Player Matchup

Chang'e
Chang'e
Lockness559
Chang'e
Level 29
God Stats
8W - 9L
1,471 SR
Queue Stats
517W - 511L
1,390 Elo+
Solo
Nemesis
Nemesis
SlayerAlex08
Nemesis
Level 31
God Stats
7W - 3L
1,793 SR
Queue Stats
62W - 69L
1,413 Elo+
Party 1
Hercules
Hercules
Slayerjoe01
Hercules
Level 25
God Stats
23W - 15L
1,670 SR
Queue Stats
39W - 36L
1,456 Elo+
Party 1
Scylla
Scylla
l Get Owend l
Scylla
Level 27
God Stats
12W - 6L
1,650 SR
Queue Stats
52W - 59L
1,430 Elo+
Party 1
Zeus
Zeus
whosthatcoolguy
Zeus
Level 30
God Stats
10W - 4L
1,578 SR
Queue Stats
59W - 70L
1,406 Elo+
Party 1
Team Averages
Level 28
1,632 SR
1,419 Elo+

VS

Team Averages
Level 20
1,516 SR
1,449 Elo+
Medusa
Medusa
Frank_1650
Medusa
Level 27
God Stats
36W - 38L
1,506 SR
Queue Stats
41W - 56L
1,274 Elo+
Solo
Fenrir
Fenrir
JoKer_So-SeRioS
Fenrir
Level 24
God Stats
5W - 6L
1,436 SR
Queue Stats
9W - 12L
1,318 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Psycho_STH
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,658 Elo+
Party 2
Artemis
Artemis
Sneaky_STH
Artemis
Level 14
God Stats
0W - 1L
1,496 SR
Queue Stats
2W - 3L
1,658 Elo+
Party 2
Sun Wukong
Sun Wukong
saske uchiha
Sun Wukong
Level 29
God Stats
0W - 1L
1,644 SR
Queue Stats
46W - 49L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lockness559
Chang'e
14
1 / 1 / 0
7,930
496
5,594
7,262
3,416
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SlayerAlex08
Nemesis
15
3 / 0 / 2
8,650
541
6,636
8,384
3,148
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
Slayerjoe01
Hercules
11
2 / 5 / 5
7,002
438
5,277
9,735
5,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 0 / 4
8,290
518
7,520
5,157
4,063
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
1 / 5 / 1
8,256
516
7,836
8,867
2,216
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Frank_1650
Medusa
13
1 / 2 / 0
7,523
470
4,545
8,726
4,299
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 2 / 1
8,325
520
6,816
12,201
4,723
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Psycho_STH
Tsukuyomi
11
1 / 4 / 5
6,680
418
3,347
7,787
2,947
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Sneaky_STH
Artemis
11
1 / 5 / 3
6,466
404
4,591
7,136
2,211
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
saske uchiha
Sun Wukong
13
1 / 1 / 0
7,715
482
4,160
12,122
7,699
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
14
Kills
11
11
Deaths
14
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
Frank_1650
Medusa
1
2
0
0.5
L
7
2
1
3.75
W
Chang'e
Lockness559
Chang'e
1
1
0
1
L
Tsukuyomi
Psycho_STH
Tsukuyomi
1
4
5
0.88
W
Nemesis
SlayerAlex08
Nemesis
3
0
2
4
W
Hercules
Slayerjoe01
Hercules
2
5
5
0.9
L
Artemis
Sneaky_STH
Artemis
1
5
3
0.5
W
7
0
4
9
L
Sun Wukong
saske uchiha
Sun Wukong
1
1
0
1
W
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,863
Damage
23,459
39,405
Taken
47,972
18,194
Mitigated
21,879
14,952
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Frank_1650
Medusa
4,545
1,610
0
2,527
8,726
4,299
73
5,119
3,132
0
37,356
L
6,816
1,001
0
5,732
12,201
4,723
0
1,741
10,460
0
47,259
W
Chang'e
Lockness559
Chang'e
5,594
307
84
3,947
7,262
3,416
637
0
6,812
37,057
0
L
Tsukuyomi
Psycho_STH
Tsukuyomi
3,347
528
0
515
7,787
2,947
0
3,250
4,537
0
27,390
W
Nemesis
SlayerAlex08
Nemesis
6,636
2,919
843
4,263
8,384
3,148
495
0
8,334
0
60,356
W
Hercules
Slayerjoe01
Hercules
5,277
1,393
328
2,437
9,735
5,351
0
0
9,715
0
23,211
L
Artemis
Sneaky_STH
Artemis
4,591
1,798
0
1,301
7,136
2,211
378
3,092
4,044
0
23,613
W
7,520
455
111
257
5,157
4,063
0
0
5,141
34,268
0
L
Sun Wukong
saske uchiha
Sun Wukong
4,160
669
0
3,792
12,122
7,699
236
7,273
4,849
0
41,317
W
7,836
971
178
2,504
8,867
2,216
483
0
8,447
51,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,128
Gold Earned
36,709
376
Minions Killed
312
0
Camps Cleared
0
1,477,889
Distance Traveled
1,515,813
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,523
470
87
5
0
281,378
4
L
Fenrir
8,325
520
61
4
0
332,791
2
W
Chang'e
7,930
496
86
5
0
273,332
1
L
Tsukuyomi
6,680
418
39
2
0
306,290
0
W
Nemesis
8,650
541
98
6
0
381,853
3
W
Hercules
7,002
438
39
2
0
286,676
0
L
Artemis
6,466
404
61
4
0
285,908
0
W
Scylla
8,290
518
52
3
0
265,990
2
L
Sun Wukong
7,715
482
64
4
0
309,446
1
W
Zeus
8,256
516
101
6
0
270,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role