Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
SNeAKy rEptile5
Hel
Level 69
God Stats
6W - 13L
1,417 SR
Queue Stats
89W - 106L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
brunobertin
Baron Samedi
Level 132
God Stats
19W - 16L
1,495 SR
Queue Stats
295W - 295L
1,438 Elo+
Solo
Neith
Neith
detr0itmade_mari
Neith
Level 102
God Stats
9W - 3L
1,631 SR
Queue Stats
294W - 267L
1,570 Elo+
Solo
Team Averages
Level 120
1,509 SR
1,493 Elo+

VS

Team Averages
Level 105
1,551 SR
1,445 Elo+
Cupid
Cupid
BeauGarcon08
Cupid
Level 129
God Stats
11W - 13L
1,639 SR
Queue Stats
411W - 376L
1,486 Elo+
Solo
Anubis
Anubis
Beverley Road
Anubis
Level 148
God Stats
56W - 42L
1,581 SR
Queue Stats
170W - 141L
1,489 Elo+
Party 2
Athena
Athena
Caton Avenue
Athena
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
34W - 41L
1,422 Elo+
Party 2
Amaterasu
Amaterasu
DARKOPCER
Amaterasu
Level 54
God Stats
0W - 4L
1,433 SR
Queue Stats
107W - 111L
1,368 Elo+
Solo
Mulan
Mulan
Kibimaru M15
Mulan
Level 127
God Stats
32W - 20L
1,604 SR
Queue Stats
148W - 136L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
3 / 0 / 1
5,220
746
2,310
3,724
955
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cthulhu
 
Cthulhu
8
0 / 0 / 1
4,473
639
1,531
2,436
1,423
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
0 / 0 / 1
4,237
605
667
1,682
498
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
brunobertin
Baron Samedi
9
1 / 0 / 1
4,819
688
2,038
3,257
895
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 1
3,863
552
1,968
3,366
653
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,024
575
1,353
2,372
436
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 0
4,060
580
2,065
3,561
1,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
6
1 / 1 / 0
3,647
521
1,040
2,677
639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
DARKOPCER
Amaterasu
5
0 / 0 / 0
3,436
491
346
1,525
557
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 1 / 0
4,257
608
2,070
3,983
1,172
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
1
1
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
0
1
3.5
W
Cthulhu
 
Cthulhu
0
0
1
0.5
L
0
0
1
0.5
L
0
2
0
0
L
Athena
1
1
0
1
L
Amaterasu
DARKOPCER
Amaterasu
0
0
0
0
L
0
1
0
0
W
0
0
1
0.5
W
Baron Samedi
brunobertin
Baron Samedi
1
0
1
1.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,514
Damage
6,874
14,465
Taken
14,118
4,424
Mitigated
4,364
8,586
Healing
5,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
2,310
752
0
2,094
3,724
955
135
408
3,316
0
25,711
W
Cthulhu
 
Cthulhu
1,531
123
94
1,520
2,436
1,423
112
0
2,361
17,038
0
L
1,353
685
837
1,015
2,372
436
0
334
2,038
0
19,041
L
2,065
114
0
1,251
3,561
1,560
16
1,409
2,136
22,043
0
L
Athena
1,040
442
111
331
2,677
639
0
333
2,332
6,710
0
L
Amaterasu
DARKOPCER
Amaterasu
346
63
0
887
1,525
557
0
715
636
0
5,044
L
2,070
301
0
1,250
3,983
1,172
0
1,171
2,712
0
18,991
W
667
156
1,542
1,024
1,682
498
0
297
1,385
7,381
0
W
Baron Samedi
brunobertin
Baron Samedi
2,038
190
0
1,638
3,257
895
0
1,657
1,600
22,220
0
W
1,968
1,254
0
674
3,366
653
0
743
2,623
0
18,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,612
Gold Earned
19,424
181
Minions Killed
149
0
Camps Cleared
0
660,580
Distance Traveled
601,649
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,220
746
59
8
0
150,923
2
W
Cthulhu
4,473
639
26
4
0
114,901
2
L
Cupid
4,024
575
44
6
0
131,993
2
L
Anubis
4,060
580
40
6
0
113,494
0
L
Athena
3,647
521
16
2
0
146,285
3
L
Amaterasu
3,436
491
7
1
0
77,594
0
L
Mulan
4,257
608
42
6
0
132,283
3
W
Hel
4,237
605
9
1
0
154,195
3
W
Baron Samedi
4,819
688
46
7
0
127,463
2
W
Neith
3,863
552
41
6
0
113,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role