Player Matchup

Fenrir
Fenrir
Fireskull986
Fenrir
Level 109
God Stats
2W - 4L
1,535 SR
Queue Stats
246W - 240L
1,541 Elo+
Party 1
Anubis
Anubis
PremiumDinosaur
Anubis
Level 123
God Stats
1W - 5L
1,634 SR
Queue Stats
48W - 46L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
Runehawkes
Sun Wukong
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,508 Elo+
Party 1
Medusa
Medusa
SrLuque
Medusa
Level 147
God Stats
2W - 2L
1,313 SR
Queue Stats
47W - 43L
1,536 Elo+
Party 3
Hel
Hel
eddybryan98
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,581 Elo+
Party 3
Team Averages
Level 119
1,496 SR
1,523 Elo+

VS

Team Averages
Level 114
1,505 SR
1,523 Elo+
Cerberus
Cerberus
DellaRoy
Cerberus
Level 144
God Stats
5W - 0L
1,850 SR
Queue Stats
112W - 110L
1,539 Elo+
Solo
Cupid
Cupid
INeedAnotherInv
Cupid
Level 147
God Stats
4W - 7L
1,418 SR
Queue Stats
279W - 271L
1,533 Elo+
Solo
Ne Zha
Ne Zha
Jungl3Juice
Ne Zha
Level 89
God Stats
1W - 1L
1,251 SR
Queue Stats
165W - 189L
1,507 Elo+
Party 2
He Bo
He Bo
MooseJuice13
He Bo
Level 45
God Stats
1W - 7L
1,309 SR
Queue Stats
171W - 191L
1,507 Elo+
Party 2
Da Ji
Da Ji
The Wurm King
Da Ji
Level 146
God Stats
16W - 13L
1,694 SR
Queue Stats
348W - 364L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
5 / 5 / 7
10,722
670
10,931
20,221
24,144
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
10 / 2 / 8
13,980
874
25,117
14,531
7,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Runehawkes
Sun Wukong
17
5 / 8 / 9
10,738
671
13,832
19,700
14,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
SrLuque
Medusa
12
1 / 6 / 10
8,773
548
5,207
8,704
3,146
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 8
8,323
520
1,806
4,936
1,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DellaRoy
Cerberus
15
0 / 7 / 16
10,199
637
9,902
21,440
16,443
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
2 / 6 / 14
11,218
701
8,541
11,541
3,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
20
9 / 4 / 14
12,733
796
15,110
16,756
10,869
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
6 / 2 / 13
13,318
832
16,122
8,770
3,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 2 / 10
13,061
816
8,542
11,103
5,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
91
21
Kills
24
24
Deaths
21
42
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DellaRoy
Cerberus
0
7
16
1.14
L
Fenrir
5
5
7
1.7
W
2
6
14
1.5
W
Ne Zha
9
4
14
4
W
6
2
13
6.25
L
10
2
8
7
L
Sun Wukong
Runehawkes
Sun Wukong
5
8
9
1.19
L
Medusa
SrLuque
Medusa
1
6
10
1
W
7
2
10
6
L
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,893
Damage
58,217
68,092
Taken
69,610
51,326
Mitigated
39,877
18,345
Healing
28,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DellaRoy
Cerberus
9,902
396
2,125
4,717
21,440
16,443
0
7,053
14,387
17,891
0
L
Fenrir
10,931
2,051
1,204
3,030
20,221
24,144
0
6,672
13,549
0
18,617
W
8,541
3,226
7,340
3,136
11,541
3,455
1,952
4,963
6,578
0
29,997
W
Ne Zha
15,110
4,753
290
4,037
16,756
10,869
2,449
8,153
8,603
0
39,084
W
16,122
695
62
968
8,770
3,315
918
3,525
5,245
41,608
0
L
25,117
217
976
6,328
14,531
7,802
82
6,736
7,795
58,096
0
L
Sun Wukong
Runehawkes
Sun Wukong
13,832
3,472
986
2,104
19,700
14,388
0
9,443
10,257
0
29,467
L
Medusa
SrLuque
Medusa
5,207
1,965
71
867
8,704
3,146
0
2,290
6,414
0
10,819
W
8,542
1,618
579
5,277
11,103
5,795
750
3,229
7,874
0
12,050
L
1,806
178
2,113
666
4,936
1,846
0
883
4,053
4,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,536
Gold Earned
60,529
116
Minions Killed
167
0
Camps Cleared
0
981,011
Distance Traveled
1,406,660
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,199
637
27
2
0
265,645
5
L
Fenrir
10,722
670
10
1
0
263,658
1
W
Cupid
11,218
701
55
3
0
277,852
3
W
Ne Zha
12,733
796
23
1
0
296,215
0
W
He Bo
13,318
832
54
3
0
290,824
0
L
Anubis
13,980
874
65
4
0
257,002
2
L
Sun Wukong
10,738
671
27
2
0
248,865
1
L
Medusa
8,773
548
8
1
0
103,877
0
W
Da Ji
13,061
816
8
1
0
276,124
0
L
Hel
8,323
520
6
0
0
107,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role