Player Matchup

Discordia
Discordia
Bronze I
Amy_Aqua_
Discordia
Bronze I
Level 58
God Stats
1W - 0L
1,591 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
EsCaNoR_Shine
Cthulhu
Silver IV
Level 127
God Stats
1W - 0L
1,350 SR
Queue Stats
90W - 102L
1,316 MMR
Party 1
Cernunnos
Cernunnos
Silver IV
Toufax95
Cernunnos
Silver IV
Level 109
God Stats
25W - 17L
1,336 SR
Queue Stats
225W - 227L
1,036 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,426 SR
1,284 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,369 SR
1,184 MMR
Cerberus
Cerberus
Silver II
MarioMillonn
Cerberus
Silver II
Level 85
God Stats
0W - 1L
1,164 SR
Queue Stats
20W - 22L
1,278 MMR
Solo
Chaac
Chaac
Silver IV
partevisas
Chaac
Silver IV
Level 116
God Stats
122W - 87L
1,558 SR
Queue Stats
255W - 297L
779 MMR
Party 2
Anubis
Anubis
Silver III
supermimiguel
Anubis
Silver III
Level 120
God Stats
2W - 8L
1,386 SR
Queue Stats
206W - 206L
1,494 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Amy_Aqua_
Discordia
20
8 / 6 / 9
18,429
635
34,744
27,138
8,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
20
5 / 1 / 13
19,673
678
23,731
26,958
40,910
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
Toufax95
Cernunnos
20
8 / 5 / 8
18,671
644
25,783
26,520
8,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
KumbhakarnaZeusAphroditeBacchusHel

VS

Bans
GaneshaHeimdallrAh Muzen CabMedusaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MarioMillonn
Cerberus
20
5 / 5 / 5
18,936
653
20,370
38,575
41,945
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
19
2 / 9 / 4
15,832
546
27,543
35,647
43,553
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 7 / 3
17,532
605
19,046
23,075
11,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
21
Kills
12
12
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
Amy_Aqua_
Discordia
8
6
9
2.08
W
Cthulhu
5
1
13
11.5
L
Cerberus
MarioMillonn
Cerberus
5
5
5
1.5
W
Cernunnos
Toufax95
Cernunnos
8
5
8
2.4
L
Chaac
2
9
4
0.44
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,258
Damage
66,959
80,616
Taken
97,297
57,626
Mitigated
96,782
27,460
Healing
26,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Amy_Aqua_
Discordia
34,744
1,856
0
11,907
27,138
8,151
686
14,203
12,510
140,173
0
W
Cthulhu
23,731
1,922
177
4,071
26,958
40,910
267
13,634
12,924
77,874
0
L
Cerberus
MarioMillonn
Cerberus
20,370
716
443
6,861
38,575
41,945
0
18,951
19,624
84,750
0
W
Cernunnos
Toufax95
Cernunnos
25,783
14,813
0
11,305
26,520
8,565
3,385
13,185
13,010
0
114,839
L
Chaac
27,543
1,765
0
13,158
35,647
43,553
375
20,873
14,774
1,067
90,162
L
19,046
530
0
6,094
23,075
11,284
786
18,726
4,349
121,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,773
Gold Earned
52,300
335
Minions Killed
342
0
Camps Cleared
0
1,525,892
Distance Traveled
1,474,618
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
18,429
635
159
5
0
483,291
2
W
Cthulhu
19,673
678
61
2
0
559,945
1
L
Cerberus
18,936
653
123
4
0
537,321
6
W
Cernunnos
18,671
644
115
4
0
482,656
3
L
Chaac
15,832
546
83
3
0
493,015
0
L
Anubis
17,532
605
136
5
0
444,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role