Player Matchup

Neith
Neith
READY_IN_NO_TIME
Neith
Level 47
God Stats
5W - 3L
1,890 SR
Queue Stats
375W - 232L
1,569 Elo+
Party 1
Ymir
Ymir
Seremet71
Ymir
Level 109
God Stats
1W - 0L
1,310 SR
Queue Stats
3W - 5L
1,442 Elo+
Party 2
Sol
Sol
ShadowWars78
Sol
Level 105
God Stats
16W - 28L
1,371 SR
Queue Stats
421W - 404L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
TheOriginal_dk
Zhong Kui
Level 88
God Stats
1W - 0L
1,449 SR
Queue Stats
43W - 43L
1,565 Elo+
Party 2
Loki
Loki
xH3PTICx_
Loki
Level 154
God Stats
15W - 7L
1,572 SR
Queue Stats
246W - 167L
1,635 Elo+
Party 1
Team Averages
Level 101
1,518 SR
1,535 Elo+

VS

Team Averages
Level 41
1,514 SR
1,419 Elo+
Vulcan
Vulcan
 
Vulcan
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Manu_055
Tsukuyomi
Level 31
God Stats
2W - 5L
1,500 SR
Queue Stats
30W - 30L
1,490 Elo+
Solo
Janus
Janus
aWraithToGo
Janus
Level 48
God Stats
1W - 1L
1,822 SR
Queue Stats
44W - 32L
1,517 Elo+
Solo
Arachne
Arachne
hisoka_wife_
Arachne
Level 18
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 5L
1,186 Elo+
Party 3
Loki
Loki
roronoa-lea
Loki
Level 49
God Stats
4W - 6L
1,436 SR
Queue Stats
117W - 133L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 15
10,949
1,369
19,893
3,706
1,480
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
16
7 / 2 / 20
10,155
1,269
9,975
9,925
4,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 21
9,547
1,193
10,514
3,699
1,266
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
TheOriginal_dk
Zhong Kui
16
4 / 2 / 18
9,789
1,224
8,816
8,658
5,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
16
9 / 1 / 11
9,834
1,229
7,407
5,699
2,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

326

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
0 / 8 / 5
7,872
984
12,738
14,040
5,867
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Manu_055
Tsukuyomi
13
2 / 9 / 1
7,823
978
3,540
11,034
4,138
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 8 / 3
7,941
993
6,392
11,111
3,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
hisoka_wife_
Arachne
13
2 / 6 / 2
8,052
1,007
3,405
14,860
5,996
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 6 / 4
7,507
938
1,728
10,132
3,798
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
20
37
Kills
5
5
Deaths
37
85
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
8
5
0.31
L
Tsukuyomi
Manu_055
Tsukuyomi
2
9
1
0.28
W
13
0
15
20.5
W
Ymir
7
2
20
8.5
W
4
0
21
14.5
W
Zhong Kui
TheOriginal_dk
Zhong Kui
4
2
18
6.5
L
1
8
3
0.31
L
Arachne
hisoka_wife_
Arachne
2
6
2
0.5
L
0
6
4
0.33
W
Loki
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,605
Damage
27,803
31,687
Taken
61,177
15,286
Mitigated
23,624
11,694
Healing
3,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
12,738
4,457
0
272
14,040
5,867
0
7,103
6,937
33,263
0
L
Tsukuyomi
Manu_055
Tsukuyomi
3,540
558
0
45
11,034
4,138
0
5,896
5,138
0
9,460
W
19,893
9,231
0
1,790
3,706
1,480
0
2,116
1,590
0
40,138
W
Ymir
9,975
1,456
0
2,984
9,925
4,245
0
6,961
2,949
27,358
0
W
10,514
2,711
10
1,833
3,699
1,266
0
2,181
1,518
37,354
0
W
Zhong Kui
TheOriginal_dk
Zhong Kui
8,816
276
0
3,336
8,658
5,989
0
5,063
3,595
20,885
0
L
6,392
343
0
202
11,111
3,825
0
4,296
6,815
30,648
0
L
Arachne
hisoka_wife_
Arachne
3,405
2,991
631
1,128
14,860
5,996
0
7,421
7,439
0
11,080
L
1,728
683
775
772
10,132
3,798
0
4,589
5,543
0
9,142
W
Loki
7,407
2,833
0
1,741
5,699
2,306
0
2,809
2,890
0
14,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,274
Gold Earned
39,195
194
Minions Killed
138
9
Camps Cleared
3
760,760
Distance Traveled
673,783
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,872
984
46
6
1
160,111
2
L
Tsukuyomi
7,823
978
7
1
1
94,481
0
W
Neith
10,949
1,369
35
4
2
161,982
0
W
Ymir
10,155
1,269
57
7
1
138,943
0
W
Sol
9,547
1,193
70
9
1
136,542
0
W
Zhong Kui
9,789
1,224
24
3
5
161,315
0
L
Janus
7,941
993
51
6
0
140,312
2
L
Arachne
8,052
1,007
15
2
1
148,327
0
L
Loki
7,507
938
19
2
0
130,552
0
W
Loki
9,834
1,229
8
1
0
161,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role