Player Matchup

Nemesis
Nemesis
Jiji11
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
PurpleTony
Chronos
Level 14
God Stats
1W - 2L
1,328 SR
Queue Stats
7W - 13L
1,081 Elo+
Solo
Neith
Neith
SterlingDC
Neith
Level 16
God Stats
5W - 5L
1,706 SR
Queue Stats
63W - 55L
1,103 Elo+
Solo
King Arthur
King Arthur
ZephronX1
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
941 Elo+
Party 1
Merlin
Merlin
ZephronX2
Merlin
Level 8
God Stats
0W - 4L
1,247 SR
Queue Stats
0W - 7L
1,001 Elo+
Party 1
Team Averages
Level 9
1,456 SR
1,125 Elo+

VS

Team Averages
Level 24
1,429 SR
1,127 Elo+
Achilles
Achilles
Matte_Daddy
Achilles
Level 18
God Stats
21W - 20L
1,420 SR
Queue Stats
58W - 61L
1,230 Elo+
Party 2
Kali
Kali
OutRageCake
Kali
Level 27
God Stats
3W - 1L
1,509 SR
Queue Stats
25W - 20L
1,121 Elo+
Solo
Baron Samedi
Baron Samedi
Pok_Stop
Baron Samedi
Level 28
God Stats
9W - 5L
1,274 SR
Queue Stats
71W - 66L
1,058 Elo+
Solo
Neith
Neith
WildBill303
Neith
Level 29
God Stats
13W - 12L
1,441 SR
Queue Stats
109W - 140L
1,115 Elo+
Party 2
Olorun
Olorun
firofo
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jiji11
Nemesis
6
0 / 17 / 0
4,336
334
4,039
13,296
3,331
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chronos
PurpleTony
Chronos
8
0 / 4 / 0
4,726
364
4,481
9,640
2,913
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
6
0 / 1 / 0
4,596
354
1,566
2,564
737
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ZephronX1
King Arthur
5
0 / 14 / 0
4,214
324
2,299
10,952
4,432
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Merlin
ZephronX2
Merlin
7
0 / 5 / 0
4,527
348
1,900
7,318
2,147
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Matte_Daddy
Achilles
12
5 / 0 / 6
7,699
592
2,737
2,824
1,646
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
9 / 0 / 2
8,945
688
4,733
11,219
3,837
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Pok_Stop
Baron Samedi
12
18 / 0 / 14
8,984
691
16,713
7,305
2,957
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
6 / 0 / 5
7,743
596
3,882
1,609
468
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
firofo
Olorun
11
3 / 0 / 25
7,490
576
7,054
9,287
3,350
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
93
0
Kills
41
41
Deaths
0
0
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Jiji11
Nemesis
0
17
0
0
W
Achilles
Matte_Daddy
Achilles
5
0
6
8
W
9
0
2
10
W
Baron Samedi
Pok_Stop
Baron Samedi
18
0
14
25
L
Chronos
PurpleTony
Chronos
0
4
0
0
L
Neith
0
1
0
0
W
6
0
5
8.5
L
King Arthur
ZephronX1
King Arthur
0
14
0
0
L
Merlin
ZephronX2
Merlin
0
5
0
0
W
Olorun
firofo
Olorun
3
0
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,285
Damage
35,119
43,770
Taken
32,244
13,560
Mitigated
12,258
3,163
Healing
19,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Jiji11
Nemesis
4,039
3,678
0
0
13,296
3,331
222
5,423
7,798
0
8,327
W
Achilles
Matte_Daddy
Achilles
2,737
700
0
630
2,824
1,646
1,695
573
2,226
0
21,411
W
4,733
3,174
0
5,731
11,219
3,837
1,041
197
11,022
0
54,944
W
Baron Samedi
Pok_Stop
Baron Samedi
16,713
2,695
2,513
4,714
7,305
2,957
1,338
2,433
4,772
44,759
0
L
Chronos
PurpleTony
Chronos
4,481
608
0
2,064
9,640
2,913
633
6,026
3,589
23,177
0
L
Neith
1,566
204
0
465
2,564
737
0
1,419
1,120
0
7,526
W
3,882
1,665
0
1,114
1,609
468
1,016
0
1,609
0
24,157
L
King Arthur
ZephronX1
King Arthur
2,299
419
0
131
10,952
4,432
0
6,576
4,301
0
7,531
L
Merlin
ZephronX2
Merlin
1,900
590
0
503
7,318
2,147
127
4,323
2,920
10,780
0
W
Olorun
firofo
Olorun
7,054
4,870
1,097
3,245
9,287
3,350
643
3,178
6,059
18,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,399
Gold Earned
40,861
78
Minions Killed
283
0
Camps Cleared
0
936,621
Distance Traveled
1,081,520
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,336
334
7
1
0
245,780
2
W
Achilles
7,699
592
50
4
0
240,596
1
W
Kali
8,945
688
93
7
0
238,597
4
W
Baron Samedi
8,984
691
57
4
0
217,453
1
L
Chronos
4,726
364
35
3
0
228,699
0
L
Neith
4,596
354
19
1
0
92,275
0
W
Neith
7,743
596
53
4
0
198,171
3
L
King Arthur
4,214
324
8
1
0
174,113
1
L
Merlin
4,527
348
9
1
0
195,754
0
W
Olorun
7,490
576
30
2
0
186,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role