Player Matchup

Ah Puch
Ah Puch
DrMontisToboggan
Ah Puch
Level 104
God Stats
4W - 2L
1,559 SR
Queue Stats
668W - 620L
1,548 Elo+
Party 2
Achilles
Achilles
IvarTheUnruly
Achilles
Level 122
God Stats
11W - 19L
1,571 SR
Queue Stats
533W - 487L
1,498 Elo+
Party 2
Osiris
Osiris
LePooter
Osiris
Level 158
God Stats
1W - 2L
1,482 SR
Queue Stats
96W - 90L
1,503 Elo+
Solo
Artemis
Artemis
MyBallzRDry
Artemis
Level 47
God Stats
1W - 3L
1,167 SR
Queue Stats
151W - 111L
1,491 Elo+
Party 2
Ares
Ares
SilkorTheSmooth
Ares
Level 54
God Stats
4W - 1L
1,629 SR
Queue Stats
162W - 115L
1,517 Elo+
Party 2
Team Averages
Level 97
1,482 SR
1,511 Elo+

VS

Team Averages
Level 112
1,521 SR
1,518 Elo+
Eset
Eset
Calcheebated
Eset
Level 47
God Stats
4W - 5L
1,554 SR
Queue Stats
286W - 282L
1,503 Elo+
Party 1
Odin
Odin
GeneralJuiceBox
Odin
Level 140
God Stats
2W - 1L
1,703 SR
Queue Stats
122W - 136L
1,415 Elo+
Solo
Fenrir
Fenrir
MoonRevenant
Fenrir
Level 141
God Stats
6W - 5L
1,546 SR
Queue Stats
554W - 544L
1,558 Elo+
Party 1
Scylla
Scylla
Mr GrimShot 29
Scylla
Level 127
God Stats
4W - 11L
1,455 SR
Queue Stats
561W - 548L
1,564 Elo+
Party 1
Ares
Ares
NinjaInstinct
Ares
Level 107
God Stats
1W - 2L
1,349 SR
Queue Stats
128W - 117L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 18
12,352
727
21,889
13,189
6,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
IvarTheUnruly
Achilles
20
11 / 5 / 15
12,763
751
10,755
15,145
13,534
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
LePooter
Osiris
19
7 / 5 / 19
12,373
728
12,579
15,947
16,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Artemis
MyBallzRDry
Artemis
20
6 / 5 / 16
12,142
714
23,365
13,863
7,085
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 4 / 22
10,897
641
5,756
17,498
19,560
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 5
10,243
603
7,757
12,237
6,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 8 / 11
10,923
643
10,844
20,257
25,913
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
17
3 / 7 / 6
9,958
586
7,378
20,385
21,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 7 / 7
12,663
745
22,740
14,051
7,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
5 / 5 / 9
10,899
641
9,351
19,120
28,485
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
63
30
Kills
25
26
Deaths
31
90
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
4
7
18
1.86
L
4
8
11
1.19
W
Achilles
IvarTheUnruly
Achilles
11
5
15
3.7
W
Osiris
LePooter
Osiris
7
5
19
3.3
L
Fenrir
3
7
6
0.86
L
11
7
7
2.07
W
Artemis
MyBallzRDry
Artemis
6
5
16
2.8
L
5
5
9
1.9
W
2
4
22
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,344
Damage
58,070
75,642
Taken
86,050
63,592
Mitigated
90,145
23,654
Healing
10,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,757
376
1,604
973
12,237
6,568
0
2,739
9,498
27,256
0
W
21,889
1,481
0
1,462
13,189
6,624
1,491
5,847
7,192
46,117
0
L
10,844
1,498
940
549
20,257
25,913
0
7,264
12,993
0
19,832
W
Achilles
IvarTheUnruly
Achilles
10,755
3,693
5,712
3,597
15,145
13,534
1,052
6,914
8,206
0
20,887
W
Osiris
LePooter
Osiris
12,579
2,182
766
495
15,947
16,789
318
9,494
6,378
0
28,188
L
Fenrir
7,378
1,006
1,162
3,117
20,385
21,605
301
5,119
15,266
0
14,198
L
22,740
1,035
0
0
14,051
7,574
156
5,497
8,554
45,326
0
W
Artemis
MyBallzRDry
Artemis
23,365
7,682
2,281
3,785
13,863
7,085
2,190
8,122
5,691
0
43,716
L
9,351
414
1,002
1,518
19,120
28,485
0
7,026
12,094
13,222
0
W
5,756
828
2,239
3,317
17,498
19,560
202
9,071
8,327
10,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,527
Gold Earned
54,686
145
Minions Killed
155
0
Camps Cleared
0
1,427,667
Distance Traveled
1,169,639
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,243
603
46
3
0
211,583
0
W
Ah Puch
12,352
727
50
3
0
251,189
0
L
Odin
10,923
643
25
1
0
245,250
0
W
Achilles
12,763
751
11
1
0
316,334
0
W
Osiris
12,373
728
38
2
0
311,424
3
L
Fenrir
9,958
586
14
1
0
252,585
0
L
Scylla
12,663
745
58
3
0
252,362
0
W
Artemis
12,142
714
36
2
0
265,135
0
L
Ares
10,899
641
12
1
0
207,859
2
W
Ares
10,897
641
10
1
0
283,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role