Player Matchup

Scylla
Scylla
GiantGayWeeb
Scylla
Level 138
God Stats
10W - 4L
1,757 SR
Queue Stats
453W - 377L
1,643 Elo+
Party 1
Chaac
Chaac
TinCanJim
Chaac
Level 67
God Stats
31W - 18L
1,649 SR
Queue Stats
150W - 119L
1,585 Elo+
Party 1
Mercury
Mercury
i Venovix
Mercury
Level 56
God Stats
6W - 4L
1,641 SR
Queue Stats
290W - 261L
1,528 Elo+
Party 1
Team Averages
Level 87
1,682 SR
1,585 Elo+

VS

Team Averages
Level 98
1,723 SR
1,509 Elo+
He Bo
He Bo
CornHardt
He Bo
Level 64
God Stats
7W - 15L
1,599 SR
Queue Stats
80W - 84L
1,573 Elo+
Party 2
Arachne
Arachne
Guti2215
Arachne
Level 123
God Stats
2W - 3L
1,630 SR
Queue Stats
390W - 443L
1,415 Elo+
Solo
Osiris
Osiris
Vintage_Gamer-_-
Osiris
Level 107
God Stats
0W - 1L
1,939 SR
Queue Stats
141W - 127L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
11 / 3 / 7
15,685
713
23,235
12,178
3,983
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
TinCanJim
Chaac
18
4 / 4 / 12
14,245
648
13,514
20,788
19,208
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
i Venovix
Mercury
16
5 / 7 / 7
14,060
639
5,833
15,217
5,100
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CornHardt
He Bo
17
7 / 9 / 4
13,920
633
22,122
16,858
5,906
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Guti2215
Arachne
16
3 / 7 / 10
13,433
611
6,763
18,344
6,240
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
4 / 4 / 8
13,448
611
8,301
22,209
26,741
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
20
Kills
14
14
Deaths
20
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
He Bo
CornHardt
He Bo
7
9
4
1
W
Scylla
11
3
7
4.83
L
Arachne
Guti2215
Arachne
3
7
10
1.14
W
Chaac
TinCanJim
Chaac
4
4
12
2.5
L
4
4
8
2
W
Mercury
i Venovix
Mercury
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,582
Damage
37,186
48,183
Taken
57,411
28,291
Mitigated
38,887
15,622
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
CornHardt
He Bo
22,122
750
0
4,530
16,858
5,906
421
5,543
11,115
92,341
0
W
Scylla
23,235
2,088
0
4,237
12,178
3,983
1,863
5,351
6,727
96,948
0
L
Arachne
Guti2215
Arachne
6,763
3,682
0
4,197
18,344
6,240
0
8,017
10,062
0
40,568
W
Chaac
TinCanJim
Chaac
13,514
430
1,266
8,964
20,788
19,208
1,224
11,068
9,456
0
62,372
L
8,301
1,955
0
2,424
22,209
26,741
131
9,776
11,987
0
46,042
W
Mercury
i Venovix
Mercury
5,833
3,054
0
1,155
15,217
5,100
880
5,855
9,237
0
66,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,990
Gold Earned
40,801
284
Minions Killed
239
0
Camps Cleared
0
1,205,676
Distance Traveled
1,121,184
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,920
633
121
6
0
342,592
1
W
Scylla
15,685
713
133
6
0
332,284
2
L
Arachne
13,433
611
58
3
0
375,416
4
W
Chaac
14,245
648
82
4
0
427,539
3
L
Osiris
13,448
611
60
3
0
403,176
2
W
Mercury
14,060
639
69
3
0
445,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role