Player Matchup

Ra
Ra
Dr369DamSheFine
Ra
Level 89
God Stats
2W - 0L
1,651 SR
Queue Stats
16W - 11L
1,441 Elo+
Party 2
Bastet
Bastet
LAZKEEPINIT1K
Bastet
Level 26
God Stats
24W - 16L
1,487 SR
Queue Stats
205W - 214L
1,393 Elo+
Solo
Ymir
Ymir
nevaHiatneH
Ymir
Level 29
God Stats
66W - 79L
1,426 SR
Queue Stats
110W - 136L
1,234 Elo+
Party 2
Team Averages
Level 48
1,522 SR
1,356 Elo+

VS

Team Averages
Level 63
1,579 SR
1,365 Elo+
King Arthur
King Arthur
Klar65
King Arthur
Level 18
God Stats
5W - 4L
1,607 SR
Queue Stats
42W - 36L
1,372 Elo+
Party 1
Ymir
Ymir
ONLYHAWK100
Ymir
Level 68
God Stats
2W - 2L
1,675 SR
Queue Stats
12W - 6L
1,414 Elo+
Party 1
Chang'e
Chang'e
Washe 300
Chang'e
Level 102
God Stats
10W - 17L
1,456 SR
Queue Stats
24W - 27L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 11
11,996
666
16,977
11,577
4,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
7 / 2 / 10
12,575
699
15,319
13,204
5,224
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
7 / 1 / 9
12,256
681
10,769
15,762
6,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Klar65
King Arthur
14
1 / 7 / 2
10,866
604
5,428
21,957
14,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

14
1 / 5 / 2
10,765
598
10,072
18,010
18,120
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
Washe 300
Chang'e
15
2 / 6 / 2
11,092
616
10,881
15,498
4,808
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
4
4
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
King Arthur
Klar65
King Arthur
1
7
2
0.29
W
7
2
10
6
L
1
5
2
0.4
L
Chang'e
Washe 300
Chang'e
2
6
2
0.5
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,065
Damage
26,381
40,543
Taken
55,465
16,940
Mitigated
37,161
20,297
Healing
20,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,977
1,411
6,033
4,969
11,577
4,840
2,653
5,129
6,448
81,216
0
L
King Arthur
Klar65
King Arthur
5,428
305
294
5,546
21,957
14,233
0
9,758
12,199
0
35,573
W
15,319
3,164
828
3,158
13,204
5,224
0
6,252
6,952
0
60,697
L
10,072
969
971
1,179
18,010
18,120
0
11,291
6,719
36,969
0
L
Chang'e
Washe 300
Chang'e
10,881
724
5,176
7,251
15,498
4,808
0
6,751
8,747
63,377
0
W
10,769
1,300
0
5,309
15,762
6,876
479
9,657
6,105
30,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,827
Gold Earned
32,723
198
Minions Killed
187
0
Camps Cleared
0
1,044,543
Distance Traveled
855,025
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,996
666
113
6
0
331,164
0
L
King Arthur
10,866
604
52
3
0
317,079
2
W
Bastet
12,575
699
55
3
0
387,039
0
L
Ymir
10,765
598
41
2
0
264,362
1
L
Chang'e
11,092
616
94
5
0
273,584
0
W
Ymir
12,256
681
30
2
0
326,340
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role