Player Matchup

Kukulkan
Kukulkan
ACES7595
Kukulkan
Level 104
God Stats
0W - 3L
1,196 SR
Queue Stats
41W - 50L
1,421 Elo+
Solo
Hercules
Hercules
AKNS21
Hercules
Level 127
God Stats
1W - 3L
1,474 SR
Queue Stats
100W - 90L
1,396 Elo+
Party 4
Scylla
Scylla
Eeistein
Scylla
Level 125
God Stats
0W - 3L
1,526 SR
Queue Stats
80W - 67L
1,501 Elo+
Party 4
Hun Batz
Hun Batz
SmellMyQuach
Hun Batz
Level 55
God Stats
2W - 3L
1,667 SR
Queue Stats
260W - 209L
1,428 Elo+
Party 3
Nemesis
Nemesis
george1997la
Nemesis
Level 63
God Stats
2W - 9L
1,202 SR
Queue Stats
256W - 219L
1,413 Elo+
Party 3
Team Averages
Level 95
1,413 SR
1,432 Elo+

VS

Team Averages
Level 52
1,516 SR
1,430 Elo+
The Morrigan
The Morrigan
KingCamerupt
The Morrigan
Level 71
God Stats
1W - 0L
1,204 SR
Queue Stats
121W - 106L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
KingGoat42
Kukulkan
Level 24
God Stats
2W - 0L
1,658 SR
Queue Stats
17W - 12L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
Minted Ash
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,371 Elo+
Party 1
Osiris
Osiris
TellMeSenpai
Osiris
Level 89
God Stats
1W - 0L
1,715 SR
Queue Stats
58W - 62L
1,435 Elo+
Solo
Hera
Hera
alsekey
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ACES7595
Kukulkan
20
3 / 4 / 14
13,240
576
17,598
14,767
6,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
AKNS21
Hercules
20
2 / 5 / 22
13,402
583
13,161
38,097
41,253
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Eeistein
Scylla
20
12 / 4 / 16
17,550
763
36,692
20,920
8,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
SmellMyQuach
Hun Batz
18
4 / 9 / 8
12,778
556
7,737
18,823
10,073
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
george1997la
Nemesis
20
11 / 8 / 11
14,561
633
17,707
24,290
11,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KingCamerupt
The Morrigan
20
12 / 7 / 5
15,664
681
22,030
15,363
4,970
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
KingGoat42
Kukulkan
20
5 / 7 / 12
15,388
669
21,434
22,321
8,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Minted Ash
Cthulhu
20
4 / 6 / 15
15,492
674
16,774
22,854
18,106
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
20
5 / 7 / 16
14,651
637
19,100
26,343
28,645
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
alsekey
Hera
20
4 / 7 / 14
14,101
613
26,808
22,008
7,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
92
32
Kills
30
30
Deaths
34
71
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ACES7595
Kukulkan
3
4
14
2.5
L
Hercules
AKNS21
Hercules
2
5
22
2.6
L
Scylla
Eeistein
Scylla
12
4
16
5
W
The Morrigan
KingCamerupt
The Morrigan
12
7
5
2.07
W
Kukulkan
KingGoat42
Kukulkan
5
7
12
1.57
W
Cthulhu
Minted Ash
Cthulhu
4
6
15
1.92
L
Hun Batz
SmellMyQuach
Hun Batz
4
9
8
0.89
W
Osiris
5
7
16
1.86
W
Hera
alsekey
Hera
4
7
14
1.57
L
Nemesis
george1997la
Nemesis
11
8
11
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,895
Damage
106,146
116,897
Taken
108,889
77,495
Mitigated
67,979
51,347
Healing
37,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ACES7595
Kukulkan
17,598
850
2,604
3,890
14,767
6,417
480
10,681
4,086
63,885
0
L
Hercules
AKNS21
Hercules
13,161
2,440
4,208
15,911
38,097
41,253
0
29,774
8,323
8,064
26,801
L
Scylla
Eeistein
Scylla
36,692
1,446
3,758
8,530
20,920
8,264
697
14,993
5,927
94,540
0
W
The Morrigan
KingCamerupt
The Morrigan
22,030
3,755
2,300
3,179
15,363
4,970
1,091
10,185
4,873
42,048
5,138
W
Kukulkan
KingGoat42
Kukulkan
21,434
601
1,506
4,529
22,321
8,790
2,204
11,267
11,054
44,481
0
W
Cthulhu
Minted Ash
Cthulhu
16,774
632
6,326
2,474
22,854
18,106
1,159
12,117
10,737
49,213
0
L
Hun Batz
SmellMyQuach
Hun Batz
7,737
1,701
2,631
1,333
18,823
10,073
221
12,340
6,483
0
24,542
W
Osiris
19,100
3,324
4,086
3,272
26,343
28,645
755
12,407
13,936
0
39,597
W
Hera
alsekey
Hera
26,808
7,009
3,365
6,515
22,008
7,468
595
9,423
12,585
42,266
0
L
Nemesis
george1997la
Nemesis
17,707
3,250
3,418
5,064
24,290
11,488
0
16,881
7,409
0
26,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,531
Gold Earned
75,296
236
Minions Killed
232
0
Camps Cleared
0
1,827,296
Distance Traveled
2,015,784
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,240
576
96
4
0
256,688
0
L
Hercules
13,402
583
16
1
0
473,496
0
L
Scylla
17,550
763
91
4
0
375,910
4
W
The Morrigan
15,664
681
64
3
0
349,936
0
W
Kukulkan
15,388
669
47
2
0
388,432
1
W
Cthulhu
15,492
674
75
3
0
415,977
1
L
Hun Batz
12,778
556
21
1
0
300,707
0
W
Osiris
14,651
637
21
1
0
431,842
1
W
Hera
14,101
613
25
1
0
429,597
0
L
Nemesis
14,561
633
12
1
0
420,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role