Player Matchup

Hel
Hel
Blind212
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 21L
1,606 Elo+
Party 2
Ganesha
Ganesha
Chipmunkman
Ganesha
Level 136
God Stats
4W - 3L
1,537 SR
Queue Stats
462W - 448L
1,573 Elo+
Solo
Scylla
Scylla
MisterMoumou_09
Scylla
Level 120
God Stats
3W - 2L
1,398 SR
Queue Stats
154W - 142L
1,632 Elo+
Party 3
Khepri
Khepri
kiki-Sensei68
Khepri
Level 109
God Stats
1W - 2L
1,507 SR
Queue Stats
201W - 193L
1,601 Elo+
Party 3
Janus
Janus
Звезданутый
Janus
Level 146
God Stats
2W - 4L
1,481 SR
Queue Stats
189W - 143L
1,568 Elo+
Party 2
Team Averages
Level 128
1,485 SR
1,596 Elo+

VS

Team Averages
Level 128
1,567 SR
1,581 Elo+
Osiris
Osiris
Korneliy
Osiris
Level 150
God Stats
1W - 0L
1,800 SR
Queue Stats
7W - 2L
1,739 Elo+
Party 1
Ganesha
Ganesha
Senerik
Ganesha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Ylan
Hel
Level 140
God Stats
3W - 0L
1,877 SR
Queue Stats
92W - 81L
1,575 Elo+
Party 1
Erlang Shen
Erlang Shen
mantasltu25
Erlang Shen
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 71L
1,520 Elo+
Solo
Poseidon
Poseidon
vendess
Poseidon
Level 109
God Stats
2W - 5L
1,156 SR
Queue Stats
113W - 102L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 12
10,745
632
16,011
19,671
8,905
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
Chipmunkman
Ganesha
18
0 / 8 / 17
11,505
677
10,521
27,000
34,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
12 / 5 / 5
13,149
773
37,956
17,684
8,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 5 / 12
11,127
655
10,296
24,612
27,040
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 5 / 13
12,275
722
23,493
15,361
7,788
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Korneliy
Osiris
20
4 / 3 / 24
12,372
728
17,419
24,226
29,976
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
Senerik
Ganesha
17
0 / 5 / 23
10,863
639
8,880
26,535
30,616
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
Ylan
Hel
20
7 / 2 / 22
13,745
809
19,256
24,684
21,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
mantasltu25
Erlang Shen
20
12 / 6 / 13
13,651
803
24,129
27,441
19,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
vendess
Poseidon
20
9 / 4 / 11
12,786
752
23,314
21,364
8,408
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
125
19
Kills
32
32
Deaths
20
59
Assists
93
Player
Kills
Deaths
Assists
KDA
L
3
9
12
1
L
Ganesha
Chipmunkman
Ganesha
0
8
17
1.06
W
Osiris
Korneliy
Osiris
4
3
24
5.33
L
12
5
5
2.9
W
Ganesha
Senerik
Ganesha
0
5
23
2.3
W
Hel
Ylan
Hel
7
2
22
9
L
0
5
12
1.2
W
Erlang Shen
mantasltu25
Erlang Shen
12
6
13
3.08
W
Poseidon
vendess
Poseidon
9
4
11
3.63
L
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,277
Damage
92,998
104,328
Taken
124,250
86,830
Mitigated
110,380
34,082
Healing
78,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,011
512
13,952
6,361
19,671
8,905
721
9,124
10,547
27,789
0
L
Ganesha
Chipmunkman
Ganesha
10,521
1,110
1,681
1,168
27,000
34,576
229
15,514
11,486
21,147
0
W
Osiris
Korneliy
Osiris
17,419
5,670
2,426
1,912
24,226
29,976
784
19,876
4,350
0
26,957
L
37,956
3,482
2,966
2,481
17,684
8,521
1,112
8,637
9,047
59,265
0
W
Ganesha
Senerik
Ganesha
8,880
1,376
1,529
1,711
26,535
30,616
37
15,733
10,802
16,935
0
W
Hel
Ylan
Hel
19,256
718
40,331
19,009
24,684
21,554
394
21,853
2,831
38,796
0
L
10,296
227
1,196
1,996
24,612
27,040
505
9,555
15,057
24,680
0
W
Erlang Shen
mantasltu25
Erlang Shen
24,129
9,069
1,149
3,084
27,441
19,826
2,461
21,819
5,622
0
43,674
W
Poseidon
vendess
Poseidon
23,314
3,710
4,388
3,029
21,364
8,408
1,149
18,996
2,368
50,019
0
L
23,493
613
1,706
575
15,361
7,788
1,146
8,620
6,741
44,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,801
Gold Earned
63,417
174
Minions Killed
149
0
Camps Cleared
0
1,294,550
Distance Traveled
1,523,527
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,745
632
23
1
0
250,603
1
L
Ganesha
11,505
677
1
0
0
258,845
0
W
Osiris
12,372
728
27
2
0
319,902
0
L
Scylla
13,149
773
64
4
0
251,693
1
W
Ganesha
10,863
639
0
0
0
256,105
0
W
Hel
13,745
809
44
3
0
350,427
0
L
Khepri
11,127
655
33
2
0
250,324
1
W
Erlang Shen
13,651
803
33
2
0
298,649
2
W
Poseidon
12,786
752
45
3
0
298,444
1
L
Janus
12,275
722
53
3
0
283,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role