Player Matchup

Mercury
Mercury
Leboudha2762
Mercury
Level 26
God Stats
1W - 2L
1,264 SR
Queue Stats
54W - 42L
1,686 Elo+
Solo
Cthulhu
Cthulhu
RRamman 44
Cthulhu
Level 29
God Stats
11W - 6L
1,766 SR
Queue Stats
146W - 143L
1,502 Elo+
Party 1
Ra
Ra
Sheepdog0507
Ra
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 79L
1,555 Elo+
Party 1
Xbalanque
Xbalanque
TheGreco343
Xbalanque
Level 18
God Stats
26W - 20L
1,638 SR
Queue Stats
73W - 66L
1,575 Elo+
Solo
Olorun
Olorun
o0-Sushido-0o
Olorun
Level 29
God Stats
9W - 9L
1,775 SR
Queue Stats
181W - 203L
1,518 Elo+
Solo
Team Averages
Level 26
1,588 SR
1,567 Elo+

VS

Team Averages
Level 33
1,687 SR
1,602 Elo+
Cerberus
Cerberus
Cloudy_wx
Cerberus
Level 14
God Stats
7W - 5L
1,772 SR
Queue Stats
106W - 92L
1,517 Elo+
Solo
Anubis
Anubis
JoseGamerPro610
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,780 Elo+
Party 2
Olorun
Olorun
Knick knack1694
Olorun
Level 18
God Stats
1W - 1L
1,872 SR
Queue Stats
53W - 47L
1,561 Elo+
Solo
Erlang Shen
Erlang Shen
Sanzar_D10
Erlang Shen
Level 117
God Stats
3W - 6L
1,518 SR
Queue Stats
163W - 134L
1,511 Elo+
Party 2
Chaac
Chaac
TonyPabstBlue
Chaac
Level 12
God Stats
1W - 2L
1,771 SR
Queue Stats
15W - 13L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Leboudha2762
Mercury
9
4 / 0 / 0
4,896
699
3,093
4,535
950
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
RRamman 44
Cthulhu
6
0 / 1 / 0
3,715
531
786
2,940
858
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 2 / 3
4,385
626
2,387
3,487
877
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Xbalanque
TheGreco343
Xbalanque
5
0 / 0 / 0
3,586
512
1,165
1,452
321
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
3,854
551
1,551
2,809
676
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cloudy_wx
Cerberus
6
0 / 0 / 1
3,999
571
1,294
3,112
1,530
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 3 / 1
4,373
625
2,470
4,600
1,562
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 0 / 0
1,269
181
0
0
0
Erlang Shen
Sanzar_D10
Erlang Shen
7
2 / 1 / 0
4,668
667
1,976
4,979
1,531
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 0
4,352
622
2,421
2,841
1,413
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
4
4
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cloudy_wx
Cerberus
0
0
1
0.5
L
1
3
1
0.5
L
0
0
0
0
W
Mercury
Leboudha2762
Mercury
4
0
0
4
W
Cthulhu
RRamman 44
Cthulhu
0
1
0
0
L
Erlang Shen
Sanzar_D10
Erlang Shen
2
1
0
2
W
0
2
3
0.75
W
Xbalanque
TheGreco343
Xbalanque
0
0
0
0
L
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,982
Damage
8,161
15,223
Taken
15,532
3,682
Mitigated
6,036
5,592
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cloudy_wx
Cerberus
1,294
69
0
750
3,112
1,530
0
786
2,326
13,797
0
L
2,470
170
0
1,305
4,600
1,562
86
1,866
2,734
22,331
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
Leboudha2762
Mercury
3,093
992
0
2,185
4,535
950
0
1,253
3,282
0
18,908
W
Cthulhu
RRamman 44
Cthulhu
786
319
43
1,268
2,940
858
132
744
2,196
12,737
0
L
Erlang Shen
Sanzar_D10
Erlang Shen
1,976
1,188
0
2,182
4,979
1,531
0
521
4,458
0
20,448
W
2,387
463
212
806
3,487
877
0
1,306
2,181
19,528
0
W
Xbalanque
TheGreco343
Xbalanque
1,165
477
0
460
1,452
321
667
461
991
0
12,388
L
2,421
262
0
2,034
2,841
1,413
333
1,551
1,290
0
15,292
W
1,551
1,013
0
618
2,809
676
0
0
2,534
12,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,436
Gold Earned
18,661
154
Minions Killed
170
0
Camps Cleared
0
622,990
Distance Traveled
477,664
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,999
571
50
7
0
119,770
1
L
Anubis
4,373
625
39
6
0
103,108
0
L
Olorun
1,269
181
0
0
0
0
0
W
Mercury
4,896
699
37
5
0
157,800
0
W
Cthulhu
3,715
531
30
4
0
130,584
2
L
Erlang Shen
4,668
667
44
6
0
130,757
0
W
Ra
4,385
626
40
6
0
110,290
1
W
Xbalanque
3,586
512
24
3
0
105,520
1
L
Chaac
4,352
622
37
5
0
124,029
0
W
Olorun
3,854
551
23
3
0
118,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role