Player Matchup

Fenrir
Fenrir
Hebbeph
Fenrir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 76L
1,322 Elo+
Party 3
Olorun
Olorun
KnowingMage
Olorun
Level 61
God Stats
2W - 0L
1,285 SR
Queue Stats
48W - 69L
1,392 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LordHighGopher
Cu Chulainn
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,266 Elo+
Party 2
Hercules
Hercules
onewildcatter
Hercules
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 62L
1,461 Elo+
Party 2
Anubis
Anubis
pekkapurjo
Anubis
Level 27
God Stats
2W - 6L
1,151 SR
Queue Stats
94W - 118L
1,276 Elo+
Party 3
Team Averages
Level 64
1,387 SR
1,344 Elo+

VS

Team Averages
Level 42
1,502 SR
1,461 Elo+
Scylla
Scylla
Blokyrie
Scylla
Level 27
God Stats
18W - 19L
1,510 SR
Queue Stats
204W - 216L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
DeathTheKid989
Sun Wukong
Level 29
God Stats
27W - 14L
1,523 SR
Queue Stats
343W - 298L
1,520 Elo+
Party 1
Jing Wei
Jing Wei
LyteSZN on IG
Jing Wei
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
333W - 440L
1,318 Elo+
Solo
Artio
Artio
Trolololdor
Artio
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 136L
1,498 Elo+
Solo
Terra
Terra
swizzle_socks
Terra
Level 63
God Stats
3W - 5L
1,479 SR
Queue Stats
477W - 428L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hebbeph
Fenrir
6
0 / 0 / 0
3,926
654
0
2,926
775
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
6
0 / 1 / 0
3,664
611
1,007
1,176
293
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
LordHighGopher
Cu Chulainn
6
1 / 0 / 0
4,030
672
3,254
2,824
1,135
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
onewildcatter
Hercules
5
0 / 0 / 0
3,429
572
447
3,188
1,109
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
pekkapurjo
Anubis
7
0 / 0 / 0
3,851
642
52
620
188
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blokyrie
Scylla
7
0 / 0 / 0
3,464
577
462
1,063
217
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
DeathTheKid989
Sun Wukong
6
0 / 0 / 1
3,824
637
1,127
3,304
1,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Jing Wei
LyteSZN on IG
Jing Wei
1
0 / 0 / 0
2,638
440
0
0
0
5
0 / 1 / 0
3,269
545
1,034
4,006
1,526
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 0 / 0
3,784
631
1,132
2,232
750
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
Blokyrie
Scylla
0
0
0
0
L
Sun Wukong
DeathTheKid989
Sun Wukong
0
0
1
0.5
W
Fenrir
Hebbeph
Fenrir
0
0
0
0
W
Olorun
0
1
0
0
W
Cu Chulainn
LordHighGopher
Cu Chulainn
1
0
0
1
L
Jing Wei
LyteSZN on IG
Jing Wei
0
0
0
0
L
0
1
0
0
W
Hercules
onewildcatter
Hercules
0
0
0
0
W
Anubis
pekkapurjo
Anubis
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,760
Damage
3,755
10,734
Taken
10,605
3,500
Mitigated
3,591
4,475
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Blokyrie
Scylla
462
0
0
442
1,063
217
0
52
1,011
11,465
0
L
Sun Wukong
DeathTheKid989
Sun Wukong
1,127
440
0
1,996
3,304
1,098
0
147
3,157
0
13,494
W
Fenrir
Hebbeph
Fenrir
0
0
0
1,765
2,926
775
0
0
2,926
0
18,795
W
Olorun
1,007
457
0
175
1,176
293
0
357
819
16,497
0
W
Cu Chulainn
LordHighGopher
Cu Chulainn
3,254
754
0
1,385
2,824
1,135
0
834
1,790
0
14,966
L
Jing Wei
LyteSZN on IG
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
1,034
163
0
1,904
4,006
1,526
0
0
3,706
7,548
0
W
Hercules
onewildcatter
Hercules
447
184
0
812
3,188
1,109
0
775
2,413
0
6,513
W
Anubis
pekkapurjo
Anubis
52
0
0
338
620
188
0
462
158
14,092
0
L
1,132
36
0
681
2,232
750
0
860
1,372
8,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,900
Gold Earned
16,979
138
Minions Killed
82
0
Camps Cleared
0
532,184
Distance Traveled
415,343
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,464
577
24
4
0
92,981
1
L
Sun Wukong
3,824
637
36
6
0
108,275
0
W
Fenrir
3,926
654
36
6
0
128,762
1
W
Olorun
3,664
611
43
7
0
91,797
1
W
Cu Chulainn
4,030
672
32
5
0
100,744
0
L
Jing Wei
2,638
440
0
0
0
3,310
0
L
Artio
3,269
545
10
2
0
95,975
2
W
Hercules
3,429
572
9
2
0
115,519
2
W
Anubis
3,851
642
18
3
0
95,362
3
L
Terra
3,784
631
12
2
0
114,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role