Player Matchup

Cupid
Cupid
HollowedCyer
Cupid
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 97L
1,212 Elo+
Party 1
Bastet
Bastet
casgarach
Bastet
Level 65
God Stats
21W - 23L
1,419 SR
Queue Stats
142W - 168L
1,212 Elo+
Party 1
Scylla
Scylla
kunkomesias
Scylla
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,328 Elo+
Solo
Team Averages
Level 73
1,473 SR
1,251 Elo+

VS

Team Averages
Level 88
1,528 SR
1,364 Elo+
Discordia
Discordia
JackDusk
Discordia
Level 102
God Stats
8W - 6L
1,595 SR
Queue Stats
191W - 183L
1,400 Elo+
Solo
Hercules
Hercules
JackLeThief
Hercules
Level 124
God Stats
4W - 3L
1,470 SR
Queue Stats
75W - 91L
1,429 Elo+
Party 2
Neith
Neith
MojoDani
Neith
Level 38
God Stats
4W - 3L
1,519 SR
Queue Stats
9W - 17L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 10 / 5
10,565
660
11,785
14,976
5,529
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bastet
casgarach
Bastet
15
8 / 4 / 5
11,731
733
13,407
15,182
5,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
13
0 / 5 / 12
10,014
626
6,180
8,150
2,623
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JackDusk
Discordia
15
5 / 3 / 8
11,247
703
13,211
8,586
2,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
JackLeThief
Hercules
16
12 / 5 / 4
13,389
837
10,186
17,422
15,813
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
MojoDani
Neith
14
2 / 6 / 8
10,720
670
5,307
11,733
3,721
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
14
Kills
19
19
Deaths
14
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
10
5
0.85
W
Discordia
JackDusk
Discordia
5
3
8
3
W
Hercules
JackLeThief
Hercules
12
5
4
2.8
W
Neith
MojoDani
Neith
2
6
8
1
L
Bastet
casgarach
Bastet
8
4
5
2.63
L
Scylla
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,372
Damage
28,704
38,308
Taken
37,741
14,087
Mitigated
21,914
6,701
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,785
9,173
1,354
2,555
14,976
5,529
552
5,339
9,387
0
36,385
W
Discordia
JackDusk
Discordia
13,211
798
0
386
8,586
2,380
609
1,602
6,984
45,018
0
W
Hercules
JackLeThief
Hercules
10,186
4,232
0
6,641
17,422
15,813
1,223
3,057
14,365
0
34,934
W
Neith
MojoDani
Neith
5,307
2,263
0
2,686
11,733
3,721
916
1,557
10,176
0
30,166
L
Bastet
casgarach
Bastet
13,407
4,754
0
2,380
15,182
5,935
12
5,201
9,856
0
49,075
L
Scylla
6,180
731
0
412
8,150
2,623
288
2,747
5,303
33,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,310
Gold Earned
35,356
156
Minions Killed
161
0
Camps Cleared
0
731,214
Distance Traveled
734,473
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,565
660
46
3
0
213,193
2
W
Discordia
11,247
703
60
4
0
254,398
4
W
Hercules
13,389
837
38
2
0
263,427
5
W
Neith
10,720
670
63
4
0
216,648
1
L
Bastet
11,731
733
48
3
0
306,498
1
L
Scylla
10,014
626
62
4
0
211,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role