Player Matchup

Achilles
Achilles
Dragonking_125
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,145 Elo+
Party 1
Fenrir
Fenrir
THE_DRIFTER42
Fenrir
Level 8
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Taken_King69
Izanami
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 11
1,429 SR
1,382 Elo+

VS

Team Averages
Level 21
1,353 SR
1,147 Elo+
Ao Kuang
Ao Kuang
Bloodshed3030
Ao Kuang
Level 40
God Stats
1W - 0L
1,232 SR
Queue Stats
48W - 50L
1,399 Elo+
Party 2
Ne Zha
Ne Zha
Dilpickle_i
Ne Zha
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 14L
987 Elo+
Party 2
Set
Set
tiiiiiiiiey
Set
Level 16
God Stats
1W - 1L
1,327 SR
Queue Stats
19W - 38L
1,055 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
4 / 4 / 4
11,422
714
8,460
14,969
18,735
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
2 / 14 / 5
10,068
629
5,687
13,845
5,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Taken_King69
Izanami
13
2 / 11 / 5
10,203
638
10,210
14,679
5,347
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bloodshed3030
Ao Kuang
15
11 / 4 / 10
12,670
792
13,233
14,451
5,519
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
17
14 / 3 / 13
13,149
822
13,027
13,992
5,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 4 / 16
11,140
696
7,289
11,319
4,729
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
8
Kills
29
29
Deaths
11
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bloodshed3030
Ao Kuang
11
4
10
4
W
Ne Zha
14
3
13
6.83
L
Achilles
4
4
4
1.5
L
2
14
5
0.32
L
Izanami
Taken_King69
Izanami
2
11
5
0.41
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,357
Damage
33,549
43,493
Taken
39,762
29,438
Mitigated
16,078
636
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bloodshed3030
Ao Kuang
13,233
4,123
0
5,951
14,451
5,519
2,073
188
14,163
45,164
0
W
Ne Zha
13,027
6,939
0
2,359
13,992
5,830
434
16
13,680
0
60,944
L
Achilles
8,460
1,841
0
573
14,969
18,735
0
4,813
10,156
0
20,202
L
5,687
1,724
0
63
13,845
5,356
516
2,633
11,212
0
10,967
L
Izanami
Taken_King69
Izanami
10,210
7,812
0
0
14,679
5,347
200
5,787
8,892
0
46,604
W
7,289
3,293
0
2,034
11,319
4,729
47
0
11,069
0
22,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,693
Gold Earned
36,959
94
Minions Killed
157
0
Camps Cleared
0
771,080
Distance Traveled
878,415
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,670
792
45
3
0
267,401
1
W
Ne Zha
13,149
822
79
5
0
303,059
2
L
Achilles
11,422
714
19
1
0
322,972
2
L
Fenrir
10,068
629
9
1
0
231,391
1
L
Izanami
10,203
638
66
4
0
216,717
2
W
Set
11,140
696
33
2
0
307,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role