Player Matchup

Ne Zha
Ne Zha
Dio brando3743
Ne Zha
Level 6
God Stats
0W - 5L
1,178 SR
Queue Stats
0W - 7L
899 Elo+
Solo
Baba Yaga
Baba Yaga
Ghost-_-Rider134
Baba Yaga
Level 29
God Stats
3W - 5L
1,496 SR
Queue Stats
428W - 452L
1,224 Elo+
Solo
Thor
Thor
GoodxRiot
Thor
Level 23
God Stats
2W - 4L
1,820 SR
Queue Stats
37W - 59L
1,199 Elo+
Party 1
Ao Kuang
Ao Kuang
SovietCaptain115
Ao Kuang
Level 29
God Stats
6W - 10L
1,530 SR
Queue Stats
50W - 83L
1,150 Elo+
Party 1
Merlin
Merlin
faTe_suPr3mE69
Merlin
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 16L
1,101 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,114 Elo+

VS

Team Averages
Level 20
1,419 SR
1,122 Elo+
Pele
Pele
AZTC_Glassfirey
Pele
Level 29
God Stats
9W - 13L
1,586 SR
Queue Stats
98W - 114L
1,237 Elo+
Solo
Merlin
Merlin
Jesse123xy
Merlin
Level 18
God Stats
8W - 6L
1,485 SR
Queue Stats
13W - 18L
1,099 Elo+
Solo
Bakasura
Bakasura
ODD-jjvl
Bakasura
Level 22
God Stats
9W - 12L
1,367 SR
Queue Stats
25W - 30L
1,169 Elo+
Solo
Guan Yu
Guan Yu
averboy778
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,107 Elo+
Solo
Baron Samedi
Baron Samedi
zhojua
Baron Samedi
Level 15
God Stats
27W - 19L
1,155 SR
Queue Stats
97W - 74L
998 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
7,153
286
815
4,193
881
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baba Yaga
18
7 / 6 / 2
11,203
448
21,673
21,681
8,869
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
9
0 / 12 / 2
7,899
316
5,327
16,737
4,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
4 / 9 / 1
9,708
388
13,945
21,269
7,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
0 / 8 / 2
8,890
356
2,604
11,823
8,855

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 0 / 6
12,335
493
14,918
14,864
9,712
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Jesse123xy
Merlin
16
4 / 9 / 5
10,599
424
13,177
17,364
6,443
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Bakasura
ODD-jjvl
Bakasura
20
12 / 0 / 7
14,193
568
11,874
20,852
10,954
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
averboy778
Guan Yu
18
4 / 2 / 7
12,971
519
4,976
17,141
18,389
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
zhojua
Baron Samedi
18
4 / 2 / 7
13,148
526
9,787
10,699
7,565
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
11
Kills
38
39
Deaths
13
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
14
0
6
17
L
0
4
0
0
L
Baba Yaga
7
6
2
1.33
L
Thor
0
12
2
0.08
W
Merlin
Jesse123xy
Merlin
4
9
5
0.72
W
Bakasura
ODD-jjvl
Bakasura
12
0
7
15.5
L
4
9
1
0.5
W
Guan Yu
averboy778
Guan Yu
4
2
7
3.75
L
0
8
2
0.13
W
Baron Samedi
zhojua
Baron Samedi
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,364
Damage
54,732
75,703
Taken
80,920
31,224
Mitigated
53,063
17,574
Healing
36,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,918
6,080
831
3,569
14,864
9,712
1,114
7,947
6,917
0
48,721
L
815
521
0
994
4,193
881
221
518
3,675
49
9,739
L
Baba Yaga
21,673
1,502
0
9,070
21,681
8,869
253
8,611
13,070
81,917
0
L
Thor
5,327
2,078
0
732
16,737
4,879
120
3,618
13,119
0
24,634
W
Merlin
Jesse123xy
Merlin
13,177
2,295
931
5,846
17,364
6,443
1,371
9,947
7,417
55,837
0
W
Bakasura
ODD-jjvl
Bakasura
11,874
10,666
0
12,014
20,852
10,954
4,522
9,259
11,593
0
104,512
L
13,945
3,304
127
5,873
21,269
7,740
1,138
6,912
14,357
40,841
0
W
Guan Yu
averboy778
Guan Yu
4,976
1,366
1,967
5,935
17,141
18,389
2,665
8,175
8,966
0
33,080
L
2,604
514
0
778
11,823
8,855
937
3,305
8,518
31,157
0
W
Baron Samedi
zhojua
Baron Samedi
9,787
147
1,643
4,173
10,699
7,565
2,575
2,919
7,780
62,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,853
Gold Earned
63,246
260
Minions Killed
488
0
Camps Cleared
0
1,637,489
Distance Traveled
2,098,460
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,335
493
64
3
0
431,158
0
L
Ne Zha
7,153
286
27
1
0
103,329
1
L
Baba Yaga
11,203
448
94
4
0
466,030
5
L
Thor
7,899
316
23
1
0
331,987
1
W
Merlin
10,599
424
79
3
0
286,369
3
W
Bakasura
14,193
568
191
8
0
532,321
0
L
Ao Kuang
9,708
388
73
3
0
457,988
0
W
Guan Yu
12,971
519
66
3
0
451,384
3
L
Merlin
8,890
356
43
2
0
278,155
0
W
Baron Samedi
13,148
526
88
4
0
397,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role