Player Matchup

Cthulhu
Cthulhu
DR3DSH0T
Cthulhu
Level 8
God Stats
2W - 2L
1,706 SR
Queue Stats
7W - 19L
1,562 Elo+
Party 1
Izanami
Izanami
RaiderNation428
Izanami
Level 104
God Stats
9W - 10L
1,557 SR
Queue Stats
12W - 16L
1,497 Elo+
Party 1
Hera
Hera
S1ippyFingers1
Hera
Level 151
God Stats
0W - 2L
1,226 SR
Queue Stats
132W - 154L
1,526 Elo+
Party 1
Team Averages
Level 88
1,497 SR
1,529 Elo+

VS

Team Averages
Level 57
1,470 SR
1,442 Elo+
Ymir
Ymir
BiglongJohnSean
Ymir
Level 126
God Stats
5W - 9L
1,573 SR
Queue Stats
408W - 395L
1,530 Elo+
Party 2
Chiron
Chiron
Galzark
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,277 Elo+
Solo
Chaac
Chaac
ThatosAdrodus
Chaac
Level 28
God Stats
26W - 12L
1,338 SR
Queue Stats
99W - 81L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DR3DSH0T
Cthulhu
15
1 / 9 / 4
12,539
597
11,096
19,704
15,090
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 8 / 3
13,476
642
13,769
16,994
5,912
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
4 / 8 / 3
13,476
642
17,422
13,168
4,050
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 12
16,195
771
12,404
23,513
30,140
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Galzark
Chiron
16
0 / 6 / 14
12,460
593
4,485
13,728
7,565
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
14 / 2 / 10
15,396
733
22,828
24,119
28,303
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
9
Kills
25
25
Deaths
10
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
11
2
12
8.5
L
Cthulhu
DR3DSH0T
Cthulhu
1
9
4
0.33
W
Chiron
Galzark
Chiron
0
6
14
1.17
L
4
8
3
0.69
L
4
8
3
0.69
W
14
2
10
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,287
Damage
39,717
49,866
Taken
61,360
25,052
Mitigated
66,008
2,083
Healing
21,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,404
930
0
4,207
23,513
30,140
483
11,045
12,115
64,415
0
L
Cthulhu
DR3DSH0T
Cthulhu
11,096
675
85
1,765
19,704
15,090
134
5,329
14,053
35,195
0
W
Chiron
Galzark
Chiron
4,485
1,724
841
2,984
13,728
7,565
2,435
6,056
7,473
0
34,386
L
13,769
9,292
0
0
16,994
5,912
2,255
2,968
13,718
0
71,660
L
17,422
3,669
0
233
13,168
4,050
1,321
4,472
8,429
67,256
0
W
22,828
4,104
0
13,131
24,119
28,303
480
11,400
12,412
0
70,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,491
Gold Earned
44,051
214
Minions Killed
210
0
Camps Cleared
0
1,034,293
Distance Traveled
1,045,803
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,195
771
97
5
0
345,416
2
L
Cthulhu
12,539
597
46
2
0
337,813
1
W
Chiron
12,460
593
50
2
0
296,650
0
L
Izanami
13,476
642
88
4
0
338,455
1
L
Hera
13,476
642
80
4
0
358,025
0
W
Chaac
15,396
733
63
3
0
403,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role