Player Matchup

Hel
Hel
MoonlightAzura
Hel
Level 27
God Stats
38W - 57L
1,439 SR
Queue Stats
203W - 262L
1,400 Elo+
Party 2
Izanami
Izanami
Prism Break 5
Izanami
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,442 Elo+
Solo
Heimdallr
Heimdallr
The Big Bloody
Heimdallr
Level 99
God Stats
6W - 15L
1,341 SR
Queue Stats
128W - 133L
1,436 Elo+
Solo
Arachne
Arachne
rice-MIDGET
Arachne
Level 134
God Stats
42W - 44L
1,479 SR
Queue Stats
167W - 191L
1,410 Elo+
Solo
Kuzenbo
Kuzenbo
rudiklotz1923
Kuzenbo
Level 109
God Stats
12W - 31L
1,434 SR
Queue Stats
243W - 286L
1,455 Elo+
Party 2
Team Averages
Level 97
1,438 SR
1,429 Elo+

VS

Team Averages
Level 81
1,621 SR
1,476 Elo+
Heimdallr
Heimdallr
AftiiPhoenix
Heimdallr
Level 88
God Stats
12W - 3L
1,630 SR
Queue Stats
73W - 45L
1,540 Elo+
Party 1
Ra
Ra
HLE Dumbo
Ra
Level 6
God Stats
2W - 0L
1,334 SR
Queue Stats
6W - 5L
1,343 Elo+
Party 1
Ne Zha
Ne Zha
RnA Sasuke
Ne Zha
Level 98
God Stats
7W - 1L
1,682 SR
Queue Stats
82W - 66L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
RnA WRLD
Cthulhu
Level 126
God Stats
5W - 2L
1,654 SR
Queue Stats
55W - 50L
1,514 Elo+
Party 1
Skadi
Skadi
xNevoh
Skadi
Level 88
God Stats
15W - 7L
1,807 SR
Queue Stats
106W - 120L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 8
10,485
953
7,443
12,489
4,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
17
8 / 11 / 4
12,528
1,139
21,705
21,601
7,739
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
The Big Bloody
Heimdallr
17
0 / 7 / 11
10,622
966
7,928
13,254
5,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
rice-MIDGET
Arachne
17
2 / 14 / 7
11,162
1,015
8,282
26,160
9,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
17
4 / 9 / 8
11,920
1,084
12,511
22,371
14,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AftiiPhoenix
Heimdallr
19
9 / 2 / 22
13,177
1,198
27,367
12,022
4,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 2 / 22
13,359
1,214
14,487
11,470
4,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
RnA Sasuke
Ne Zha
18
6 / 3 / 16
11,858
1,078
12,222
11,451
4,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
RnA WRLD
Cthulhu
20
8 / 5 / 26
13,016
1,183
20,527
17,214
9,800
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
xNevoh
Skadi
20
13 / 4 / 13
13,303
1,209
15,488
10,496
3,746
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
144
16
Kills
45
45
Deaths
16
38
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AftiiPhoenix
Heimdallr
9
2
22
10
W
9
2
22
10
L
2
4
8
1.5
L
Izanami
8
11
4
0.91
W
Ne Zha
RnA Sasuke
Ne Zha
6
3
16
4.67
W
Cthulhu
RnA WRLD
Cthulhu
8
5
26
4.2
L
Heimdallr
The Big Bloody
Heimdallr
0
7
11
0.79
L
Arachne
rice-MIDGET
Arachne
2
14
7
0.39
L
Kuzenbo
4
9
8
0.89
W
Skadi
xNevoh
Skadi
13
4
13
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,869
Damage
90,091
95,875
Taken
62,653
41,992
Mitigated
27,819
9,090
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AftiiPhoenix
Heimdallr
27,367
14,128
0
524
12,022
4,484
0
6,060
5,962
0
53,042
W
14,487
4,209
2,386
5,013
11,470
4,884
0
2,386
9,084
31,727
0
L
7,443
266
2,875
2,246
12,489
4,510
0
5,059
7,377
17,531
0
L
Izanami
21,705
14,396
159
654
21,601
7,739
0
10,020
11,406
0
47,467
W
Ne Zha
RnA Sasuke
Ne Zha
12,222
4,727
0
1,645
11,451
4,905
0
3,843
7,608
0
26,764
W
Cthulhu
RnA WRLD
Cthulhu
20,527
1,600
0
2,704
17,214
9,800
0
5,203
12,011
30,625
0
L
Heimdallr
The Big Bloody
Heimdallr
7,928
3,708
333
393
13,254
5,194
0
3,136
9,968
0
19,080
L
Arachne
rice-MIDGET
Arachne
8,282
5,959
0
2,430
26,160
9,957
0
8,645
17,241
0
27,960
L
Kuzenbo
12,511
3,704
0
0
22,371
14,592
0
7,463
14,866
26,506
0
W
Skadi
xNevoh
Skadi
15,488
8,384
0
235
10,496
3,746
0
2,462
8,034
0
44,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,717
Gold Earned
64,713
146
Minions Killed
250
5
Camps Cleared
9
1,007,685
Distance Traveled
1,037,402
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,177
1,198
55
5
1
232,702
3
W
Ra
13,359
1,214
54
5
0
221,520
2
L
Hel
10,485
953
19
2
1
236,017
0
L
Izanami
12,528
1,139
55
5
0
206,672
0
W
Ne Zha
11,858
1,078
29
3
4
188,907
0
W
Cthulhu
13,016
1,183
32
3
3
206,321
0
L
Heimdallr
10,622
966
22
2
1
146,543
0
L
Arachne
11,162
1,015
21
2
3
192,870
0
L
Kuzenbo
11,920
1,084
29
3
0
225,583
1
W
Skadi
13,303
1,209
80
7
1
187,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role