Player Matchup

Eset
Eset
Luppiih
Eset
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 43L
1,412 Elo+
Solo
Yemoja
Yemoja
NOTSunna
Yemoja
Level 28
God Stats
2W - 2L
1,888 SR
Queue Stats
228W - 106L
1,670 Elo+
Party 1
Cthulhu
Cthulhu
PONSPARTAN03
Cthulhu
Level 10
God Stats
12W - 8L
1,764 SR
Queue Stats
15W - 8L
1,675 Elo+
Party 2
Persephone
Persephone
m0onchild
Persephone
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
zCeifador
Bastet
Level 23
God Stats
1W - 2L
1,766 SR
Queue Stats
183W - 82L
1,714 Elo+
Party 1
Team Averages
Level 33
1,684 SR
1,594 Elo+

VS

Team Averages
Level 24
1,524 SR
1,509 Elo+
Merlin
Merlin
Akuars
Merlin
Level 27
God Stats
33W - 41L
1,447 SR
Queue Stats
207W - 185L
1,496 Elo+
Solo
Yemoja
Yemoja
DinoAmbissauro
Yemoja
Level 17
God Stats
21W - 16L
1,558 SR
Queue Stats
31W - 30L
1,552 Elo+
Solo
Mercury
Mercury
FlatronLG
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FloowHarD
Apollo
Level 17
God Stats
1W - 1L
1,354 SR
Queue Stats
39W - 34L
1,506 Elo+
Solo
Eset
Eset
Nefariusxxx
Eset
Level 28
God Stats
9W - 11L
1,763 SR
Queue Stats
149W - 169L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Luppiih
Eset
17
3 / 7 / 7
11,494
958
7,211
17,174
7,791
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
NOTSunna
Yemoja
18
2 / 4 / 9
11,737
978
10,814
19,098
20,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
PONSPARTAN03
Cthulhu
17
0 / 9 / 7
10,688
891
9,625
22,927
21,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Persephone
m0onchild
Persephone
18
3 / 4 / 8
12,486
1,041
17,233
11,336
4,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
zCeifador
Bastet
18
8 / 5 / 6
13,159
1,097
20,022
17,099
8,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

82

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akuars
Merlin
19
1 / 4 / 19
12,076
1,006
22,979
14,950
5,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 0 / 15
10,896
908
1,220
7,578
5,149
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
FlatronLG
Mercury
19
17 / 5 / 5
15,051
1,254
24,168
15,410
5,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
FloowHarD
Apollo
20
8 / 4 / 12
13,195
1,100
21,314
19,042
8,482
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 3 / 13
11,696
975
10,934
12,958
5,024
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
93
16
Kills
29
29
Deaths
16
37
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Merlin
Akuars
Merlin
1
4
19
2.63
W
0
0
15
7.5
W
Mercury
FlatronLG
Mercury
17
5
5
3.9
W
Apollo
FloowHarD
Apollo
8
4
12
3.5
L
Eset
Luppiih
Eset
3
7
7
0.93
L
Yemoja
NOTSunna
Yemoja
2
4
9
1.63
W
3
3
13
3.17
L
Cthulhu
PONSPARTAN03
Cthulhu
0
9
7
0.39
L
Persephone
m0onchild
Persephone
3
4
8
1.75
L
Bastet
zCeifador
Bastet
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,905
Damage
80,615
87,634
Taken
69,938
62,947
Mitigated
30,382
9,473
Healing
17,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Akuars
Merlin
22,979
936
175
764
14,950
5,789
0
10,171
4,779
57,193
0
W
1,220
297
5,389
4,775
7,578
5,149
0
5,554
2,024
2,385
0
W
Mercury
FlatronLG
Mercury
24,168
14,428
0
332
15,410
5,938
0
7,718
7,692
0
42,022
W
Apollo
FloowHarD
Apollo
21,314
17,055
0
4,982
19,042
8,482
0
13,523
5,519
0
56,665
L
Eset
Luppiih
Eset
7,211
893
896
1,369
17,174
7,791
0
7,590
9,584
18,475
0
L
Yemoja
NOTSunna
Yemoja
10,814
1,105
3,387
1,613
19,098
20,975
0
9,489
9,609
21,263
0
W
10,934
212
0
658
12,958
5,024
0
7,917
5,041
24,602
0
L
Cthulhu
PONSPARTAN03
Cthulhu
9,625
768
118
1,435
22,927
21,392
0
8,098
14,829
44,391
0
L
Persephone
m0onchild
Persephone
17,233
1,479
0
556
11,336
4,698
0
5,316
6,020
49,223
0
L
Bastet
zCeifador
Bastet
20,022
7,075
0
99
17,099
8,091
0
4,640
12,459
0
28,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,564
Gold Earned
62,914
212
Minions Killed
249
6
Camps Cleared
12
1,216,007
Distance Traveled
1,058,533
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,076
1,006
70
6
0
208,195
0
W
Yemoja
10,896
908
5
0
0
134,448
0
W
Mercury
15,051
1,254
32
3
9
267,423
0
W
Apollo
13,195
1,100
100
8
3
225,277
1
L
Eset
11,494
958
27
2
1
209,576
0
L
Yemoja
11,737
978
18
2
1
239,408
0
W
Eset
11,696
975
42
4
0
223,190
0
L
Cthulhu
10,688
891
75
6
0
241,050
0
L
Persephone
12,486
1,041
84
7
0
234,966
2
L
Bastet
13,159
1,097
8
1
4
291,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role