Player Matchup

Olorun
Olorun
AliG-4k
Olorun
Level 125
God Stats
2W - 3L
1,712 SR
Queue Stats
114W - 131L
1,466 Elo+
Solo
Cthulhu
Cthulhu
CHAMPZULLA
Cthulhu
Level 68
God Stats
4W - 4L
1,532 SR
Queue Stats
373W - 385L
1,431 Elo+
Party 1
Thoth
Thoth
Dr Achit Roverr
Thoth
Level 134
God Stats
1W - 6L
1,182 SR
Queue Stats
215W - 204L
1,449 Elo+
Party 1
He Bo
He Bo
NIWAtheGuru
He Bo
Level 89
God Stats
1W - 4L
1,190 SR
Queue Stats
230W - 249L
1,446 Elo+
Solo
Sol
Sol
illuminatedone3
Sol
Level 148
God Stats
4W - 3L
1,815 SR
Queue Stats
449W - 437L
1,445 Elo+
Solo
Team Averages
Level 113
1,486 SR
1,447 Elo+

VS

Team Averages
Level 96
1,462 SR
1,396 Elo+
Vulcan
Vulcan
AssassinZz69
Vulcan
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,276 Elo+
Solo
Skadi
Skadi
BigwhiteTJT
Skadi
Level 103
God Stats
2W - 0L
1,550 SR
Queue Stats
55W - 58L
1,451 Elo+
Solo
Nox
Nox
C0loco
Nox
Level 103
God Stats
4W - 4L
1,366 SR
Queue Stats
123W - 127L
1,491 Elo+
Solo
Hun Batz
Hun Batz
HoofedDragoon63
Hun Batz
Level 96
God Stats
1W - 3L
1,394 SR
Queue Stats
79W - 81L
1,444 Elo+
Solo
Bastet
Bastet
Tripl3J
Bastet
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AliG-4k
Olorun
13
0 / 11 / 5
7,922
566
5,056
16,116
5,354
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
CHAMPZULLA
Cthulhu
18
5 / 9 / 6
11,225
802
12,511
26,356
27,779
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
2 / 2 / 7
10,208
729
12,198
9,401
2,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
3 / 9 / 4
8,999
643
4,643
13,245
3,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 6 / 9
9,526
680
12,277
19,920
6,474
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
6 / 2 / 16
11,411
815
22,335
10,300
4,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 2 / 18
12,269
876
14,291
12,702
5,168
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
C0loco
Nox
20
11 / 1 / 13
12,100
864
11,801
8,690
3,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
16
7 / 5 / 12
10,848
775
14,751
14,900
6,236
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
Tripl3J
Bastet
17
5 / 2 / 17
10,630
759
16,870
9,171
7,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
113
11
Kills
37
37
Deaths
12
31
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Olorun
AliG-4k
Olorun
0
11
5
0.23
W
Vulcan
6
2
16
7
W
8
2
18
8.5
W
Nox
C0loco
Nox
11
1
13
17.5
L
Cthulhu
CHAMPZULLA
Cthulhu
5
9
6
0.89
L
2
2
7
2.75
W
Hun Batz
7
5
12
2.6
L
3
9
4
0.56
W
Bastet
Tripl3J
Bastet
5
2
17
6.75
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,685
Damage
80,048
85,038
Taken
55,763
46,103
Mitigated
27,460
28,082
Healing
28,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AliG-4k
Olorun
5,056
2,298
2,548
3,190
16,116
5,354
889
7,230
8,886
12,720
0
W
Vulcan
22,335
8,820
2,909
2,253
10,300
4,556
659
9,072
1,228
40,497
0
W
14,291
6,977
3,861
3,637
12,702
5,168
2,902
11,440
1,262
0
43,641
W
Nox
C0loco
Nox
11,801
168
2,334
1,854
8,690
3,851
636
7,719
971
23,160
0
L
Cthulhu
CHAMPZULLA
Cthulhu
12,511
355
1,893
2,299
26,356
27,779
0
10,939
15,417
27,247
0
L
12,198
132
824
1,955
9,401
2,884
624
5,712
3,689
37,315
0
W
Hun Batz
14,751
1,352
3,426
4,136
14,900
6,236
813
11,752
3,148
0
23,666
L
4,643
126
2,619
1,595
13,245
3,612
0
3,905
9,340
13,134
0
W
Bastet
Tripl3J
Bastet
16,870
3,166
2,474
1,385
9,171
7,649
51
6,702
2,469
0
19,972
L
12,277
1,875
1,776
9,383
19,920
6,474
0
6,350
13,570
28,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,880
Gold Earned
57,258
178
Minions Killed
166
0
Camps Cleared
0
1,122,655
Distance Traveled
1,473,580
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,922
566
20
1
0
188,531
3
W
Vulcan
11,411
815
52
4
0
329,768
3
W
Skadi
12,269
876
56
4
0
221,875
3
W
Nox
12,100
864
37
3
0
266,216
2
L
Cthulhu
11,225
802
36
3
0
224,846
0
L
Thoth
10,208
729
67
5
0
265,574
0
W
Hun Batz
10,848
775
13
1
0
293,514
4
L
He Bo
8,999
643
11
1
0
222,053
0
W
Bastet
10,630
759
8
1
0
362,207
0
L
Sol
9,526
680
44
3
0
221,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role