Player Matchup

Izanami
Izanami
Gold IV
ParkourUlulante
Izanami
Gold IV
Level 109
God Stats
1W - 3L
1,439 SR
Queue Stats
13W - 16L
1,662 MMR
Party 1
Thoth
Thoth
Platinum V
Wiiinteer
Thoth
Platinum V
Level 140
God Stats
3W - 5L
1,411 SR
Queue Stats
48W - 56L
1,907 MMR
Party 1
Cerberus
Cerberus
Platinum V
frankiejimenez
Cerberus
Platinum V
Level 124
God Stats
4W - 4L
1,723 SR
Queue Stats
44W - 36L
1,811 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,524 SR
1,793 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,662 SR
1,775 MMR
Chaac
Chaac
Gold I
LGSwole
Chaac
Gold I
Level 146
God Stats
18W - 20L
1,591 SR
Queue Stats
314W - 338L
1,734 MMR
Solo
Chang'e
Chang'e
Platinum II
Vincheti
Chang'e
Platinum II
Level 126
God Stats
17W - 11L
1,611 SR
Queue Stats
165W - 182L
1,908 MMR
Party 2
Ne Zha
Ne Zha
Gold I
Xerxyys
Ne Zha
Gold I
Level 129
God Stats
20W - 10L
1,784 SR
Queue Stats
373W - 376L
1,682 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 8 / 4
16,455
658
17,881
19,756
7,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
Wiiinteer
Thoth
18
2 / 8 / 9
14,770
591
18,613
18,554
6,788
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
17
2 / 3 / 6
14,003
560
20,505
39,151
46,938
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AchillesCthulhuKumbhakarnaSobekBacchus

VS

Bans
AphroditeHou YiMedusaNeithCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LGSwole
Chaac
18
5 / 5 / 9
15,563
623
21,722
30,246
22,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Vincheti
Chang'e
20
10 / 1 / 8
17,226
689
24,682
20,835
6,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Xerxyys
Ne Zha
18
4 / 6 / 10
15,380
615
19,040
24,772
25,093
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
12
Kills
19
19
Deaths
12
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
LGSwole
Chaac
5
5
9
1.9
L
8
8
4
1.25
W
Chang'e
Vincheti
Chang'e
10
1
8
14
L
Thoth
Wiiinteer
Thoth
2
8
9
0.81
W
Ne Zha
Xerxyys
Ne Zha
4
6
10
1.5
L
Cerberus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,999
Damage
65,444
77,461
Taken
75,853
60,921
Mitigated
54,545
24,668
Healing
44,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
LGSwole
Chaac
21,722
2,544
0
14,253
30,246
22,790
759
15,562
14,383
0
74,336
L
17,881
14,106
0
1,674
19,756
7,195
3,037
5,971
13,585
0
83,831
W
Chang'e
Vincheti
Chang'e
24,682
1,286
7,665
15,004
20,835
6,662
717
11,716
8,894
109,702
0
L
Thoth
Wiiinteer
Thoth
18,613
358
0
3,489
18,554
6,788
707
5,182
13,097
71,050
0
W
Ne Zha
Xerxyys
Ne Zha
19,040
5,205
0
7,099
24,772
25,093
1,368
11,056
13,241
0
104,210
L
Cerberus
20,505
1,099
0
19,505
39,151
46,938
132
14,203
24,598
59,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,228
Gold Earned
48,169
280
Minions Killed
308
0
Camps Cleared
0
1,186,627
Distance Traveled
1,396,808
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,563
623
76
3
0
439,342
1
L
Izanami
16,455
658
139
6
0
391,015
0
W
Chang'e
17,226
689
136
5
0
521,956
2
L
Thoth
14,770
591
91
4
0
411,604
4
W
Ne Zha
15,380
615
96
4
0
435,510
5
L
Cerberus
14,003
560
50
2
0
384,008
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role