Player Matchup

Yemoja
Yemoja
CallMeByDJ
Yemoja
Level 12
God Stats
14W - 10L
1,740 SR
Queue Stats
65W - 52L
1,403 Elo+
Solo
Ra
Ra
MadaraUchiha_202
Ra
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 21L
1,044 Elo+
Party 1
Apollo
Apollo
RocTheRic
Apollo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,620 Elo+
Party 1
Neith
Neith
TheeFormuoli
Neith
Level 25
God Stats
30W - 22L
1,513 SR
Queue Stats
108W - 93L
1,451 Elo+
Solo
Thor
Thor
mgreazy21
Thor
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 11L
1,275 Elo+
Party 1
Team Averages
Level 10
1,551 SR
1,359 Elo+

VS

Team Averages
Level 14
1,528 SR
1,406 Elo+
Ares
Ares
Ark4amKnight
Ares
Level 7
God Stats
1W - 1L
1,666 SR
Queue Stats
7W - 7L
1,301 Elo+
Solo
Cu Chulainn
Cu Chulainn
Joshquake67
Cu Chulainn
Level 25
God Stats
3W - 8L
1,308 SR
Queue Stats
126W - 148L
1,439 Elo+
Solo
Agni
Agni
Sakura12233
Agni
Level 21
God Stats
5W - 3L
1,572 SR
Queue Stats
138W - 132L
1,424 Elo+
Solo
Camazotz
Camazotz
Vamp01
Camazotz
Level 14
God Stats
2W - 2L
1,592 SR
Queue Stats
3W - 7L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
memoe345
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CallMeByDJ
Yemoja
20
3 / 1 / 22
17,976
1,057
19,973
27,920
34,540
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
4 / 21 / 14
16,375
963
17,213
33,128
21,199
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
RocTheRic
Apollo
16
0 / 1 / 0
12,260
721
407
747
162
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
22 / 2 / 8
20,937
1,232
61,730
21,276
10,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
20
2 / 9 / 13
15,638
920
19,125
36,389
22,816
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 12 / 11
14,351
844
889
24,710
9,795
Cu Chulainn
Joshquake67
Cu Chulainn
20
5 / 3 / 20
15,868
933
19,351
31,680
28,028
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
10 / 4 / 15
17,225
1,013
31,259
16,133
5,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
Vamp01
Camazotz
20
11 / 8 / 11
17,274
1,016
26,523
30,108
10,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
memoe345
Cthulhu
20
8 / 5 / 17
17,696
1,041
33,186
29,791
34,963
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
108
31
Kills
34
34
Deaths
32
57
Assists
74
Player
Kills
Deaths
Assists
KDA
L
0
12
11
0.46
W
Yemoja
CallMeByDJ
Yemoja
3
1
22
14
L
Cu Chulainn
Joshquake67
Cu Chulainn
5
3
20
5
W
4
21
14
0.52
W
Apollo
RocTheRic
Apollo
0
1
0
0
L
10
4
15
4.38
W
22
2
8
13
L
Camazotz
Vamp01
Camazotz
11
8
11
2.06
L
Cthulhu
memoe345
Cthulhu
8
5
17
3.3
W
Thor
2
9
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,448
Damage
111,208
119,460
Taken
132,422
89,103
Mitigated
89,071
13,740
Healing
16,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
889
889
0
0
24,710
9,795
0
6,644
18,066
6,043
0
W
Yemoja
CallMeByDJ
Yemoja
19,973
6,019
3,115
405
27,920
34,540
0
15,843
11,702
57,072
0
L
Cu Chulainn
Joshquake67
Cu Chulainn
19,351
5,581
0
5,472
31,680
28,028
0
8,839
22,841
0
36,220
W
17,213
3,506
224
827
33,128
21,199
0
22,058
10,322
30,237
0
W
Apollo
RocTheRic
Apollo
407
276
0
0
747
162
0
110
612
0
407
L
31,259
2,003
0
1,703
16,133
5,435
0
5,491
10,642
79,904
0
W
61,730
46,148
0
8,053
21,276
10,386
0
11,851
9,050
0
119,226
L
Camazotz
Vamp01
Camazotz
26,523
11,887
0
7,942
30,108
10,850
0
7,525
21,639
0
39,067
L
Cthulhu
memoe345
Cthulhu
33,186
2,357
756
1,062
29,791
34,963
0
8,687
20,915
52,233
0
W
Thor
19,125
7,319
0
1,116
36,389
22,816
0
14,399
21,465
0
42,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,186
Gold Earned
82,414
294
Minions Killed
273
5
Camps Cleared
2
1,140,905
Distance Traveled
1,602,163
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,351
844
11
1
1
239,868
0
W
Yemoja
17,976
1,057
80
5
0
326,298
0
L
Cu Chulainn
15,868
933
45
3
0
306,233
0
W
Ra
16,375
963
33
2
0
253,996
0
W
Apollo
12,260
721
0
0
0
13,254
0
L
Agni
17,225
1,013
138
8
1
355,607
0
W
Neith
20,937
1,232
133
8
1
295,587
0
L
Camazotz
17,274
1,016
24
1
0
323,358
0
L
Cthulhu
17,696
1,041
55
3
0
377,097
1
W
Thor
15,638
920
48
3
4
251,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role