Player Matchup

Tsukuyomi
Tsukuyomi
Left0ver
Tsukuyomi
Level 128
God Stats
0W - 1L
1,605 SR
Queue Stats
50W - 62L
1,542 Elo+
Solo
Set
Set
Riliaz
Set
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
jensjuulen
Olorun
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,655 Elo+
Party 2
Hades
Hades
x3piicRasmusZ
Hades
Level 140
God Stats
4W - 3L
1,648 SR
Queue Stats
141W - 89L
1,651 Elo+
Party 2
Team Averages
Level 130
1,563 SR
1,587 Elo+

VS

Team Averages
Level 131
1,673 SR
1,551 Elo+
Zeus
Zeus
ElpekePV
Zeus
Level 155
God Stats
1W - 0L
1,634 SR
Queue Stats
31W - 17L
1,582 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KryptischKrieger
Tsukuyomi
Level 126
God Stats
2W - 1L
1,752 SR
Queue Stats
15W - 12L
1,393 Elo+
Party 1
Merlin
Merlin
litros
Merlin
Level 155
God Stats
2W - 1L
1,649 SR
Queue Stats
24W - 13L
1,665 Elo+
Party 1
Anhur
Anhur
miguelito292
Anhur
Level 88
God Stats
1W - 1L
1,658 SR
Queue Stats
18W - 11L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Left0ver
Tsukuyomi
13
1 / 7 / 2
8,460
651
7,436
14,013
5,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
Riliaz
Set
15
2 / 7 / 2
9,061
697
5,350
14,079
4,346
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
jensjuulen
Olorun
17
3 / 4 / 2
10,097
777
5,852
11,938
3,301
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
7 / 3 / 3
11,228
864
8,042
14,813
6,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
8 / 2 / 5
12,051
927
19,552
9,004
3,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
17
5 / 4 / 7
11,219
863
11,410
10,214
3,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
litros
Merlin
17
4 / 3 / 8
11,145
857
9,350
8,126
2,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 4 / 9
10,821
832
9,961
10,432
3,172
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
13
Kills
21
21
Deaths
13
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
2
5
5.25
W
Tsukuyomi
5
4
7
2.13
L
Tsukuyomi
Left0ver
Tsukuyomi
1
7
2
0.29
L
Set
Riliaz
Set
2
7
2
0.43
L
Olorun
jensjuulen
Olorun
3
4
2
1
W
Merlin
litros
Merlin
4
3
8
2.67
W
4
4
9
2.13
L
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,680
Damage
50,273
54,843
Taken
37,776
18,915
Mitigated
13,111
9,519
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
19,552
1,502
0
3,456
9,004
3,075
960
4,633
4,371
58,049
0
W
Tsukuyomi
11,410
2,496
0
1,516
10,214
3,880
109
2,667
6,504
0
30,019
L
Tsukuyomi
Left0ver
Tsukuyomi
7,436
1,049
0
1,170
14,013
5,172
0
6,200
7,754
0
16,662
L
Set
Riliaz
Set
5,350
2,120
0
651
14,079
4,346
0
7,927
6,067
345
19,912
L
Olorun
jensjuulen
Olorun
5,852
3,595
100
1,923
11,938
3,301
395
7,800
4,075
39,414
0
W
Merlin
litros
Merlin
9,350
424
0
2,554
8,126
2,984
1,834
2,517
5,572
37,259
0
W
9,961
5,212
0
250
10,432
3,172
2,758
4,663
5,769
0
32,380
L
8,042
481
438
5,237
14,813
6,096
0
7,409
7,404
43,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,846
Gold Earned
45,236
209
Minions Killed
239
10
Camps Cleared
11
826,110
Distance Traveled
1,011,332
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,051
927
88
7
5
251,289
1
W
Tsukuyomi
11,219
863
36
3
2
277,381
2
L
Tsukuyomi
8,460
651
18
1
1
189,337
0
L
Set
9,061
697
40
3
3
180,523
3
L
Olorun
10,097
777
74
6
1
220,583
2
W
Merlin
11,145
857
81
6
1
241,801
1
W
Anhur
10,821
832
34
3
3
240,861
0
L
Hades
11,228
864
77
6
5
235,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role