Player Matchup

Mercury
Mercury
Andres12415
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,219 Elo+
Party 1
Cthulhu
Cthulhu
Swagelrayz
Cthulhu
Level 24
God Stats
8W - 10L
1,629 SR
Queue Stats
96W - 88L
1,460 Elo+
Party 1
Fenrir
Fenrir
VeloSeviper
Fenrir
Level 25
God Stats
3W - 1L
1,884 SR
Queue Stats
7W - 5L
1,465 Elo+
Solo
Team Averages
Level 19
1,671 SR
1,382 Elo+

VS

Team Averages
Level 33
1,539 SR
1,322 Elo+
Kumbhakarna
Kumbhakarna
Hera765tres
Kumbhakarna
Level 15
God Stats
6W - 4L
1,500 SR
Queue Stats
117W - 129L
1,364 Elo+
Solo
Hel
Hel
PyroFlame717
Hel
Level 18
God Stats
5W - 6L
1,673 SR
Queue Stats
10W - 21L
1,241 Elo+
Party 2
Sun Wukong
Sun Wukong
greenmerlot19
Sun Wukong
Level 65
God Stats
1W - 1L
1,444 SR
Queue Stats
165W - 181L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Andres12415
Mercury
14
3 / 10 / 8
12,204
610
6,007
20,577
12,162
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Swagelrayz
Cthulhu
16
7 / 5 / 4
12,809
640
23,208
24,481
20,076
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
14
1 / 10 / 9
11,650
583
8,700
19,070
10,082
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hera765tres
Kumbhakarna
17
9 / 7 / 10
14,778
739
15,249
25,380
16,450
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 4 / 11
13,194
660
14,245
12,281
4,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
greenmerlot19
Sun Wukong
18
10 / 1 / 15
14,432
722
22,868
16,846
20,602
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
11
Kills
25
25
Deaths
12
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mercury
Andres12415
Mercury
3
10
8
0.7
W
Kumbhakarna
Hera765tres
Kumbhakarna
9
7
10
2
W
6
4
11
2.88
L
Cthulhu
Swagelrayz
Cthulhu
7
5
4
1.8
L
Fenrir
1
10
9
0.55
W
Sun Wukong
greenmerlot19
Sun Wukong
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,915
Damage
52,362
64,128
Taken
54,507
42,320
Mitigated
41,460
8,851
Healing
17,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Andres12415
Mercury
6,007
3,378
0
0
20,577
12,162
851
8,903
11,324
0
22,715
W
Kumbhakarna
Hera765tres
Kumbhakarna
15,249
5,063
207
7,365
25,380
16,450
569
9,129
15,885
75,783
0
W
14,245
1,637
2,786
4,845
12,281
4,408
312
5,572
6,509
36,485
0
L
Cthulhu
Swagelrayz
Cthulhu
23,208
2,814
992
5,049
24,481
20,076
260
12,452
11,694
74,533
0
L
Fenrir
8,700
3,906
836
1,974
19,070
10,082
628
8,568
10,311
0
25,451
W
Sun Wukong
greenmerlot19
Sun Wukong
22,868
4,320
255
2,055
16,846
20,602
258
7,688
8,717
403
75,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,663
Gold Earned
42,404
163
Minions Killed
220
0
Camps Cleared
0
984,273
Distance Traveled
1,077,453
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,204
610
47
2
0
294,861
1
W
Kumbhakarna
14,778
739
95
5
0
309,815
3
W
Hel
13,194
660
39
2
0
360,980
0
L
Cthulhu
12,809
640
85
4
0
360,902
0
L
Fenrir
11,650
583
31
2
0
328,510
0
W
Sun Wukong
14,432
722
86
4
0
406,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role