Player Matchup

Medusa
Medusa
DarkLord2077
Medusa
Level 65
God Stats
1W - 2L
1,592 SR
Queue Stats
33W - 41L
1,424 Elo+
Party 1
Izanami
Izanami
HaxerS
Izanami
Level 153
God Stats
1W - 1L
1,611 SR
Queue Stats
89W - 104L
1,508 Elo+
Solo
Tyr
Tyr
MilleLee
Tyr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
PAYRATIS
Nemesis
Level 65
God Stats
0W - 3L
1,284 SR
Queue Stats
78W - 89L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
Zicow
Baron Samedi
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 107L
1,515 Elo+
Party 1
Team Averages
Level 108
1,498 SR
1,480 Elo+

VS

Team Averages
Level 103
1,519 SR
1,498 Elo+
Ah Puch
Ah Puch
DontCallMeEmo
Ah Puch
Level 143
God Stats
2W - 2L
1,503 SR
Queue Stats
89W - 101L
1,428 Elo+
Solo
Anhur
Anhur
EnnÐ
Anhur
Level 128
God Stats
3W - 2L
1,496 SR
Queue Stats
169W - 139L
1,552 Elo+
Solo
Hel
Hel
J0kerHX
Hel
Level 118
God Stats
3W - 3L
1,598 SR
Queue Stats
160W - 152L
1,534 Elo+
Solo
Serqet
Serqet
PewPewMeowMeow
Serqet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
QnetRuimMano
Tsukuyomi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 7 / 17
16,175
647
32,990
25,066
11,764
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
HaxerS
Izanami
20
8 / 7 / 11
16,176
647
34,182
26,644
10,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
2 / 7 / 19
13,804
552
9,161
32,461
35,902
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
PAYRATIS
Nemesis
20
0 / 11 / 21
13,478
539
11,781
31,699
22,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Zicow
Baron Samedi
20
12 / 6 / 14
17,593
704
34,306
27,815
14,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
10 / 4 / 17
16,802
672
43,687
20,394
8,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
EnnÐ
Anhur
20
8 / 5 / 19
16,740
670
22,052
30,410
15,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
20
5 / 5 / 21
16,691
668
21,787
32,444
21,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
6 / 8 / 16
15,350
614
12,951
25,223
11,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
QnetRuimMano
Tsukuyomi
20
9 / 7 / 16
16,518
661
30,476
32,332
33,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
127
29
Kills
38
38
Deaths
29
82
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Medusa
7
7
17
2.21
W
Ah Puch
10
4
17
4.63
W
Anhur
EnnÐ
Anhur
8
5
19
3.5
L
Izanami
HaxerS
Izanami
8
7
11
1.93
W
Hel
5
5
21
3.1
L
2
7
19
1.64
L
Nemesis
PAYRATIS
Nemesis
0
11
21
0.95
W
6
8
16
1.75
W
Tsukuyomi
QnetRuimMano
Tsukuyomi
9
7
16
2.43
L
Baron Samedi
Zicow
Baron Samedi
12
6
14
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,420
Damage
130,953
143,685
Taken
140,803
95,741
Mitigated
89,832
56,507
Healing
84,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
32,990
11,025
2,258
3,228
25,066
11,764
1,082
14,208
10,739
0
72,322
W
Ah Puch
43,687
396
1,068
4,149
20,394
8,477
821
7,755
12,639
82,209
0
W
Anhur
EnnÐ
Anhur
22,052
9,672
3,101
6,872
30,410
15,169
2,518
4,730
25,680
0
50,558
L
Izanami
HaxerS
Izanami
34,182
22,979
3,442
7,429
26,644
10,812
3,875
14,438
11,966
0
82,037
W
Hel
21,787
490
37,836
21,404
32,444
21,308
1,492
9,380
23,064
60,507
0
L
9,161
1,310
3,320
4,656
32,461
35,902
462
9,354
21,630
0
13,858
L
Nemesis
PAYRATIS
Nemesis
11,781
3,168
4,595
6,511
31,699
22,281
83
10,836
19,930
0
19,693
W
12,951
3,165
1,313
3,751
25,223
11,366
1,007
4,253
20,970
0
21,055
W
Tsukuyomi
QnetRuimMano
Tsukuyomi
30,476
8,808
1,366
3,285
32,332
33,512
279
8,188
24,144
0
61,136
L
Baron Samedi
Zicow
Baron Samedi
34,306
2,526
9,899
11,169
27,815
14,982
712
16,638
10,095
71,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,226
Gold Earned
82,101
283
Minions Killed
268
0
Camps Cleared
0
2,009,173
Distance Traveled
2,203,183
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,175
647
61
2
0
394,699
0
W
Ah Puch
16,802
672
62
2
0
427,407
0
W
Anhur
16,740
670
58
2
0
417,975
6
L
Izanami
16,176
647
102
4
0
393,681
2
W
Hel
16,691
668
74
3
0
500,717
1
L
Tyr
13,804
552
7
0
0
428,288
0
L
Nemesis
13,478
539
23
1
0
389,530
1
W
Serqet
15,350
614
17
1
0
404,587
6
W
Tsukuyomi
16,518
661
57
2
0
452,497
0
L
Baron Samedi
17,593
704
90
4
0
402,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role