Player Matchup

Ullr
Ullr
Gafgari0n
Ullr
Level 122
God Stats
89W - 105L
1,518 SR
Queue Stats
676W - 724L
1,458 Elo+
Solo
Cthulhu
Cthulhu
HoodF4ve
Cthulhu
Level 13
God Stats
17W - 17L
1,590 SR
Queue Stats
107W - 110L
1,403 Elo+
Solo
Ymir
Ymir
Zeemoe
Ymir
Level 29
God Stats
2W - 1L
1,504 SR
Queue Stats
24W - 31L
1,351 Elo+
Solo
Team Averages
Level 55
1,537 SR
1,404 Elo+

VS

Team Averages
Level 21
1,478 SR
1,380 Elo+
Apollo
Apollo
FatalFetish
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,352 Elo+
Solo
Merlin
Merlin
IsThisSuitable
Merlin
Level 29
God Stats
2W - 1L
1,475 SR
Queue Stats
33W - 25L
1,616 Elo+
Party 1
Cthulhu
Cthulhu
SharkyDZava
Cthulhu
Level 6
God Stats
0W - 2L
1,459 SR
Queue Stats
0W - 2L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
11 / 4 / 5
12,757
797
12,310
14,538
5,911
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
HoodF4ve
Cthulhu
15
3 / 0 / 5
10,404
650
14,997
15,891
10,532
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Zeemoe
Ymir
14
5 / 4 / 6
11,070
692
6,942
15,545
9,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
3 / 7 / 3
10,611
663
9,248
14,061
4,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
3 / 5 / 3
10,447
653
14,961
10,880
3,894
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
SharkyDZava
Cthulhu
13
2 / 7 / 4
10,143
634
6,450
14,773
6,532
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
19
Kills
8
8
Deaths
19
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
7
3
0.64
W
Ullr
11
4
5
3.38
W
Cthulhu
HoodF4ve
Cthulhu
3
0
5
5.5
L
3
5
3
0.9
L
Cthulhu
SharkyDZava
Cthulhu
2
7
4
0.57
W
Ymir
Zeemoe
Ymir
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,249
Damage
30,659
45,974
Taken
39,714
25,793
Mitigated
14,683
14,406
Healing
3,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
9,248
5,354
0
714
14,061
4,257
0
7,063
6,998
0
36,618
W
Ullr
12,310
3,108
0
1,430
14,538
5,911
515
7,227
7,311
0
59,573
W
Cthulhu
HoodF4ve
Cthulhu
14,997
1,200
254
7,622
15,891
10,532
0
6,746
9,145
41,811
0
L
14,961
1,472
0
856
10,880
3,894
0
4,332
6,548
56,449
0
L
Cthulhu
SharkyDZava
Cthulhu
6,450
821
323
1,410
14,773
6,532
0
10,574
4,199
18,277
0
W
Ymir
Zeemoe
Ymir
6,942
1,090
0
5,100
15,545
9,350
0
7,801
7,744
52,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,231
Gold Earned
31,201
199
Minions Killed
167
0
Camps Cleared
0
895,846
Distance Traveled
767,666
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,611
663
63
4
0
261,282
2
W
Ullr
12,757
797
81
5
0
284,458
2
W
Cthulhu
10,404
650
45
3
0
319,351
0
L
Merlin
10,447
653
74
5
0
248,428
4
L
Cthulhu
10,143
634
30
2
0
257,956
0
W
Ymir
11,070
692
73
5
0
292,037
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role