15
Deaths
48
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
0
4
5
W
18
6
13
4.08
W
3
5
1
0.7
L
4
13
1
0.35
W
Fenrir
11
2
7
7.25
L
Terra
0
14
4
0.14
L
2
9
3
0.39
W
12
2
18
10.5
L
5
8
0
0.63
L
Medusa
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,081
Damage
47,786
72,330
Taken
104,086
42,735
Mitigated
75,969
19,388
Healing
14,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,809
1,443
0
955
12,532
15,205
1,169
1,701
10,831
0
57,159
W
32,692
5,357
1,240
6,058
15,995
5,282
2,025
2,035
13,710
89,674
0
W
7,595
3,411
0
3,471
12,621
4,791
4,635
807
11,814
0
53,419
L
10,056
5,950
876
2,989
27,464
23,256
701
15,571
11,569
0
44,668
W
Fenrir
21,894
9,153
279
6,488
15,992
8,138
2,539
2,516
13,476
0
99,324
L
Terra
4,322
1,525
1,911
2,409
24,418
18,796
70
11,609
12,438
19,786
0
L
6,081
855
0
313
15,461
17,128
0
1,601
13,660
20,925
0
W
19,091
6,672
0
897
15,190
9,319
2,641
3,344
11,544
0
53,481
L
12,377
2,418
107
1,905
20,284
8,966
1,951
1,775
18,259
0
63,661
L
Medusa
14,950
8,491
0
3,960
16,459
7,823
709
2,136
14,323
0
80,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,554
Gold Earned
54,316
514
Minions Killed
408
0
Camps Cleared
0
2,059,069
Distance Traveled
1,857,706
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,377
535
116
5
0
415,393
3
W
Zeus
14,580
583
100
4
0
396,988
3
W
Neith
11,767
471
83
3
0
291,418
1
L
Horus
9,825
393
84
3
0
308,969
0
W
Fenrir
14,758
590
141
6
0
519,908
4
L
Terra
8,794
352
35
1
0
344,562
0
L
Ares
11,953
478
35
1
0
378,253
1
W
Odin
14,072
563
74
3
0
435,362
2
L
Pele
11,389
456
120
5
0
431,402
3
L
Medusa
12,355
494
134
5
0
394,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role