Player Matchup

Anubis
Anubis
MT6_A_Alley
Anubis
Level 30
God Stats
19W - 14L
1,584 SR
Queue Stats
70W - 48L
1,537 Elo+
Party 1
Bacchus
Bacchus
temp-709313
Bacchus
Level 88
God Stats
6W - 6L
1,634 SR
Queue Stats
254W - 240L
1,499 Elo+
Party 1
Hercules
Hercules
temp-957592
Hercules
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 152L
1,524 Elo+
Party 1
Team Averages
Level 62
1,573 SR
1,520 Elo+

VS

Team Averages
Level 47
1,639 SR
1,522 Elo+
Nemesis
Nemesis
Ailmint
Nemesis
Level 42
God Stats
8W - 10L
1,658 SR
Queue Stats
321W - 324L
1,492 Elo+
Party 2
Scylla
Scylla
Its_Rubix_Cube
Scylla
Level 59
God Stats
9W - 6L
1,616 SR
Queue Stats
159W - 140L
1,546 Elo+
Solo
Neith
Neith
ShadowSwag360
Neith
Level 40
God Stats
48W - 28L
1,642 SR
Queue Stats
79W - 67L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 6 / 5
12,006
667
9,486
15,383
6,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
temp-709313
Bacchus
16
11 / 3 / 1
12,817
712
18,216
15,955
5,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
temp-957592
Hercules
16
1 / 1 / 7
11,348
630
4,021
14,573
10,186
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ailmint
Nemesis
13
3 / 6 / 5
10,966
609
5,820
13,453
5,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 5 / 5
11,159
620
7,743
10,894
3,836
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 6 / 4
11,501
639
13,289
14,217
4,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
17
Kills
10
10
Deaths
17
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ailmint
Nemesis
3
6
5
0.92
L
3
5
5
1.1
W
Anubis
5
6
5
1.25
L
4
6
4
1
W
Bacchus
temp-709313
Bacchus
11
3
1
3.83
W
Hercules
temp-957592
Hercules
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,723
Damage
26,852
45,911
Taken
38,564
22,458
Mitigated
13,855
16,500
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ailmint
Nemesis
5,820
1,297
0
439
13,453
5,140
596
7,511
5,717
0
37,188
L
7,743
85
0
375
10,894
3,836
0
8,805
2,064
48,990
0
W
Anubis
9,486
0
588
8,043
15,383
6,358
0
1,732
13,651
44,377
0
L
13,289
5,484
453
4,058
14,217
4,879
458
11,513
2,604
0
34,390
W
Bacchus
temp-709313
Bacchus
18,216
1,962
0
2,744
15,955
5,914
679
1,356
14,131
38,929
0
W
Hercules
temp-957592
Hercules
4,021
679
0
5,125
14,573
10,186
1,155
4,742
9,831
0
43,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,171
Gold Earned
33,626
175
Minions Killed
178
0
Camps Cleared
0
967,053
Distance Traveled
876,081
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,966
609
46
3
0
314,053
0
L
Scylla
11,159
620
73
4
0
260,325
4
W
Anubis
12,006
667
54
3
0
298,165
1
L
Neith
11,501
639
59
3
0
301,703
3
W
Bacchus
12,817
712
42
2
0
323,923
3
W
Hercules
11,348
630
79
4
0
344,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role