Player Matchup

Jing Wei
Jing Wei
DemiResurrected
Jing Wei
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 220L
1,321 Elo+
Solo
Neith
Neith
EuphoricMeows
Neith
Level 80
God Stats
7W - 13L
1,426 SR
Queue Stats
107W - 120L
1,287 Elo+
Party 1
Anubis
Anubis
Marwar1671
Anubis
Level 61
God Stats
6W - 6L
1,547 SR
Queue Stats
61W - 81L
1,285 Elo+
Party 3
Arachne
Arachne
ReaPeR R56586
Arachne
Level 28
God Stats
2W - 0L
1,860 SR
Queue Stats
5W - 2L
1,552 Elo+
Party 3
Ymir
Ymir
obamaelite
Ymir
Level 25
God Stats
8W - 9L
1,435 SR
Queue Stats
41W - 44L
1,387 Elo+
Party 1
Team Averages
Level 48
1,554 SR
1,366 Elo+

VS

Team Averages
Level 42
1,375 SR
1,263 Elo+
Hercules
Hercules
Chance Illusion
Hercules
Level 44
God Stats
0W - 3L
1,312 SR
Queue Stats
7W - 6L
1,368 Elo+
Party 2
Izanami
Izanami
JusttheTippins
Izanami
Level 19
God Stats
15W - 16L
1,429 SR
Queue Stats
60W - 68L
1,197 Elo+
Party 2
Raijin
Raijin
Mugshot Meech
Raijin
Level 55
God Stats
3W - 10L
1,436 SR
Queue Stats
29W - 45L
1,258 Elo+
Party 2
Bakasura
Bakasura
SpeckaSpur
Bakasura
Level 44
God Stats
16W - 18L
1,466 SR
Queue Stats
23W - 37L
1,184 Elo+
Party 2
Sobek
Sobek
willlovesart
Sobek
Level 48
God Stats
16W - 23L
1,234 SR
Queue Stats
222W - 267L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
0 / 3 / 10
9,076
478
7,238
7,261
3,334
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 5
9,096
479
12,564
5,966
1,803
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Marwar1671
Anubis
15
5 / 3 / 8
10,296
542
9,958
12,254
8,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
18
16 / 3 / 4
12,618
664
20,391
20,210
7,715
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 0 / 8
8,301
437
7,165
7,107
3,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 4 / 1
8,930
470
6,143
16,124
10,178
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 6 / 2
8,131
428
4,701
11,965
3,333
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 7 / 3
9,439
497
13,113
11,880
3,709
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
SpeckaSpur
Bakasura
16
4 / 7 / 2
10,336
544
9,281
19,996
6,904
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 0 / 3
8,431
444
716
12,362
9,056
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
24
Kills
11
11
Deaths
24
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
4
1
0.63
W
Jing Wei
0
3
10
1.67
W
2
2
5
2.25
L
2
6
2
0.5
W
Anubis
Marwar1671
Anubis
5
3
8
3
L
3
7
3
0.64
W
Arachne
16
3
4
6
L
Bakasura
SpeckaSpur
Bakasura
4
7
2
0.71
W
1
0
8
5
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,316
Damage
33,954
52,798
Taken
72,327
24,512
Mitigated
33,180
19,492
Healing
20,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,143
1,535
0
5,967
16,124
10,178
1,621
3,543
12,581
0
42,202
W
Jing Wei
7,238
6,746
0
827
7,261
3,334
1,675
957
6,029
0
39,413
W
12,564
6,028
0
1,273
5,966
1,803
3,984
978
4,834
0
64,818
L
4,701
2,981
0
2,740
11,965
3,333
72
2,857
9,108
0
44,233
W
Anubis
Marwar1671
Anubis
9,958
305
533
4,562
12,254
8,049
1,144
4,122
7,582
54,586
0
L
13,113
1,192
0
1,471
11,880
3,709
528
3,502
8,378
51,910
0
W
Arachne
20,391
15,136
149
11,570
20,210
7,715
2,549
7,493
12,272
0
78,858
L
Bakasura
SpeckaSpur
Bakasura
9,281
6,758
159
6,977
19,996
6,904
270
3,698
16,298
0
64,662
W
7,165
1,242
0
578
7,107
3,611
357
279
6,828
25,124
0
L
716
70
429
3,016
12,362
9,056
0
3,523
8,839
17,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,387
Gold Earned
45,267
424
Minions Killed
380
0
Camps Cleared
0
1,734,537
Distance Traveled
1,612,557
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,930
470
79
4
0
316,460
0
W
Jing Wei
9,076
478
73
4
0
367,707
0
W
Neith
9,096
479
118
6
0
310,860
0
L
Izanami
8,131
428
74
4
0
287,241
0
W
Anubis
10,296
542
102
5
0
312,338
5
L
Raijin
9,439
497
78
4
0
285,627
0
W
Arachne
12,618
664
100
5
0
393,799
0
L
Bakasura
10,336
544
123
6
0
366,242
0
W
Ymir
8,301
437
31
2
0
349,833
2
L
Sobek
8,431
444
26
1
0
356,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role