Player Matchup

Cthulhu
Cthulhu
FierySquid
Cthulhu
Level 28
God Stats
21W - 50L
1,265 SR
Queue Stats
21W - 51L
1,123 Elo+
Party 1
Hachiman
Hachiman
Nidddlle
Hachiman
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,350 Elo+
Party 1
Fenrir
Fenrir
Pikel1997
Fenrir
Level 26
God Stats
2W - 7L
1,226 SR
Queue Stats
15W - 29L
1,189 Elo+
Party 1
Vamana
Vamana
SwaggerLagger10
Vamana
Level 27
God Stats
16W - 39L
1,351 SR
Queue Stats
37W - 93L
1,154 Elo+
Party 1
Olorun
Olorun
thewickedwizrd
Olorun
Level 46
God Stats
5W - 12L
1,102 SR
Queue Stats
148W - 225L
1,262 Elo+
Party 1
Team Averages
Level 26
1,289 SR
1,215 Elo+

VS

Team Averages
Level 24
1,396 SR
1,232 Elo+
Merlin
Merlin
StrolledGoose9
Merlin
Level 28
God Stats
4W - 6L
1,412 SR
Queue Stats
37W - 45L
1,238 Elo+
Solo
Freya
Freya
Z3llos
Freya
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 55L
1,351 Elo+
Solo
Thor
Thor
bozzle123
Thor
Level 20
God Stats
0W - 2L
1,271 SR
Queue Stats
110W - 221L
1,211 Elo+
Solo
Amaterasu
Amaterasu
kuramik
Amaterasu
Level 17
God Stats
4W - 4L
1,541 SR
Queue Stats
19W - 26L
1,252 Elo+
Solo
Pele
Pele
yngrovvy yt
Pele
Level 27
God Stats
0W - 3L
1,257 SR
Queue Stats
109W - 163L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FierySquid
Cthulhu
12
5 / 0 / 7
8,275
591
9,546
7,777
4,494
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
Nidddlle
Hachiman
12
3 / 2 / 7
8,177
584
6,603
8,003
2,380
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Pikel1997
Fenrir
12
3 / 4 / 3
7,967
569
3,755
9,787
3,122
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
7 / 1 / 4
9,360
669
6,903
9,404
6,738
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
7 / 3 / 4
9,288
663
9,407
9,623
3,555
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
7,355
525
8,628
7,076
2,836
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
Z3llos
Freya
11
1 / 4 / 1
6,401
457
2,683
9,824
3,323
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
10
1 / 8 / 2
6,543
467
2,936
10,785
3,497
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
kuramik
Amaterasu
8
1 / 4 / 2
5,939
424
3,087
11,893
6,970
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 5 / 3
7,815
558
8,700
11,488
3,691
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
25
Kills
9
10
Deaths
25
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FierySquid
Cthulhu
5
0
7
8.5
W
Hachiman
Nidddlle
Hachiman
3
2
7
3.25
W
Fenrir
Pikel1997
Fenrir
3
4
3
1.13
L
2
4
4
1
W
7
1
4
9
L
Freya
Z3llos
Freya
1
4
1
0.38
L
Thor
1
8
2
0.25
L
Amaterasu
kuramik
Amaterasu
1
4
2
0.5
W
7
3
4
3
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,214
Damage
26,034
44,594
Taken
51,066
20,289
Mitigated
20,317
20,196
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FierySquid
Cthulhu
9,546
474
497
2,890
7,777
4,494
497
2,469
5,308
33,832
0
W
Hachiman
Nidddlle
Hachiman
6,603
2,898
183
3,498
8,003
2,380
2,639
2,123
5,880
0
34,362
W
Fenrir
Pikel1997
Fenrir
3,755
528
447
3,627
9,787
3,122
0
1,662
8,125
0
33,904
L
8,628
563
0
420
7,076
2,836
0
3,658
3,393
44,711
0
W
6,903
2,024
0
4,356
9,404
6,738
1,405
1,163
8,241
0
39,498
L
Freya
Z3llos
Freya
2,683
1,173
0
2,745
9,824
3,323
0
3,966
5,708
33,690
0
L
Thor
2,936
580
0
849
10,785
3,497
0
1,097
9,338
0
21,487
L
Amaterasu
kuramik
Amaterasu
3,087
874
0
1,137
11,893
6,970
0
6,523
4,997
0
6,351
W
9,407
6,382
204
4,494
9,623
3,555
856
3,894
5,729
50,015
0
L
8,700
2,733
0
2,398
11,488
3,691
0
3,136
8,102
0
38,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,067
Gold Earned
34,053
323
Minions Killed
236
0
Camps Cleared
0
1,370,852
Distance Traveled
1,218,723
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,275
591
47
3
0
317,460
1
W
Hachiman
8,177
584
69
5
0
254,874
4
W
Fenrir
7,967
569
51
4
0
271,977
0
L
Merlin
7,355
525
79
6
0
229,869
1
W
Vamana
9,360
669
68
5
0
270,496
0
L
Freya
6,401
457
55
4
0
214,978
3
L
Thor
6,543
467
47
3
0
230,069
2
L
Amaterasu
5,939
424
5
0
0
233,840
2
W
Olorun
9,288
663
88
6
0
256,045
2
L
Pele
7,815
558
50
4
0
309,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role